Player Matchup

Merlin
Merlin
Platinum I
 
Merlin
Platinum I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
Aioria9
Zhong Kui
Diamond V
Level 126
God Stats
31W - 12L
1,784 SR
Queue Stats
139W - 133L
2,051 MMR
Party 2
Apollo
Apollo
Gold I
SirCheatsAlot
Apollo
Gold I
Level 149
God Stats
1W - 0L
1,645 SR
Queue Stats
21W - 13L
1,839 MMR
Solo
Loki
Loki
Platinum IV
joekstormer
Loki
Platinum IV
Level 159
God Stats
5W - 5L
1,531 SR
Queue Stats
280W - 263L
1,839 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
我没有梦想丶
Kuzenbo
Platinum II
Level 100
God Stats
6W - 4L
1,828 SR
Queue Stats
418W - 413L
1,834 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,658 SR
1,813 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,522 SR
1,890 MMR
Artemis
Artemis
Platinum III
FanFapForFun
Artemis
Platinum III
Level 149
God Stats
3W - 4L
1,498 SR
Queue Stats
99W - 98L
1,835 MMR
Solo
Janus
Janus
Platinum I
INetzah
Janus
Platinum I
Level 64
God Stats
6W - 10L
1,471 SR
Queue Stats
249W - 242L
1,938 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
TΉΣVΣПGΣDFΛLLΣП
Kumbhakarna
Diamond IV
Level 66
God Stats
1W - 7L
1,454 SR
Queue Stats
121W - 94L
1,839 MMR
Party 1
Thor
Thor
Platinum I
dαretodreαm
Thor
Platinum I
Level 149
God Stats
12W - 7L
1,736 SR
Queue Stats
136W - 125L
1,907 MMR
Solo
Achilles
Achilles
Platinum II
Ðívíđê
Achilles
Platinum II
Level 141
God Stats
0W - 2L
1,449 SR
Queue Stats
145W - 137L
1,931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 0 / 0
3,753
751
428
632
133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Aioria9
Zhong Kui
7
2 / 0 / 1
4,727
945
2,473
3,067
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 1
3,307
661
2,358
3,504
853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 0 / 0
3,801
760
315
1,916
409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
0 / 3 / 1
2,979
596
2,521
4,083
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BellonaSusanoThanatosAo Kuang

VS

Bans
FreyaMedusaChang'eAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FanFapForFun
Artemis
6
2 / 1 / 3
3,651
730
2,924
3,623
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
INetzah
Janus
7
0 / 0 / 1
3,532
706
525
841
205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
3 / 0 / 2
4,087
817
1,851
4,229
1,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,442
488
0
0
0
Achilles
Ðívíđê
Achilles
5
0 / 3 / 0
2,885
577
1,555
3,840
1,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
5
5
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
0
0
W
Zhong Kui
Aioria9
Zhong Kui
2
0
1
2.5
L
Artemis
FanFapForFun
Artemis
2
1
3
3.5
L
Janus
INetzah
Janus
0
0
1
0.5
W
0
2
1
0.25
L
3
0
2
4
L
0
0
0
0
W
2
0
0
2
L
Achilles
Ðívíđê
Achilles
0
3
0
0
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,095
Damage
6,855
13,202
Taken
12,533
5,749
Mitigated
4,294
6,136
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
428
53
0
305
632
133
0
0
632
20,105
0
W
Zhong Kui
Aioria9
Zhong Kui
2,473
944
0
2,188
3,067
1,677
0
0
2,887
22,169
7,146
L
Artemis
FanFapForFun
Artemis
2,924
1,621
0
1,411
3,623
878
0
1,255
2,138
0
17,034
L
Janus
INetzah
Janus
525
72
0
37
841
205
0
488
353
16,613
0
W
2,358
1,542
0
1,217
3,504
853
0
977
2,527
0
18,315
L
1,851
252
0
1,763
4,229
1,694
0
724
3,331
8,246
0
L
0
0
0
0
0
0
0
0
0
0
0
W
315
61
0
1,696
1,916
409
0
124
1,752
0
18,076
L
Achilles
Ðívíđê
Achilles
1,555
549
0
754
3,840
1,517
0
2,092
1,748
0
9,475
W
2,521
815
0
730
4,083
2,677
0
1,201
2,848
7,457
275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,567
Gold Earned
16,597
186
Minions Killed
114
0
Camps Cleared
0
548,711
Distance Traveled
418,088
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,753
751
49
10
0
106,520
2
W
Zhong Kui
4,727
945
48
10
0
92,503
0
L
Artemis
3,651
730
35
7
0
102,697
0
L
Janus
3,532
706
43
9
0
123,108
2
W
Apollo
3,307
661
32
6
0
94,379
0
L
Kumbhakarna
4,087
817
18
4
0
101,040
0
L
Thor
2,442
488
0
0
0
0
0
W
Loki
3,801
760
41
8
0
131,770
0
L
Achilles
2,885
577
18
4
0
91,243
0
W
Kuzenbo
2,979
596
16
3
0
123,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role