Player Matchup

Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Garkka
Athena
Level 146
God Stats
2W - 3L
1,711 SR
Queue Stats
372W - 401L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
Lost Judgement
Baron Samedi
Level 142
God Stats
1W - 2L
1,484 SR
Queue Stats
106W - 105L
1,495 Elo+
Solo
Chernobog
Chernobog
Mioizumaki
Chernobog
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,572 Elo+
Solo
Erlang Shen
Erlang Shen
Yumi F0X
Erlang Shen
Level 145
God Stats
2W - 1L
1,746 SR
Queue Stats
323W - 342L
1,431 Elo+
Solo
Team Averages
Level 125
1,588 SR
1,487 Elo+

VS

Team Averages
Level 106
1,550 SR
1,546 Elo+
Bacchus
Bacchus
EPadiIIa
Bacchus
Level 89
God Stats
7W - 5L
1,538 SR
Queue Stats
327W - 313L
1,456 Elo+
Solo
Izanami
Izanami
Joe21k
Izanami
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
MoistPenguiin
Nu Wa
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,516 Elo+
Party 1
Fenrir
Fenrir
NurseJMO
Fenrir
Level 113
God Stats
6W - 1L
1,713 SR
Queue Stats
185W - 163L
1,563 Elo+
Party 1
Eset
Eset
xxdanielxxz
Eset
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 6 / 13
9,714
747
12,604
22,602
16,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Athena
Garkka
Athena
17
3 / 5 / 7
10,553
812
6,393
24,107
22,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Lost Judgement
Baron Samedi
15
3 / 7 / 6
9,463
728
9,928
12,302
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chernobog
Mioizumaki
Chernobog
15
5 / 6 / 7
9,571
736
11,037
12,909
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Yumi F0X
Erlang Shen
15
3 / 3 / 6
9,382
722
6,778
10,366
9,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EPadiIIa
Bacchus
18
5 / 3 / 18
10,302
792
11,827
14,215
22,123
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Joe21k
Izanami
17
5 / 5 / 14
10,554
812
13,359
14,357
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 2 / 15
10,553
812
15,118
9,673
4,509
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
NurseJMO
Fenrir
18
9 / 2 / 10
11,203
862
11,337
9,186
4,770
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 5 / 18
10,630
818
16,877
9,155
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
102
17
Kills
27
27
Deaths
17
39
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
6
13
1.58
W
Bacchus
EPadiIIa
Bacchus
5
3
18
4.67
L
Athena
Garkka
Athena
3
5
7
1.3
W
Izanami
Joe21k
Izanami
5
5
14
2.4
L
Baron Samedi
Lost Judgement
Baron Samedi
3
7
6
0.86
L
Chernobog
Mioizumaki
Chernobog
5
6
7
1.42
W
4
2
15
5.75
W
Fenrir
NurseJMO
Fenrir
9
2
10
7
L
Erlang Shen
Yumi F0X
Erlang Shen
3
3
6
2
W
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,740
Damage
68,518
82,286
Taken
56,586
58,200
Mitigated
40,870
22,092
Healing
18,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,604
154
543
4,652
22,602
16,152
87
12,325
10,072
601
28,806
W
Bacchus
EPadiIIa
Bacchus
11,827
787
145
3,362
14,215
22,123
337
3,579
10,174
18,490
0
L
Athena
Garkka
Athena
6,393
317
2,885
6,316
24,107
22,443
131
11,821
12,059
14,490
697
W
Izanami
Joe21k
Izanami
13,359
8,378
1,513
4,167
14,357
5,729
3,556
3,889
10,121
0
43,050
L
Baron Samedi
Lost Judgement
Baron Samedi
9,928
143
2,307
755
12,302
5,670
86
6,313
5,870
25,784
0
L
Chernobog
Mioizumaki
Chernobog
11,037
5,369
315
1,396
12,909
4,821
600
6,771
5,818
0
22,007
W
15,118
4,487
2,097
2,460
9,673
4,509
1,434
3,536
6,095
24,756
0
W
Fenrir
NurseJMO
Fenrir
11,337
2,159
598
2,928
9,186
4,770
496
2,079
6,964
0
16,849
L
Erlang Shen
Yumi F0X
Erlang Shen
6,778
1,879
596
2,327
10,366
9,114
0
5,381
4,682
0
15,068
W
16,877
1,216
806
283
9,155
3,739
1,022
2,777
6,242
30,941
455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,683
Gold Earned
53,242
136
Minions Killed
129
0
Camps Cleared
0
1,020,319
Distance Traveled
1,104,075
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,714
747
20
2
0
210,448
0
W
Bacchus
10,302
792
7
1
0
260,213
0
L
Athena
10,553
812
21
2
0
236,447
0
W
Izanami
10,554
812
71
5
0
199,229
0
L
Baron Samedi
9,463
728
41
3
0
169,349
1
L
Chernobog
9,571
736
28
2
0
197,569
0
W
Nu Wa
10,553
812
19
1
0
223,682
0
W
Fenrir
11,203
862
11
1
0
205,732
0
L
Erlang Shen
9,382
722
26
2
0
206,506
0
W
Eset
10,630
818
21
2
0
215,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role