Player Matchup

Ravana
Ravana
Silver II
 
Ravana
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold I
Enton
Thor
Gold I
Level 157
God Stats
16W - 15L
1,493 SR
Queue Stats
113W - 120L
1,613 MMR
Solo
Chernobog
Chernobog
Gold I
SolistaX
Chernobog
Gold I
Level 154
God Stats
4W - 3L
1,476 SR
Queue Stats
177W - 183L
1,563 MMR
Solo
Nu Wa
Nu Wa
Gold V
Supernova324
Nu Wa
Gold V
Level 127
God Stats
3W - 0L
1,524 SR
Queue Stats
15W - 15L
1,626 MMR
Party 1
Xing Tian
Xing Tian
Gold III
Swifty2093
Xing Tian
Gold III
Level 182
God Stats
7W - 3L
1,628 SR
Queue Stats
57W - 55L
1,577 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,524 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,487 SR
1,529 MMR
Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
Anikilladorbr
Thanatos
Gold II
Level 193
God Stats
9W - 15L
1,287 SR
Queue Stats
217W - 219L
1,526 MMR
Solo
Eset
Eset
Gold II
HarryScooby
Eset
Gold II
Level 151
God Stats
10W - 13L
1,497 SR
Queue Stats
380W - 395L
1,534 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
ImmortalArrow
Gilgamesh
Silver I
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,374 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Pabloreiz
Kumbhakarna
Gold II
Level 153
God Stats
5W - 8L
1,653 SR
Queue Stats
218W - 226L
1,709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
1 / 1 / 0
8,484
606
11,025
9,092
7,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thor
Enton
Thor
16
7 / 1 / 4
8,893
635
6,257
10,554
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Chernobog
SolistaX
Chernobog
15
3 / 2 / 7
8,894
635
8,169
8,211
2,687
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 3
8,188
585
8,755
6,462
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Swifty2093
Xing Tian
11
1 / 1 / 7
7,319
523
6,521
12,139
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuThothLancelotChang'e

VS

Bans
King ArthurJanusBacchusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
0 / 4 / 2
7,031
502
4,385
10,984
3,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Anikilladorbr
Thanatos
13
4 / 5 / 1
7,361
526
7,858
14,349
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 0
7,644
546
6,550
4,926
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
ImmortalArrow
Gilgamesh
13
1 / 0 / 1
7,469
534
5,821
17,742
14,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
Pabloreiz
Kumbhakarna
11
0 / 4 / 4
6,628
473
2,929
12,883
9,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
15
Kills
7
7
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
1
0
1
L
Cernunnos
 
Cernunnos
0
4
2
0.25
L
Thanatos
Anikilladorbr
Thanatos
4
5
1
0.9
W
Thor
Enton
Thor
7
1
4
9
L
2
2
0
1
L
Gilgamesh
ImmortalArrow
Gilgamesh
1
0
1
1.5
L
Kumbhakarna
Pabloreiz
Kumbhakarna
0
4
4
0.5
W
Chernobog
SolistaX
Chernobog
3
2
7
3.25
W
3
2
3
2.25
W
Xing Tian
Swifty2093
Xing Tian
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,727
Damage
27,543
46,458
Taken
60,884
23,352
Mitigated
34,648
16,188
Healing
21,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,025
2,768
0
2,602
9,092
7,034
0
636
8,420
392
59,150
L
Cernunnos
 
Cernunnos
4,385
2,068
0
4,397
10,984
3,614
0
2,380
8,604
0
55,942
L
Thanatos
Anikilladorbr
Thanatos
7,858
2,943
0
10,352
14,349
4,924
0
4,243
10,106
0
55,123
W
Thor
Enton
Thor
6,257
794
0
6,273
10,554
3,496
0
983
9,459
0
70,630
L
6,550
227
0
345
4,926
1,799
350
2,711
2,215
55,610
0
L
Gilgamesh
ImmortalArrow
Gilgamesh
5,821
1,920
0
5,456
17,742
14,451
0
1,935
15,807
0
52,114
L
Kumbhakarna
Pabloreiz
Kumbhakarna
2,929
378
0
1,256
12,883
9,860
0
4,083
8,800
23,835
0
W
Chernobog
SolistaX
Chernobog
8,169
4,954
0
3,598
8,211
2,687
1,180
1,454
6,731
0
72,475
W
8,755
1,803
0
1,068
6,462
1,436
304
2,832
3,318
50,315
2,409
W
Xing Tian
Swifty2093
Xing Tian
6,521
667
0
2,647
12,139
8,699
0
3,143
8,716
18,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,778
Gold Earned
36,133
446
Minions Killed
467
0
Camps Cleared
0
1,440,629
Distance Traveled
1,391,465
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,484
606
96
7
0
253,680
3
L
Cernunnos
7,031
502
110
8
0
257,371
4
L
Thanatos
7,361
526
88
6
0
281,723
2
W
Thor
8,893
635
115
8
0
314,181
6
L
Eset
7,644
546
130
9
0
287,080
6
L
Gilgamesh
7,469
534
104
7
0
270,095
2
L
Kumbhakarna
6,628
473
35
3
0
295,196
4
W
Chernobog
8,894
635
129
9
0
296,789
0
W
Nu Wa
8,188
585
84
6
0
291,764
2
W
Xing Tian
7,319
523
22
2
0
284,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role