Player Matchup

Agni
Agni
Camonometry
Agni
Level 168
God Stats
1W - 0L
1,746 SR
Queue Stats
14W - 15L
1,580 Elo+
Party 1
Neith
Neith
Firestine1998
Neith
Level 154
God Stats
1W - 0L
1,436 SR
Queue Stats
65W - 54L
1,581 Elo+
Party 1
Horus
Horus
Ivanzicho
Horus
Level 159
God Stats
2W - 0L
1,854 SR
Queue Stats
28W - 24L
1,521 Elo+
Solo
Bacchus
Bacchus
Zice924
Bacchus
Level 159
God Stats
3W - 0L
1,973 SR
Queue Stats
425W - 210L
1,551 Elo+
Solo
Bake Kujira
Bake Kujira
jaqt12
Bake Kujira
Level 205
God Stats
2W - 1L
1,357 SR
Queue Stats
102W - 101L
1,551 Elo+
Party 1
Team Averages
Level 169
1,673 SR
1,557 Elo+

VS

Team Averages
Level 128
1,499 SR
1,589 Elo+
Agni
Agni
Galllade
Agni
Level 162
God Stats
3W - 3L
1,589 SR
Queue Stats
68W - 77L
1,579 Elo+
Party 2
Discordia
Discordia
I_Entei
Discordia
Level 157
God Stats
0W - 1L
1,655 SR
Queue Stats
69W - 80L
1,574 Elo+
Party 2
Ix Chel
Ix Chel
UselessDragon
Ix Chel
Level 104
God Stats
3W - 6L
1,350 SR
Queue Stats
188W - 190L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
YRREJKEATAH
Sun Wukong
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,709 Elo+
Party 2
Xbalanque
Xbalanque
kdaggzGG
Xbalanque
Level 117
God Stats
2W - 4L
1,403 SR
Queue Stats
103W - 97L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 9
9,596
960
12,247
9,029
4,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 2 / 10
8,761
876
7,413
9,513
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Ivanzicho
Horus
14
2 / 2 / 15
8,821
882
8,229
21,175
13,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
Zice924
Bacchus
15
5 / 3 / 12
9,141
914
8,232
13,601
16,782
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bake Kujira
jaqt12
Bake Kujira
13
2 / 4 / 10
7,727
773
4,290
13,307
14,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 3 / 6
8,490
849
12,865
7,323
2,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
I_Entei
Discordia
18
9 / 2 / 4
9,643
964
15,684
6,594
2,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
12
0 / 4 / 6
6,849
685
6,827
8,848
5,021
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
YRREJKEATAH
Sun Wukong
12
0 / 5 / 9
7,422
742
4,092
11,229
11,062
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
kdaggzGG
Xbalanque
11
0 / 7 / 6
6,685
669
8,175
9,598
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
21
Kills
13
13
Deaths
21
56
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
W
5
2
10
5
L
Agni
4
3
6
2.33
L
Discordia
I_Entei
Discordia
9
2
4
5.5
W
Horus
Ivanzicho
Horus
2
2
15
4.75
L
Ix Chel
0
4
6
0.75
L
Sun Wukong
YRREJKEATAH
Sun Wukong
0
5
9
0.9
W
Bacchus
Zice924
Bacchus
5
3
12
3.67
W
Bake Kujira
jaqt12
Bake Kujira
2
4
10
1.75
L
Xbalanque
kdaggzGG
Xbalanque
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,411
Damage
47,643
66,625
Taken
43,592
53,093
Mitigated
23,590
36,703
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,247
168
796
1,041
9,029
4,960
491
5,296
3,733
25,996
250
W
7,413
952
697
1,436
9,513
3,622
790
6,360
3,153
0
19,657
L
Agni
12,865
775
329
2,451
7,323
2,491
0
3,563
3,710
21,495
0
L
Discordia
I_Entei
Discordia
15,684
1,103
28
2,548
6,594
2,207
32
3,719
2,822
33,136
0
W
Horus
Ivanzicho
Horus
8,229
2,532
12,739
12,876
21,175
13,566
218
11,511
9,664
0
13,692
L
Ix Chel
6,827
1,396
3,436
1,728
8,848
5,021
0
4,854
3,952
12,302
0
L
Sun Wukong
YRREJKEATAH
Sun Wukong
4,092
204
0
1,232
11,229
11,062
0
5,885
5,061
0
7,245
W
Bacchus
Zice924
Bacchus
8,232
416
2,035
3,133
13,601
16,782
128
4,159
9,442
16,116
549
W
Bake Kujira
jaqt12
Bake Kujira
4,290
1,835
1,026
924
13,307
14,163
98
8,050
5,257
11,905
0
L
Xbalanque
kdaggzGG
Xbalanque
8,175
2,873
179
714
9,598
2,809
0
5,628
3,874
0
15,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,046
Gold Earned
39,089
102
Minions Killed
94
0
Camps Cleared
0
912,415
Distance Traveled
845,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,596
960
40
4
0
158,849
0
W
Neith
8,761
876
25
3
0
182,288
0
L
Agni
8,490
849
23
2
0
200,433
0
L
Discordia
9,643
964
28
3
0
186,938
0
W
Horus
8,821
882
13
1
0
218,456
0
L
Ix Chel
6,849
685
16
2
0
155,429
0
L
Sun Wukong
7,422
742
8
1
0
157,753
0
W
Bacchus
9,141
914
13
1
0
198,151
0
W
Bake Kujira
7,727
773
11
1
0
154,671
0
L
Xbalanque
6,685
669
19
2
0
144,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role