Player Matchup

Ao Kuang
Ao Kuang
Silver III
Ata_Boii
Ao Kuang
Silver III
Level 105
God Stats
0W - 1L
1,495 SR
Queue Stats
6W - 14L
1,466 MMR
Solo
Mulan
Mulan
Gold V
Leccenero
Mulan
Gold V
Level 159
God Stats
29W - 26L
1,549 SR
Queue Stats
175W - 179L
1,386 MMR
Solo
Poseidon
Poseidon
Gold III
Low_Sus
Poseidon
Gold III
Level 175
God Stats
20W - 19L
1,547 SR
Queue Stats
76W - 92L
1,529 MMR
Party 1
Shiva
Shiva
Gold V
Zycho
Shiva
Gold V
Level 208
God Stats
9W - 7L
1,706 SR
Queue Stats
228W - 246L
1,290 MMR
Party 1
Anhur
Anhur
Gold IV
antoninfroli
Anhur
Gold IV
Level 97
God Stats
10W - 15L
1,246 SR
Queue Stats
888W - 896L
1,413 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,509 SR
1,417 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,602 SR
1,417 MMR
Medusa
Medusa
Gold V
Aqiba
Medusa
Gold V
Level 107
God Stats
36W - 17L
1,705 SR
Queue Stats
66W - 68L
1,374 MMR
Solo
Bacchus
Bacchus
Silver III
GODPOWER1218
Bacchus
Silver III
Level 200
God Stats
2W - 2L
1,464 SR
Queue Stats
26W - 30L
1,415 MMR
Solo
Ix Chel
Ix Chel
Platinum V
Roidrayge
Ix Chel
Platinum V
Level 105
God Stats
30W - 33L
1,539 SR
Queue Stats
263W - 264L
1,503 MMR
Solo
Chaac
Chaac
Silver II
xXxkikibossxXx
Chaac
Silver II
Level 128
God Stats
2W - 2L
1,506 SR
Queue Stats
49W - 56L
1,365 MMR
Solo
Ne Zha
Ne Zha
Silver III
z0nd1
Ne Zha
Silver III
Level 154
God Stats
4W - 0L
1,796 SR
Queue Stats
7W - 10L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ata_Boii
Ao Kuang
5
1 / 1 / 0
3,541
590
988
2,931
829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mulan
Leccenero
Mulan
8
0 / 2 / 0
4,241
707
1,371
5,547
2,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
Low_Sus
Poseidon
8
0 / 3 / 1
4,175
696
377
2,778
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Zycho
Shiva
7
0 / 3 / 1
3,896
649
1,782
5,631
3,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 0
4,251
709
1,497
3,115
821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
Chang'eArachneFreya

VS

Bans
KaliAchillesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aqiba
Medusa
8
2 / 1 / 1
4,252
709
2,674
2,988
592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
GODPOWER1218
Bacchus
8
0 / 0 / 4
4,256
709
1,898
4,298
2,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Roidrayge
Ix Chel
9
4 / 1 / 0
5,076
846
2,993
2,639
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
3 / 0 / 0
5,075
846
3,448
3,825
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
z0nd1
Ne Zha
8
1 / 0 / 3
4,256
709
962
3,796
1,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aqiba
Medusa
2
1
1
2.5
L
Ao Kuang
Ata_Boii
Ao Kuang
1
1
0
1
W
Bacchus
GODPOWER1218
Bacchus
0
0
4
2
L
Mulan
Leccenero
Mulan
0
2
0
0
L
Poseidon
Low_Sus
Poseidon
0
3
1
0.17
W
Ix Chel
Roidrayge
Ix Chel
4
1
0
4
L
Shiva
Zycho
Shiva
0
3
1
0.17
L
1
1
0
1
W
3
0
0
3
W
Ne Zha
z0nd1
Ne Zha
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,015
Damage
11,975
20,002
Taken
17,546
7,816
Mitigated
7,517
5,185
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aqiba
Medusa
2,674
1,081
0
543
2,988
592
0
0
2,988
0
27,337
L
Ao Kuang
Ata_Boii
Ao Kuang
988
267
0
331
2,931
829
0
208
2,663
10,109
968
W
Bacchus
GODPOWER1218
Bacchus
1,898
98
0
1,608
4,298
2,295
0
165
4,133
11,093
376
L
Mulan
Leccenero
Mulan
1,371
242
0
2,355
5,547
2,517
0
70
5,148
0
22,418
L
Poseidon
Low_Sus
Poseidon
377
49
0
274
2,778
582
0
1,864
728
26,800
16
W
Ix Chel
Roidrayge
Ix Chel
2,993
181
183
607
2,639
694
0
751
1,888
28,110
0
L
Shiva
Zycho
Shiva
1,782
141
0
1,808
5,631
3,067
0
1,128
4,503
0
11,512
L
1,497
965
0
417
3,115
821
0
1,390
1,675
0
24,652
W
3,448
568
0
1,976
3,825
2,886
0
333
3,492
70
26,349
W
Ne Zha
z0nd1
Ne Zha
962
174
0
1,815
3,796
1,050
0
83
3,713
0
20,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,104
Gold Earned
22,915
197
Minions Killed
228
0
Camps Cleared
0
655,355
Distance Traveled
725,777
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,252
709
59
10
0
142,010
0
L
Ao Kuang
3,541
590
23
4
0
113,664
0
W
Bacchus
4,256
709
19
3
0
138,342
0
L
Mulan
4,241
707
54
9
0
123,768
0
L
Poseidon
4,175
696
55
9
0
131,135
1
W
Ix Chel
5,076
846
61
10
0
155,115
0
L
Shiva
3,896
649
9
2
0
150,691
1
L
Anhur
4,251
709
56
9
0
136,097
1
W
Chaac
5,075
846
52
9
0
131,851
3
W
Ne Zha
4,256
709
37
6
0
158,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role