Player Matchup

Horus
Horus
Bronze I
El Delgado96
Horus
Bronze I
Level 94
God Stats
9W - 17L
1,457 SR
Queue Stats
15W - 41L
992 MMR
Party 1
Danzaburou
Danzaburou
Bronze IV
dirtydubb902
Danzaburou
Bronze IV
Level 102
God Stats
4W - 7L
1,381 SR
Queue Stats
11W - 46L
1,151 MMR
Party 1
Cthulhu
Cthulhu
Bronze IV
script_10
Cthulhu
Bronze IV
Level 87
God Stats
0W - 4L
1,464 SR
Queue Stats
3W - 30L
1,181 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 94
1,434 SR
1,108 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,497 SR
1,048 MMR
Bastet
Bastet
Bronze III
D-aspect-C
Bastet
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,214 MMR
Solo
Nu Wa
Nu Wa
Gold V
Sandhine
Nu Wa
Gold V
Level 137
God Stats
45W - 43L
1,578 SR
Queue Stats
119W - 134L
1,289 MMR
Solo
Hera
Hera
Silver V
Zuixide
Hera
Silver V
Level 101
God Stats
51W - 67L
1,413 SR
Queue Stats
620W - 909L
642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,877
788
3,211
11,067
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
dirtydubb902
Danzaburou
14
1 / 4 / 2
8,771
877
3,711
9,794
2,845
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
script_10
Cthulhu
12
0 / 6 / 2
7,227
723
3,805
13,685
9,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
VulcanAchillesSurtrMulanCupid

VS

Bans
Ne ZhaKuzenboAgniJormungandrPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
D-aspect-C
Bastet
14
4 / 1 / 7
9,005
901
8,940
6,583
1,956
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Sandhine
Nu Wa
15
2 / 1 / 8
9,132
913
13,519
3,989
1,189
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hera
Zuixide
Hera
15
5 / 1 / 5
9,705
971
5,895
3,963
1,267
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
11
11
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
D-aspect-C
Bastet
4
1
7
7.5
L
2
1
0
2
W
Nu Wa
Sandhine
Nu Wa
2
1
8
6
W
Hera
Zuixide
Hera
5
1
5
7.5
L
Danzaburou
dirtydubb902
Danzaburou
1
4
2
0.5
L
Cthulhu
script_10
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,727
Damage
28,354
34,546
Taken
14,535
15,909
Mitigated
4,412
8,706
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
D-aspect-C
Bastet
8,940
1,262
0
2,156
6,583
1,956
300
1,044
5,226
0
18,469
L
3,211
850
1,070
3,660
11,067
3,865
0
7,376
3,213
0
15,094
W
Nu Wa
Sandhine
Nu Wa
13,519
4,312
0
920
3,989
1,189
2,124
744
2,906
35,860
0
W
Hera
Zuixide
Hera
5,895
1,740
0
126
3,963
1,267
1,836
1,278
2,376
35,690
1,027
L
Danzaburou
dirtydubb902
Danzaburou
3,711
792
0
2,632
9,794
2,845
319
3,546
5,841
0
34,515
L
Cthulhu
script_10
Cthulhu
3,805
258
273
1,071
13,685
9,199
0
6,890
6,194
17,110
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,875
Gold Earned
27,842
120
Minions Killed
144
0
Camps Cleared
0
575,891
Distance Traveled
623,705
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,005
901
28
3
0
233,174
1
L
Horus
7,877
788
26
3
0
205,414
4
W
Nu Wa
9,132
913
51
5
0
195,278
0
W
Hera
9,705
971
65
7
0
195,253
0
L
Danzaburou
8,771
877
61
6
0
194,603
0
L
Cthulhu
7,227
723
33
3
0
175,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role