Player Matchup

Achilles
Achilles
Bronze I
Kerekkarika
Achilles
Bronze I
Level 104
God Stats
0W - 7L
1,368 SR
Queue Stats
12W - 30L
919 MMR
Solo
Charybdis
Charybdis
Silver II
MyNKoRN
Charybdis
Silver II
Level 147
God Stats
26W - 25L
1,583 SR
Queue Stats
75W - 77L
1,183 MMR
Solo
Kuzenbo
Kuzenbo
Bronze II
SimenRisan
Kuzenbo
Bronze II
Level 109
God Stats
26W - 24L
1,467 SR
Queue Stats
103W - 130L
705 MMR
Solo
Raijin
Raijin
Gold V
ottomanslap34
Raijin
Gold V
Level 158
God Stats
1W - 2L
1,905 SR
Queue Stats
96W - 103L
1,170 MMR
Solo
Ne Zha
Ne Zha
Gold IV
丶Forever
Ne Zha
Gold IV
Level 159
God Stats
31W - 37L
1,496 SR
Queue Stats
270W - 288L
1,170 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,564 SR
1,030 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,472 SR
1,098 MMR
Kumbhakarna
Kumbhakarna
Silver III
AzaapOndeFlux
Kumbhakarna
Silver III
Level 156
God Stats
5W - 8L
1,500 SR
Queue Stats
203W - 223L
842 MMR
Solo
Thor
Thor
Silver I
C4ptnSkiddmark
Thor
Silver I
Level 126
God Stats
21W - 18L
1,590 SR
Queue Stats
173W - 180L
1,139 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
MosiForLifez
Ao Kuang
Silver II
Level 107
God Stats
5W - 5L
1,402 SR
Queue Stats
90W - 98L
1,217 MMR
Solo
Ra
Ra
Silver II
TerribleWarden
Ra
Silver II
Level 118
God Stats
18W - 27L
1,389 SR
Queue Stats
414W - 451L
1,086 MMR
Solo
Izanami
Izanami
Silver I
granzelian
Izanami
Silver I
Level 43
God Stats
7W - 6L
1,480 SR
Queue Stats
87W - 105L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kerekkarika
Achilles
2
0 / 1 / 0
2,669
534
215
1,061
485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
MyNKoRN
Charybdis
5
1 / 2 / 1
3,383
677
3,834
3,147
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
SimenRisan
Kuzenbo
5
1 / 3 / 1
3,338
668
1,282
4,183
2,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 1
3,758
752
1,389
2,249
553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
丶Forever
Ne Zha
6
1 / 0 / 0
3,430
686
618
2,883
812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
XbalanqueAthenaChronos

VS

Bans
FreyaMulanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AzaapOndeFlux
Kumbhakarna
5
2 / 0 / 3
3,690
738
2,409
2,778
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
2 / 0 / 0
3,668
734
1,037
3,237
780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
MosiForLifez
Ao Kuang
7
1 / 0 / 0
4,104
821
1,076
2,740
662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
0 / 1 / 0
3,552
710
616
1,437
341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
granzelian
Izanami
6
1 / 2 / 3
3,580
716
2,135
3,539
833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
6
6
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AzaapOndeFlux
Kumbhakarna
2
0
3
3.5
W
2
0
0
2
L
Achilles
Kerekkarika
Achilles
0
1
0
0
W
Ao Kuang
MosiForLifez
Ao Kuang
1
0
0
1
L
Charybdis
MyNKoRN
Charybdis
1
2
1
0.75
L
Kuzenbo
SimenRisan
Kuzenbo
1
3
1
0.5
W
0
1
0
0
W
Izanami
granzelian
Izanami
1
2
3
1.25
L
0
0
1
0.5
L
Ne Zha
丶Forever
Ne Zha
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,338
Damage
7,273
13,523
Taken
13,731
5,419
Mitigated
3,975
3,173
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AzaapOndeFlux
Kumbhakarna
2,409
987
0
1,374
2,778
1,359
0
462
2,316
6,592
1,000
W
1,037
45
0
2,293
3,237
780
0
378
2,807
0
14,786
L
Achilles
Kerekkarika
Achilles
215
56
0
153
1,061
485
0
387
674
0
2,804
W
Ao Kuang
MosiForLifez
Ao Kuang
1,076
274
0
1,499
2,740
662
0
467
2,179
18,904
706
L
Charybdis
MyNKoRN
Charybdis
3,834
2,696
0
1,060
3,147
675
0
957
2,190
0
21,500
L
Kuzenbo
SimenRisan
Kuzenbo
1,282
676
0
685
4,183
2,894
0
1,080
3,103
5,230
0
W
616
0
181
490
1,437
341
0
430
913
18,136
339
W
Izanami
granzelian
Izanami
2,135
1,842
0
1,051
3,539
833
0
722
2,817
0
15,892
L
1,389
301
0
645
2,249
553
0
1,014
1,187
17,563
1,157
L
Ne Zha
丶Forever
Ne Zha
618
147
0
630
2,883
812
0
214
2,669
0
14,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,578
Gold Earned
18,594
131
Minions Killed
153
0
Camps Cleared
0
454,163
Distance Traveled
564,905
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
3,690
738
19
4
0
104,756
0
W
Thor
3,668
734
40
8
0
130,536
0
L
Achilles
2,669
534
7
1
0
36,852
1
W
Ao Kuang
4,104
821
43
9
0
122,800
0
L
Charybdis
3,383
677
34
7
0
98,480
0
L
Kuzenbo
3,338
668
5
1
0
93,944
0
W
Ra
3,552
710
30
6
0
100,729
2
W
Izanami
3,580
716
21
4
0
106,084
0
L
Raijin
3,758
752
52
10
0
100,901
0
L
Ne Zha
3,430
686
33
7
0
123,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role