Player Matchup

Bakasura
Bakasura
AaronLleraElPro
Bakasura
Level 124
God Stats
9W - 5L
1,618 SR
Queue Stats
183W - 167L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
ELLIE-58-_-
Kumbhakarna
Level 68
God Stats
8W - 4L
1,714 SR
Queue Stats
70W - 67L
1,446 Elo+
Solo
Medusa
Medusa
Kraft-321RU
Medusa
Level 67
God Stats
12W - 7L
1,599 SR
Queue Stats
119W - 134L
1,472 Elo+
Party 1
Hera
Hera
MurilloFlow
Hera
Level 60
God Stats
2W - 5L
1,169 SR
Queue Stats
85W - 93L
1,439 Elo+
Solo
Zhong Kui
Zhong Kui
capital_egg40
Zhong Kui
Level 60
God Stats
116W - 76L
1,615 SR
Queue Stats
177W - 197L
1,453 Elo+
Party 1
Team Averages
Level 76
1,543 SR
1,465 Elo+

VS

Team Averages
Level 115
1,556 SR
1,481 Elo+
Bellona
Bellona
AlphaRaBit
Bellona
Level 129
God Stats
2W - 1L
1,617 SR
Queue Stats
108W - 120L
1,460 Elo+
Solo
Bacchus
Bacchus
KungFuWinslow
Bacchus
Level 121
God Stats
9W - 5L
1,683 SR
Queue Stats
251W - 239L
1,484 Elo+
Solo
Hou Yi
Hou Yi
Syberx
Hou Yi
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,467 Elo+
Solo
Bakasura
Bakasura
Vehyr
Bakasura
Level 155
God Stats
31W - 44L
1,480 SR
Queue Stats
257W - 269L
1,492 Elo+
Solo
Hel
Hel
sledgeps
Hel
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
3 / 0 / 5
6,279
628
3,830
6,809
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
ELLIE-58-_-
Kumbhakarna
9
1 / 1 / 1
5,590
559
2,933
6,797
3,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
10
1 / 2 / 1
5,420
542
4,804
7,013
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 2 / 1
6,269
627
5,009
4,016
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
capital_egg40
Zhong Kui
10
1 / 2 / 1
5,646
565
4,910
7,502
4,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlphaRaBit
Bellona
10
2 / 2 / 0
5,937
594
4,867
8,572
6,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
7
1 / 0 / 1
5,253
525
3,231
6,958
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Syberx
Hou Yi
11
2 / 2 / 1
5,890
589
5,971
7,955
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Vehyr
Bakasura
7
2 / 2 / 1
4,936
494
3,079
5,116
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 4 / 1
4,395
440
1,077
4,909
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
7
7
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
3
0
5
5.5
L
Bellona
AlphaRaBit
Bellona
2
2
0
1
W
Kumbhakarna
ELLIE-58-_-
Kumbhakarna
1
1
1
1.5
W
Medusa
1
2
1
0.75
L
Bacchus
1
0
1
1.5
W
4
2
1
2.25
L
Hou Yi
Syberx
Hou Yi
2
2
1
1.25
L
Bakasura
Vehyr
Bakasura
2
2
1
1.25
W
Zhong Kui
capital_egg40
Zhong Kui
1
2
1
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,486
Damage
18,225
32,137
Taken
33,510
14,620
Mitigated
17,065
12,159
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,830
2,515
0
3,141
6,809
3,393
0
753
6,056
0
41,448
L
Bellona
AlphaRaBit
Bellona
4,867
1,393
0
3,109
8,572
6,271
0
4,084
4,275
0
36,050
W
Kumbhakarna
ELLIE-58-_-
Kumbhakarna
2,933
257
1,209
2,281
6,797
3,409
0
968
5,629
22,883
0
W
Medusa
4,804
2,083
0
1,358
7,013
2,160
0
1,031
5,982
0
36,068
L
Bacchus
3,231
505
0
2,302
6,958
5,518
0
2,422
4,536
14,638
1,412
W
5,009
852
0
634
4,016
1,090
0
1,314
2,616
34,048
1,854
L
Hou Yi
Syberx
Hou Yi
5,971
2,985
0
2,516
7,955
2,460
0
1,179
6,566
0
41,176
L
Bakasura
Vehyr
Bakasura
3,079
2,033
0
2,082
5,116
1,454
0
1,864
3,252
0
11,327
W
Zhong Kui
capital_egg40
Zhong Kui
4,910
278
0
3,536
7,502
4,568
0
0
7,182
34,915
1,327
L
1,077
138
421
1,530
4,909
1,362
0
3,034
1,728
14,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,204
Gold Earned
26,411
316
Minions Killed
211
0
Camps Cleared
0
1,012,344
Distance Traveled
870,475
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,279
628
95
10
0
268,499
0
L
Bellona
5,937
594
60
6
0
166,514
2
W
Kumbhakarna
5,590
559
47
5
0
197,643
2
W
Medusa
5,420
542
51
5
0
193,581
0
L
Bacchus
5,253
525
15
2
0
192,084
3
W
Hera
6,269
627
56
6
0
164,680
0
L
Hou Yi
5,890
589
77
8
0
179,370
0
L
Bakasura
4,936
494
32
3
0
163,281
0
W
Zhong Kui
5,646
565
67
7
0
187,941
0
L
Hel
4,395
440
27
3
0
169,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role