Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Binkilele
Hades
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 76L
1,451 Elo+
Party 2
Apollo
Apollo
Μiner
Apollo
Level 163
God Stats
1W - 1L
1,301 SR
Queue Stats
36W - 38L
1,506 Elo+
Party 2
Team Averages
Level 148
1,460 SR
1,491 Elo+

VS

Team Averages
Level 141
1,622 SR
1,537 Elo+
Bakasura
Bakasura
EcthulhuN1
Bakasura
Level 129
God Stats
9W - 6L
1,640 SR
Queue Stats
397W - 389L
1,507 Elo+
Solo
Maui
Maui
Kyasai
Maui
Level 133
God Stats
2W - 7L
1,482 SR
Queue Stats
738W - 710L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lucario70
Tsukuyomi
Level 160
God Stats
7W - 2L
1,894 SR
Queue Stats
98W - 57L
1,635 Elo+
Solo
Anhur
Anhur
Todlex
Anhur
Level 156
God Stats
5W - 4L
1,586 SR
Queue Stats
227W - 224L
1,522 Elo+
Solo
Ra
Ra
kewiin65
Ra
Level 129
God Stats
6W - 7L
1,508 SR
Queue Stats
296W - 295L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 0 / 0
6,053
605
2,521
6,037
2,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bake Kujira
 
Bake Kujira
11
2 / 4 / 1
5,959
596
4,927
9,631
7,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
 
Ganesha
9
0 / 1 / 2
5,416
542
2,487
7,404
4,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
Binkilele
Hades
11
0 / 0 / 1
6,030
603
2,198
6,499
3,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apollo
Μiner
Apollo
11
1 / 0 / 1
6,145
615
3,128
4,235
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EcthulhuN1
Bakasura
11
1 / 0 / 0
5,395
540
3,328
7,261
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Maui
Kyasai
Maui
3
0 / 1 / 0
3,653
365
471
1,307
494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Lucario70
Tsukuyomi
11
3 / 3 / 0
6,682
668
8,607
10,510
4,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anhur
Todlex
Anhur
10
0 / 1 / 1
5,586
559
3,585
5,039
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 0
6,117
612
4,563
2,884
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
5
5
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
0
3
W
Bake Kujira
 
Bake Kujira
2
4
1
0.63
W
Ganesha
 
Ganesha
0
1
2
1
W
Hades
Binkilele
Hades
0
0
1
0.5
L
Bakasura
EcthulhuN1
Bakasura
1
0
0
1
L
Maui
Kyasai
Maui
0
1
0
0
L
Tsukuyomi
Lucario70
Tsukuyomi
3
3
0
1
L
Anhur
Todlex
Anhur
0
1
1
0.5
L
1
1
0
1
W
Apollo
Μiner
Apollo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,261
Damage
20,554
33,806
Taken
27,001
17,870
Mitigated
10,957
14,717
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,521
476
0
2,168
6,037
2,109
0
324
5,568
0
43,173
W
Bake Kujira
 
Bake Kujira
4,927
2,407
0
2,005
9,631
7,373
0
827
8,660
27,658
1,690
W
Ganesha
 
Ganesha
2,487
320
0
1,896
7,404
4,287
0
1,073
5,862
14,087
2,779
W
Hades
Binkilele
Hades
2,198
410
300
5,774
6,499
3,190
0
2,018
4,076
54,507
0
L
Bakasura
EcthulhuN1
Bakasura
3,328
1,795
0
2,514
7,261
3,070
0
1,871
5,390
0
29,350
L
Maui
Kyasai
Maui
471
177
0
164
1,307
494
0
247
1,060
3,400
930
L
Tsukuyomi
Lucario70
Tsukuyomi
8,607
1,991
0
3,986
10,510
4,904
0
5,627
4,883
0
50,415
L
Anhur
Todlex
Anhur
3,585
1,713
0
2,339
5,039
1,446
0
494
4,545
0
37,511
L
4,563
285
687
1,202
2,884
1,043
0
1,265
1,619
48,316
0
W
Apollo
Μiner
Apollo
3,128
2,181
0
2,574
4,235
911
888
41
4,023
0
47,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,603
Gold Earned
27,433
355
Minions Killed
336
0
Camps Cleared
0
1,023,214
Distance Traveled
903,828
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,053
605
71
7
0
249,748
3
W
Bake Kujira
5,959
596
55
6
0
174,378
0
W
Ganesha
5,416
542
8
1
0
210,510
0
W
Hades
6,030
603
111
11
0
189,041
0
L
Bakasura
5,395
540
67
7
0
270,703
0
L
Maui
3,653
365
6
1
0
50,578
1
L
Tsukuyomi
6,682
668
84
8
0
194,024
0
L
Anhur
5,586
559
69
7
0
178,777
0
L
Ra
6,117
612
110
11
0
209,746
2
W
Apollo
6,145
615
110
11
0
199,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role