Player Matchup

Chronos
Chronos
Chillene
Chronos
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Mulan
Mulan
GreyFilosov
Mulan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,510 Elo+
Solo
Geb
Geb
Stoned8
Geb
Level 158
God Stats
31W - 25L
1,588 SR
Queue Stats
1,320W - 1,382L
1,498 Elo+
Solo
Danzaburou
Danzaburou
pabcule83
Danzaburou
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
291W - 322L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
staff78610
Zhong Kui
Level 104
God Stats
4W - 3L
1,901 SR
Queue Stats
186W - 182L
1,498 Elo+
Solo
Team Averages
Level 108
1,598 SR
1,492 Elo+

VS

Team Averages
Level 155
1,529 SR
1,493 Elo+
Ymir
Ymir
 
Ymir
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Skymen007
Baba Yaga
Level 151
God Stats
2W - 2L
1,374 SR
Queue Stats
227W - 223L
1,523 Elo+
Party 1
Tiamat
Tiamat
SmeaGoldMan
Tiamat
Level 198
God Stats
9W - 1L
1,791 SR
Queue Stats
358W - 376L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hazeSm0kes
Ah Muzen Cab
Level 140
God Stats
9W - 6L
1,595 SR
Queue Stats
333W - 312L
1,495 Elo+
Party 1
Khepri
Khepri
prvt_joka
Khepri
Level 108
God Stats
2W - 5L
1,384 SR
Queue Stats
281W - 295L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chillene
Chronos
5
0 / 0 / 0
5,924
539
432
256
96
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 5 / 7
8,275
752
7,168
13,485
13,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Geb
15
0 / 3 / 10
7,961
724
10,573
12,504
9,208
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
pabcule83
Danzaburou
17
7 / 0 / 2
9,402
855
12,866
5,222
2,317
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
staff78610
Zhong Kui
13
2 / 4 / 5
7,733
703
11,365
9,121
9,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 2 / 11
9,335
849
4,649
19,120
16,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Skymen007
Baba Yaga
15
4 / 3 / 6
9,618
874
7,151
9,170
4,020
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
14
2 / 4 / 4
8,899
809
3,464
7,235
4,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
hazeSm0kes
Ah Muzen Cab
18
3 / 0 / 8
10,171
925
16,745
11,409
6,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
prvt_joka
Khepri
16
3 / 2 / 5
9,901
900
3,834
19,373
16,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
11
Kills
12
12
Deaths
11
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
11
2.75
L
Chronos
Chillene
Chronos
0
0
0
0
L
2
5
7
1.1
W
Baba Yaga
Skymen007
Baba Yaga
4
3
6
2.33
W
Tiamat
2
4
4
1
L
Geb
0
3
10
1.67
W
Ah Muzen Cab
hazeSm0kes
Ah Muzen Cab
3
0
8
7
L
Danzaburou
pabcule83
Danzaburou
7
0
2
8
W
Khepri
prvt_joka
Khepri
3
2
5
2.75
L
Zhong Kui
staff78610
Zhong Kui
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,404
Damage
35,843
40,588
Taken
66,307
34,324
Mitigated
48,867
10,280
Healing
25,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,649
338
1,090
6,831
19,120
16,676
0
6,589
12,531
12,962
461
L
Chronos
Chillene
Chronos
432
44
0
0
256
96
0
206
50
433
0
L
7,168
651
415
1,412
13,485
13,673
0
6,274
7,211
0
13,823
W
Baba Yaga
Skymen007
Baba Yaga
7,151
465
565
2,082
9,170
4,020
1,879
3,715
5,455
19,963
621
W
Tiamat
3,464
293
521
547
7,235
4,874
2,481
2,585
4,650
16,654
264
L
Geb
10,573
325
339
3,662
12,504
9,208
0
5,571
6,933
24,593
0
W
Ah Muzen Cab
hazeSm0kes
Ah Muzen Cab
16,745
5,029
1,966
1,377
11,409
6,547
2,254
4,442
6,967
0
44,655
L
Danzaburou
pabcule83
Danzaburou
12,866
3,585
811
2,685
5,222
2,317
0
1,820
3,402
0
28,474
W
Khepri
prvt_joka
Khepri
3,834
389
4,045
6,478
19,373
16,750
0
5,039
14,334
7,660
0
L
Zhong Kui
staff78610
Zhong Kui
11,365
1,145
0
956
9,121
9,030
0
4,978
4,143
17,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,295
Gold Earned
47,924
120
Minions Killed
148
0
Camps Cleared
0
796,604
Distance Traveled
1,001,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,335
849
13
1
0
166,916
0
L
Chronos
5,924
539
1
0
0
26,306
0
L
Mulan
8,275
752
19
2
0
176,123
0
W
Baba Yaga
9,618
874
21
2
0
233,438
0
W
Tiamat
8,899
809
35
3
0
176,524
0
L
Geb
7,961
724
18
2
0
188,053
0
W
Ah Muzen Cab
10,171
925
73
7
0
198,502
0
L
Danzaburou
9,402
855
61
6
0
215,426
0
W
Khepri
9,901
900
6
1
0
225,912
0
L
Zhong Kui
7,733
703
21
2
0
190,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role