Player Matchup

Sylvanus
Sylvanus
Bronze II
 
Sylvanus
Bronze II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
MIDNIGHTzs
Zhong Kui
Silver V
Level 193
God Stats
4W - 3L
1,566 SR
Queue Stats
773W - 818L
646 MMR
Solo
Arachne
Arachne
Silver V
PatientZer092
Arachne
Silver V
Level 115
God Stats
41W - 34L
1,587 SR
Queue Stats
180W - 212L
643 MMR
Solo
Surtr
Surtr
Bronze II
XxPaperxX4613
Surtr
Bronze II
Level 120
God Stats
8W - 10L
1,384 SR
Queue Stats
61W - 97L
434 MMR
Solo
Charybdis
Charybdis
Silver V
tsogud
Charybdis
Silver V
Level 104
God Stats
46W - 45L
1,529 SR
Queue Stats
197W - 243L
580 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,513 SR
761 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 161
1,480 SR
684 MMR
Achilles
Achilles
Bronze I
 
Achilles
Bronze I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze II
Batidodemamey13
Tsukuyomi
Bronze II
Level 157
God Stats
11W - 15L
1,459 SR
Queue Stats
365W - 407L
216 MMR
Solo
Jing Wei
Jing Wei
Silver IV
ForgottenRituaL
Jing Wei
Silver IV
Level 156
God Stats
27W - 37L
1,439 SR
Queue Stats
313W - 345L
687 MMR
Solo
Bellona
Bellona
Bronze I
GameDrake395431
Bellona
Bronze I
Level 174
God Stats
42W - 54L
1,506 SR
Queue Stats
255W - 344L
508 MMR
Party 1
Vulcan
Vulcan
Silver V
GimmeSolo-_-nw
Vulcan
Silver V
Level 146
God Stats
8W - 7L
1,497 SR
Queue Stats
254W - 299L
509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 0 / 1
4,862
540
2,112
9,080
4,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
MIDNIGHTzs
Zhong Kui
9
0 / 1 / 2
4,995
555
1,952
5,749
3,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
10
2 / 1 / 0
5,438
604
619
6,557
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 1 / 0
4,597
511
1,815
3,379
1,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Charybdis
tsogud
Charybdis
9
1 / 0 / 0
4,687
521
3,308
6,800
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
DanzaburouKing ArthurAnubisAo Kuang

VS

Bans
ArtioNu WaHorusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
0 / 0 / 0
4,416
491
3,864
5,737
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Batidodemamey13
Tsukuyomi
10
3 / 1 / 0
5,707
634
2,497
4,951
1,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
9
0 / 1 / 0
5,184
576
5,221
3,853
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 1 / 1
5,075
564
830
5,024
3,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
0 / 1 / 2
5,821
647
3,720
1,771
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
6
4
Kills
3
3
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
1
0.5
W
Achilles
 
Achilles
0
0
0
0
W
Tsukuyomi
Batidodemamey13
Tsukuyomi
3
1
0
3
W
Jing Wei
0
1
0
0
W
0
1
1
0.5
W
0
1
2
1
L
Zhong Kui
MIDNIGHTzs
Zhong Kui
0
1
2
1
L
Arachne
2
1
0
2
L
1
1
0
1
L
Charybdis
tsogud
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,806
Damage
16,132
31,565
Taken
21,336
12,507
Mitigated
9,927
14,959
Healing
9,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,112
1,052
2,240
3,787
9,080
4,496
24
160
8,519
16,348
0
W
Achilles
 
Achilles
3,864
568
0
2,576
5,737
3,923
0
1,854
3,883
582
17,178
W
Tsukuyomi
Batidodemamey13
Tsukuyomi
2,497
698
0
2,930
4,951
1,377
508
568
4,383
0
30,434
W
Jing Wei
5,221
3,245
0
1,674
3,853
843
0
258
3,595
0
38,664
W
830
279
0
2,132
5,024
3,290
288
148
4,661
0
19,441
W
3,720
71
0
625
1,771
494
49
1,166
605
35,236
382
L
Zhong Kui
MIDNIGHTzs
Zhong Kui
1,952
147
0
1,773
5,749
3,057
0
2,991
2,758
23,303
2,072
L
Arachne
619
391
0
4,351
6,557
1,699
0
853
5,704
0
35,181
L
1,815
527
0
1,325
3,379
1,446
32
0
3,146
558
16,085
L
Charybdis
tsogud
Charybdis
3,308
1,727
0
1,483
6,800
1,809
0
0
6,553
0
26,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,579
Gold Earned
26,203
222
Minions Killed
274
0
Camps Cleared
0
808,668
Distance Traveled
869,889
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,862
540
13
1
0
154,384
0
W
Achilles
4,416
491
19
2
0
191,615
0
W
Tsukuyomi
5,707
634
65
7
0
193,964
2
W
Jing Wei
5,184
576
82
9
0
167,152
3
W
Bellona
5,075
564
37
4
0
118,636
0
W
Vulcan
5,821
647
71
8
0
198,522
4
L
Zhong Kui
4,995
555
55
6
0
177,611
0
L
Arachne
5,438
604
64
7
0
210,384
2
L
Surtr
4,597
511
33
4
0
109,884
0
L
Charybdis
4,687
521
57
6
0
156,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role