Player Matchup

Nut
Nut
 
Nut
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
EldenMoua
Ix Chel
Level 128
God Stats
12W - 6L
1,576 SR
Queue Stats
240W - 235L
1,431 Elo+
Party 1
Aphrodite
Aphrodite
IITheExiledII
Aphrodite
Level 139
God Stats
15W - 12L
1,545 SR
Queue Stats
199W - 191L
1,504 Elo+
Solo
Mercury
Mercury
panda74
Mercury
Level 149
God Stats
9W - 7L
1,426 SR
Queue Stats
208W - 212L
1,522 Elo+
Solo
Team Averages
Level 116
1,509 SR
1,491 Elo+

VS

Team Averages
Level 96
1,394 SR
1,518 Elo+
Thanatos
Thanatos
BiLiBiLi茶米
Thanatos
Level 103
God Stats
0W - 4L
1,264 SR
Queue Stats
200W - 189L
1,615 Elo+
Solo
Neith
Neith
GHOST675455
Neith
Level 119
God Stats
0W - 1L
1,163 SR
Queue Stats
63W - 60L
1,553 Elo+
Solo
Nu Wa
Nu Wa
KHOlympus
Nu Wa
Level 36
God Stats
1W - 4L
1,417 SR
Queue Stats
13W - 23L
1,330 Elo+
Solo
Sylvanus
Sylvanus
PeepoBlanket
Sylvanus
Level 155
God Stats
27W - 27L
1,539 SR
Queue Stats
179W - 162L
1,540 Elo+
Solo
Amaterasu
Amaterasu
TheJedi005
Amaterasu
Level 68
God Stats
1W - 8L
1,585 SR
Queue Stats
107W - 89L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
5 / 1 / 3
9,202
657
7,745
5,411
1,715
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
 
Bakasura
15
4 / 6 / 0
8,891
635
12,687
15,004
6,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ix Chel
EldenMoua
Ix Chel
13
4 / 3 / 3
7,633
545
9,461
9,854
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
IITheExiledII
Aphrodite
12
3 / 1 / 9
8,121
580
4,544
11,514
7,001
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
panda74
Mercury
14
4 / 0 / 3
7,739
553
3,132
8,625
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 2 / 3
8,350
596
6,454
10,867
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 3
6,824
487
3,002
7,128
2,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
KHOlympus
Nu Wa
11
1 / 6 / 2
6,608
472
8,560
9,974
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
PeepoBlanket
Sylvanus
13
2 / 3 / 3
7,964
569
5,760
12,451
10,480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Amaterasu
TheJedi005
Amaterasu
10
2 / 6 / 1
6,159
440
7,828
14,798
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
20
Kills
11
11
Deaths
20
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
1
3
6.5
W
Bakasura
 
Bakasura
4
6
0
0.67
L
Thanatos
5
2
3
3.25
W
Ix Chel
EldenMoua
Ix Chel
4
3
3
1.83
L
1
3
3
0.83
W
Aphrodite
IITheExiledII
Aphrodite
3
1
9
7.5
L
Nu Wa
KHOlympus
Nu Wa
1
6
2
0.33
L
Sylvanus
PeepoBlanket
Sylvanus
2
3
3
1.17
L
Amaterasu
TheJedi005
Amaterasu
2
6
1
0.42
W
Mercury
panda74
Mercury
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,569
Damage
31,604
50,408
Taken
55,218
21,292
Mitigated
26,754
21,765
Healing
21,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,745
5,014
0
2,544
5,411
1,715
1,500
95
5,288
0
76,611
W
Bakasura
 
Bakasura
12,687
7,981
0
4,121
15,004
6,085
0
6,145
8,819
0
50,156
L
Thanatos
6,454
1,777
0
9,754
10,867
3,738
0
214
10,264
0
66,267
W
Ix Chel
EldenMoua
Ix Chel
9,461
1,009
1,565
2,973
9,854
3,173
0
4,184
5,384
49,259
2,435
L
3,002
633
0
2,179
7,128
2,169
0
1,411
5,706
0
42,686
W
Aphrodite
IITheExiledII
Aphrodite
4,544
1,218
2,931
5,949
11,514
7,001
0
3,773
7,540
19,905
0
L
Nu Wa
KHOlympus
Nu Wa
8,560
1,556
0
1,398
9,974
2,927
0
5,985
3,414
40,737
0
L
Sylvanus
PeepoBlanket
Sylvanus
5,760
1,193
132
5,758
12,451
10,480
0
0
9,544
50,421
2,965
L
Amaterasu
TheJedi005
Amaterasu
7,828
3,200
0
2,033
14,798
7,440
0
5,031
9,381
0
28,193
W
Mercury
panda74
Mercury
3,132
1,333
0
1,682
8,625
3,318
0
426
8,159
0
63,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,586
Gold Earned
35,905
479
Minions Killed
384
0
Camps Cleared
0
1,444,408
Distance Traveled
1,323,682
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,202
657
139
10
0
275,248
0
W
Bakasura
8,891
635
120
9
0
278,269
2
L
Thanatos
8,350
596
113
8
0
325,215
0
W
Ix Chel
7,633
545
93
7
0
266,767
1
L
Neith
6,824
487
77
6
0
218,648
1
W
Aphrodite
8,121
580
24
2
0
267,884
7
L
Nu Wa
6,608
472
51
4
0
253,293
0
L
Sylvanus
7,964
569
103
7
0
235,666
3
L
Amaterasu
6,159
440
40
3
0
290,860
0
W
Mercury
7,739
553
103
7
0
356,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role