Player Matchup

Vamana
Vamana
 
Vamana
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DreamFruits
Ah Puch
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
484W - 458L
1,503 Elo+
Solo
Terra
Terra
ILicionI
Terra
Level 158
God Stats
4W - 3L
1,710 SR
Queue Stats
293W - 278L
1,498 Elo+
Solo
Apollo
Apollo
ValiantLemur765
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
iSvul
Gilgamesh
Level 124
God Stats
3W - 4L
1,421 SR
Queue Stats
215W - 214L
1,409 Elo+
Party 1
Team Averages
Level 112
1,526 SR
1,479 Elo+

VS

Team Averages
Level 76
1,527 SR
1,449 Elo+
Kumbhakarna
Kumbhakarna
BenHasRecoil
Kumbhakarna
Level 69
God Stats
3W - 3L
1,637 SR
Queue Stats
236W - 222L
1,546 Elo+
Solo
Chernobog
Chernobog
CerealBoX1462
Chernobog
Level 65
God Stats
2W - 4L
1,436 SR
Queue Stats
63W - 77L
1,376 Elo+
Solo
Loki
Loki
DaDabGuy
Loki
Level 96
God Stats
2W - 1L
1,382 SR
Queue Stats
65W - 65L
1,306 Elo+
Solo
King Arthur
King Arthur
DiabeticDemon
King Arthur
Level 80
God Stats
7W - 7L
1,649 SR
Queue Stats
352W - 333L
1,517 Elo+
Solo
Danzaburou
Danzaburou
OpkxCamp
Danzaburou
Level 68
God Stats
11W - 7L
1,532 SR
Queue Stats
185W - 168L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 5 / 0
6,686
418
4,101
13,480
8,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
DreamFruits
Ah Puch
13
1 / 6 / 0
7,518
470
6,843
9,222
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Terra
ILicionI
Terra
11
1 / 1 / 2
6,895
431
6,113
14,718
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 3 / 2
7,060
441
6,251
11,392
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
iSvul
Gilgamesh
13
2 / 4 / 2
7,204
450
5,599
15,109
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BenHasRecoil
Kumbhakarna
16
9 / 0 / 2
9,760
610
14,086
11,523
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
CerealBoX1462
Chernobog
14
1 / 1 / 1
7,902
494
8,374
7,978
2,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
14
4 / 2 / 5
8,155
510
4,921
8,417
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
DiabeticDemon
King Arthur
17
5 / 0 / 1
10,189
637
10,774
12,603
9,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
OpkxCamp
Danzaburou
11
0 / 2 / 4
7,506
469
6,048
13,431
8,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
19
19
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
5
0
0
W
Kumbhakarna
BenHasRecoil
Kumbhakarna
9
0
2
10
W
Chernobog
CerealBoX1462
Chernobog
1
1
1
1.5
W
Loki
4
2
5
3.25
W
King Arthur
DiabeticDemon
King Arthur
5
0
1
5.5
L
Ah Puch
DreamFruits
Ah Puch
1
6
0
0.17
L
Terra
ILicionI
Terra
1
1
2
2
W
Danzaburou
OpkxCamp
Danzaburou
0
2
4
1
L
1
3
2
0.67
L
Gilgamesh
iSvul
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,907
Damage
44,203
63,921
Taken
53,952
30,150
Mitigated
27,188
18,240
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,101
1,505
0
3,172
13,480
8,281
0
483
12,955
0
37,726
W
Kumbhakarna
BenHasRecoil
Kumbhakarna
14,086
1,586
0
1,541
11,523
4,356
0
5,951
5,060
67,789
2,194
W
Chernobog
CerealBoX1462
Chernobog
8,374
5,139
0
3,761
7,978
2,765
504
1,931
6,047
0
66,179
W
Loki
4,921
1,187
0
2,691
8,417
2,658
0
1,093
7,148
0
62,160
W
King Arthur
DiabeticDemon
King Arthur
10,774
539
0
4,026
12,603
9,394
39
701
11,247
0
81,427
L
Ah Puch
DreamFruits
Ah Puch
6,843
567
0
1,873
9,222
2,201
100
4,291
4,585
47,856
0
L
Terra
ILicionI
Terra
6,113
865
777
4,805
14,718
10,751
0
2,432
12,119
23,957
1,267
W
Danzaburou
OpkxCamp
Danzaburou
6,048
1,917
209
4,198
13,431
8,015
383
2,437
10,994
0
29,851
L
6,251
4,073
0
4,167
11,392
3,433
19
1,842
9,475
0
57,621
L
Gilgamesh
iSvul
Gilgamesh
5,599
1,706
0
3,446
15,109
5,484
0
3,981
10,852
0
58,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
43,512
409
Minions Killed
493
0
Camps Cleared
0
1,450,183
Distance Traveled
1,572,122
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,686
418
68
4
0
265,261
1
W
Kumbhakarna
9,760
610
132
8
0
338,269
0
W
Chernobog
7,902
494
113
7
0
291,406
4
W
Loki
8,155
510
89
6
0
351,488
0
W
King Arthur
10,189
637
124
8
0
274,942
4
L
Ah Puch
7,518
470
98
6
0
258,124
2
L
Terra
6,895
431
56
4
0
310,423
2
W
Danzaburou
7,506
469
35
2
0
316,017
6
L
Apollo
7,060
441
87
5
0
274,022
0
L
Gilgamesh
7,204
450
100
6
0
342,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role