Player Matchup

Olorun
Olorun
 
Olorun
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
German-Sociopath
Xing Tian
Level 108
God Stats
3W - 1L
1,558 SR
Queue Stats
143W - 125L
1,504 Elo+
Solo
Fenrir
Fenrir
RellimXela8978
Fenrir
Level 141
God Stats
4W - 4L
1,334 SR
Queue Stats
168W - 173L
1,475 Elo+
Solo
King Arthur
King Arthur
TheRealMVP888
King Arthur
Level 129
God Stats
2W - 2L
1,531 SR
Queue Stats
113W - 104L
1,454 Elo+
Solo
Team Averages
Level 166
1,485 SR
1,487 Elo+

VS

Team Averages
Level 142
1,574 SR
1,510 Elo+
Vamana
Vamana
EchoesOfDust
Vamana
Level 212
God Stats
0W - 2L
1,500 SR
Queue Stats
470W - 475L
1,578 Elo+
Solo
Xing Tian
Xing Tian
NemesisIRL
Xing Tian
Level 127
God Stats
20W - 22L
1,507 SR
Queue Stats
212W - 196L
1,546 Elo+
Solo
Serqet
Serqet
imodister
Serqet
Level 87
God Stats
23W - 20L
1,613 SR
Queue Stats
270W - 262L
1,501 Elo+
Solo
Scylla
Scylla
xEz2p-
Scylla
Level 108
God Stats
6W - 3L
1,772 SR
Queue Stats
293W - 290L
1,612 Elo+
Solo
Anhur
Anhur
ΗVelpro
Anhur
Level 174
God Stats
2W - 4L
1,479 SR
Queue Stats
105W - 103L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
4 / 0 / 0
9,071
648
7,122
10,975
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hou Yi
 
Hou Yi
14
2 / 2 / 3
7,754
554
7,825
7,805
2,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
11
0 / 1 / 3
7,131
509
4,769
11,641
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 3 / 3
7,137
510
6,189
10,273
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
TheRealMVP888
King Arthur
13
1 / 4 / 0
7,692
549
5,345
13,826
8,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
3 / 1 / 2
8,986
642
10,682
12,667
14,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xing Tian
NemesisIRL
Xing Tian
13
0 / 0 / 4
7,515
537
6,256
13,637
7,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
imodister
Serqet
15
1 / 1 / 0
7,691
549
3,184
11,919
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
xEz2p-
Scylla
10
4 / 4 / 0
6,620
473
4,008
4,826
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ΗVelpro
Anhur
13
2 / 3 / 3
7,246
518
8,577
10,871
3,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
8
Kills
10
10
Deaths
9
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
0
4
W
Hou Yi
 
Hou Yi
2
2
3
1.75
L
Vamana
3
1
2
4
W
Xing Tian
0
1
3
1.5
L
Xing Tian
NemesisIRL
Xing Tian
0
0
4
2
W
1
3
3
0.83
W
King Arthur
TheRealMVP888
King Arthur
1
4
0
0.25
L
Serqet
imodister
Serqet
1
1
0
1
L
Scylla
xEz2p-
Scylla
4
4
0
1
L
Anhur
ΗVelpro
Anhur
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,250
Damage
32,707
54,520
Taken
53,920
23,985
Mitigated
31,356
21,056
Healing
22,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,122
2,777
69
7,727
10,975
3,754
2,575
2,750
7,707
80,680
4,648
W
Hou Yi
 
Hou Yi
7,825
3,454
0
3,389
7,805
2,202
0
2,790
4,901
0
60,182
L
Vamana
10,682
2,909
0
4,610
12,667
14,945
0
265
12,402
0
66,693
W
Xing Tian
4,769
630
0
2,849
11,641
6,351
0
3,476
7,781
19,216
1,911
L
Xing Tian
NemesisIRL
Xing Tian
6,256
808
1,952
3,357
13,637
7,070
0
4,602
9,035
36,801
873
W
6,189
1,778
0
4,425
10,273
3,393
0
1,290
8,848
0
40,759
W
King Arthur
TheRealMVP888
King Arthur
5,345
374
0
2,597
13,826
8,285
0
259
12,465
0
47,040
L
Serqet
imodister
Serqet
3,184
895
0
7,758
11,919
4,434
0
2,069
9,850
0
72,865
L
Scylla
xEz2p-
Scylla
4,008
338
0
511
4,826
1,324
0
2,069
2,757
29,580
0
L
Anhur
ΗVelpro
Anhur
8,577
5,710
0
4,235
10,871
3,583
541
2,334
8,537
0
62,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,785
Gold Earned
38,058
395
Minions Killed
443
0
Camps Cleared
0
1,428,841
Distance Traveled
1,332,918
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,071
648
131
9
0
296,192
4
W
Hou Yi
7,754
554
100
7
0
274,092
0
L
Vamana
8,986
642
111
8
0
242,805
1
W
Xing Tian
7,131
509
24
2
0
284,532
2
L
Xing Tian
7,515
537
50
4
0
287,156
2
W
Fenrir
7,137
510
61
4
0
321,263
2
W
King Arthur
7,692
549
79
6
0
252,762
0
L
Serqet
7,691
549
128
9
0
357,398
1
L
Scylla
6,620
473
56
4
0
184,875
1
L
Anhur
7,246
518
98
7
0
260,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role