Player Matchup

Anhur
Anhur
CourrptGeneral-
Anhur
Level 193
God Stats
7W - 6L
1,566 SR
Queue Stats
135W - 144L
1,494 Elo+
Solo
Poseidon
Poseidon
EchoesOfDust
Poseidon
Level 212
God Stats
4W - 6L
1,572 SR
Queue Stats
328W - 339L
1,543 Elo+
Solo
Sol
Sol
Jordan97
Sol
Level 55
God Stats
3W - 3L
1,669 SR
Queue Stats
11W - 15L
1,446 Elo+
Solo
Aphrodite
Aphrodite
MxOiE
Aphrodite
Level 159
God Stats
6W - 9L
1,527 SR
Queue Stats
388W - 368L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Ophisv
Cthulhu
Level 83
God Stats
20W - 22L
1,468 SR
Queue Stats
330W - 337L
1,541 Elo+
Solo
Team Averages
Level 140
1,560 SR
1,510 Elo+

VS

Team Averages
Level 146
1,509 SR
1,526 Elo+
Mulan
Mulan
BLASphemy671
Mulan
Level 159
God Stats
19W - 22L
1,497 SR
Queue Stats
384W - 367L
1,518 Elo+
Solo
Apollo
Apollo
Josephyyy
Apollo
Level 125
God Stats
1W - 1L
1,336 SR
Queue Stats
31W - 34L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Mobbyinthelobby
Nu Wa
Level 155
God Stats
14W - 5L
1,634 SR
Queue Stats
127W - 124L
1,526 Elo+
Solo
Xing Tian
Xing Tian
NemesisIRL
Xing Tian
Level 127
God Stats
20W - 22L
1,505 SR
Queue Stats
212W - 196L
1,533 Elo+
Solo
Arachne
Arachne
darkgoddess
Arachne
Level 163
God Stats
122W - 125L
1,572 SR
Queue Stats
306W - 310L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,774
481
4,430
7,811
2,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
EchoesOfDust
Poseidon
12
0 / 3 / 0
6,183
515
1,978
6,132
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 4 / 0
4,971
414
1,888
7,997
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
MxOiE
Aphrodite
12
0 / 1 / 0
5,970
498
4,067
6,494
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Ophisv
Cthulhu
8
0 / 1 / 0
5,580
465
6,415
8,241
5,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,943
662
3,296
8,444
4,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Josephyyy
Apollo
12
3 / 0 / 2
7,035
586
5,767
7,708
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
6 / 0 / 2
7,666
639
9,742
4,592
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
NemesisIRL
Xing Tian
11
1 / 0 / 5
6,769
564
5,744
11,963
5,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
darkgoddess
Arachne
12
0 / 0 / 3
6,346
529
1,094
9,168
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
11
11
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
2
0
0
L
Poseidon
EchoesOfDust
Poseidon
0
3
0
0
L
0
4
0
0
W
Apollo
Josephyyy
Apollo
3
0
2
4
W
6
0
2
7
L
Aphrodite
MxOiE
Aphrodite
0
1
0
0
W
Xing Tian
NemesisIRL
Xing Tian
1
0
5
3.5
L
Cthulhu
Ophisv
Cthulhu
0
1
0
0
W
Arachne
darkgoddess
Arachne
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,778
Damage
25,643
36,675
Taken
41,875
14,028
Mitigated
16,882
12,354
Healing
17,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,296
348
0
4,604
8,444
4,244
0
3,522
4,922
0
53,067
L
4,430
2,669
0
3,211
7,811
2,334
0
2,276
5,457
0
41,094
L
Poseidon
EchoesOfDust
Poseidon
1,978
156
0
857
6,132
1,053
0
3,910
1,905
41,376
1,135
L
1,888
628
0
1,440
7,997
1,877
0
3,700
4,061
30,588
2,196
W
Apollo
Josephyyy
Apollo
5,767
2,657
0
2,733
7,708
2,286
0
2,493
5,215
0
53,469
W
9,742
1,323
0
250
4,592
1,306
354
2,548
2,044
46,249
1,688
L
Aphrodite
MxOiE
Aphrodite
4,067
271
0
5,009
6,494
3,652
0
565
5,851
36,545
0
W
Xing Tian
NemesisIRL
Xing Tian
5,744
804
2,357
3,910
11,963
5,669
0
3,725
8,238
28,732
0
L
Cthulhu
Ophisv
Cthulhu
6,415
406
0
1,837
8,241
5,112
0
3,994
4,150
24,553
0
W
Arachne
darkgoddess
Arachne
1,094
690
0
3,326
9,168
3,377
0
1,993
7,175
0
51,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,478
Gold Earned
35,759
350
Minions Killed
409
0
Camps Cleared
0
1,152,495
Distance Traveled
1,153,633
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,943
662
104
9
0
204,890
0
L
Anhur
5,774
481
84
7
0
223,063
1
L
Poseidon
6,183
515
106
9
0
204,960
1
L
Sol
4,971
414
59
5
0
249,914
0
W
Apollo
7,035
586
104
9
0
232,572
0
W
Nu Wa
7,666
639
78
7
0
237,140
3
L
Aphrodite
5,970
498
69
6
0
208,748
0
W
Xing Tian
6,769
564
29
2
0
243,277
4
L
Cthulhu
5,580
465
32
3
0
265,810
7
W
Arachne
6,346
529
94
8
0
235,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role