Player Matchup

Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 262
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
OUI93
Martichoras
Level 129
God Stats
4W - 0L
1,737 SR
Queue Stats
223W - 171L
1,527 Elo+
Party 1
Kuzenbo
Kuzenbo
SoloSupremacy
Kuzenbo
Level 39
God Stats
2W - 0L
1,802 SR
Queue Stats
36W - 12L
1,709 Elo+
Party 1
Terra
Terra
ZWS_TwiSster
Terra
Level 212
God Stats
2W - 2L
1,743 SR
Queue Stats
83W - 67L
1,658 Elo+
Party 1
Team Averages
Level 158
1,656 SR
1,579 Elo+

VS

Team Averages
Level 82
1,404 SR
1,435 Elo+
Ullr
Ullr
 
Ullr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
D1NGOne
Nu Wa
Level 105
God Stats
5W - 8L
1,201 SR
Queue Stats
152W - 148L
1,429 Elo+
Solo
Kuzenbo
Kuzenbo
DarrenBatty
Kuzenbo
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,385 Elo+
Party 2
Nemesis
Nemesis
JammiYami
Nemesis
Level 156
God Stats
4W - 11L
1,354 SR
Queue Stats
83W - 101L
1,527 Elo+
Party 2
Bacchus
Bacchus
LydiaAndAllison
Bacchus
Level 53
God Stats
1W - 4L
1,464 SR
Queue Stats
31W - 43L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
10 / 1 / 5
7,502
750
6,232
7,016
3,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Eset
 
Eset
11
10 / 0 / 6
7,365
737
9,586
5,509
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
OUI93
Martichoras
12
6 / 1 / 3
6,986
699
9,459
7,079
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
11
7 / 1 / 4
6,774
677
6,270
7,343
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 11
6,201
620
3,642
10,360
6,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
0 / 7 / 0
4,086
409
1,869
7,761
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
D1NGOne
Nu Wa
7
0 / 8 / 1
4,290
429
3,542
6,678
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
DarrenBatty
Kuzenbo
9
1 / 7 / 0
5,633
563
2,630
9,359
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
JammiYami
Nemesis
8
2 / 6 / 1
4,888
489
4,225
10,589
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 6 / 1
4,325
433
2,031
11,566
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
34
Kills
3
3
Deaths
34
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
1
5
12.5
W
Eset
 
Eset
10
0
6
13
L
Ullr
 
Ullr
0
7
0
0
L
Nu Wa
D1NGOne
Nu Wa
0
8
1
0.06
L
Kuzenbo
DarrenBatty
Kuzenbo
1
7
0
0.14
L
Nemesis
JammiYami
Nemesis
2
6
1
0.42
L
0
6
1
0.08
W
Martichoras
OUI93
Martichoras
6
1
3
7.5
W
Kuzenbo
7
1
4
9
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,189
Damage
14,297
37,307
Taken
45,953
18,008
Mitigated
18,403
12,186
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,232
3,018
0
625
7,016
3,005
48
805
6,181
0
54,468
W
Eset
 
Eset
9,586
1,564
75
677
5,509
2,058
847
1,742
3,767
50,381
0
L
Ullr
 
Ullr
1,869
664
0
378
7,761
1,827
0
2,395
5,198
0
13,317
L
Nu Wa
D1NGOne
Nu Wa
3,542
790
0
320
6,678
1,719
0
4,214
2,176
14,877
0
L
Kuzenbo
DarrenBatty
Kuzenbo
2,630
745
0
1,112
9,359
5,693
0
2,169
6,945
23,622
1,803
L
Nemesis
JammiYami
Nemesis
4,225
1,369
0
2,528
10,589
2,887
0
5,472
4,677
0
21,826
L
2,031
105
0
223
11,566
6,277
0
3,800
7,661
11,338
0
W
Martichoras
OUI93
Martichoras
9,459
4,104
0
2,660
7,079
2,405
713
2,058
4,981
0
61,711
W
Kuzenbo
6,270
1,940
0
2,406
7,343
4,534
160
1,955
5,215
32,049
1,299
W
3,642
655
2,483
3,260
10,360
6,006
222
1,288
9,072
15,469
1,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
23,222
377
Minions Killed
150
0
Camps Cleared
0
1,072,718
Distance Traveled
949,817
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,502
750
87
9
0
275,647
0
W
Eset
7,365
737
105
11
0
224,139
0
L
Ullr
4,086
409
16
2
0
170,942
0
L
Nu Wa
4,290
429
24
2
0
157,892
0
L
Kuzenbo
5,633
563
47
5
0
190,282
0
L
Nemesis
4,888
489
49
5
0
231,036
2
L
Bacchus
4,325
433
14
1
0
199,665
0
W
Martichoras
6,986
699
94
9
0
164,589
0
W
Kuzenbo
6,774
677
67
7
0
203,599
1
W
Terra
6,201
620
24
2
0
204,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role