Player Matchup

Kali
Kali
ALEXFABlAN
Kali
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 51L
1,299 Elo+
Party 1
Hades
Hades
AsianFusion15
Hades
Level 107
God Stats
23W - 18L
1,519 SR
Queue Stats
43W - 49L
1,415 Elo+
Party 2
Hou Yi
Hou Yi
Creamstian
Hou Yi
Level 129
God Stats
6W - 9L
1,451 SR
Queue Stats
94W - 102L
1,496 Elo+
Party 2
Atlas
Atlas
F4Z3CHUS
Atlas
Level 25
God Stats
3W - 1L
1,738 SR
Queue Stats
21W - 39L
1,272 Elo+
Party 1
Poseidon
Poseidon
MrButtermen82
Poseidon
Level 135
God Stats
16W - 9L
1,618 SR
Queue Stats
509W - 532L
1,454 Elo+
Solo
Team Averages
Level 103
1,565 SR
1,387 Elo+

VS

Team Averages
Level 84
1,585 SR
1,438 Elo+
Surtr
Surtr
A_Dam_Flood
Surtr
Level 103
God Stats
68W - 58L
1,574 SR
Queue Stats
183W - 191L
1,458 Elo+
Solo
Janus
Janus
TaNziaH
Janus
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 59L
1,374 Elo+
Solo
Cthulhu
Cthulhu
WishingBody36
Cthulhu
Level 68
God Stats
15W - 4L
1,796 SR
Queue Stats
69W - 71L
1,448 Elo+
Solo
Skadi
Skadi
lolboy54321
Skadi
Level 70
God Stats
2W - 0L
1,552 SR
Queue Stats
63W - 58L
1,447 Elo+
Solo
Thanatos
Thanatos
uFoMO777
Thanatos
Level 94
God Stats
30W - 29L
1,501 SR
Queue Stats
77W - 86L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 1
5,132
513
4,648
7,730
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 0
5,174
517
2,206
4,895
2,527
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Creamstian
Hou Yi
8
1 / 1 / 2
4,819
482
4,309
6,030
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
F4Z3CHUS
Atlas
7
0 / 6 / 0
4,110
411
3,306
8,471
3,789
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
MrButtermen82
Poseidon
10
0 / 5 / 0
5,164
516
1,680
5,727
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,515
652
3,708
5,303
3,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
TaNziaH
Janus
11
3 / 0 / 3
6,126
613
3,198
1,746
503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
8
1 / 1 / 6
5,491
549
3,377
6,165
3,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
4 / 1 / 3
5,488
549
6,981
6,714
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
uFoMO777
Thanatos
11
6 / 2 / 1
6,076
608
3,804
8,845
2,706
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
16
17
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
2
0
3
3.5
L
1
1
0
1
L
Hou Yi
Creamstian
Hou Yi
1
1
2
2
L
Atlas
F4Z3CHUS
Atlas
0
6
0
0
L
Poseidon
MrButtermen82
Poseidon
0
5
0
0
W
Janus
TaNziaH
Janus
3
0
3
4.5
W
Cthulhu
1
1
6
4
W
4
1
3
5.5
W
Thanatos
uFoMO777
Thanatos
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,149
Damage
21,068
32,853
Taken
28,773
12,648
Mitigated
12,258
9,020
Healing
12,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,648
2,180
0
1,421
7,730
3,375
0
1,099
6,631
0
16,936
W
3,708
996
0
1,285
5,303
3,868
0
1,224
4,079
1,347
38,233
L
2,206
30
0
2,601
4,895
2,527
0
315
4,580
23,333
0
L
Hou Yi
Creamstian
Hou Yi
4,309
1,169
0
2,904
6,030
1,597
0
1,661
4,369
0
25,240
L
Atlas
F4Z3CHUS
Atlas
3,306
1,205
0
1,794
8,471
3,789
0
1,869
6,602
14,605
0
L
Poseidon
MrButtermen82
Poseidon
1,680
171
0
300
5,727
1,360
0
2,024
3,703
37,338
0
W
Janus
TaNziaH
Janus
3,198
247
0
433
1,746
503
0
430
1,316
34,305
490
W
Cthulhu
3,377
0
1,469
1,746
6,165
3,352
0
2,052
4,113
16,879
0
W
6,981
2,529
0
903
6,714
1,829
0
1,740
4,974
0
23,847
W
Thanatos
uFoMO777
Thanatos
3,804
581
0
7,078
8,845
2,706
0
1,746
7,099
0
38,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,399
Gold Earned
29,696
203
Minions Killed
249
0
Camps Cleared
0
967,434
Distance Traveled
1,013,002
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,132
513
22
2
0
230,238
0
W
Surtr
6,515
652
75
8
0
214,944
0
L
Hades
5,174
517
58
6
0
176,702
0
L
Hou Yi
4,819
482
29
3
0
177,212
2
L
Atlas
4,110
411
14
1
0
197,712
0
L
Poseidon
5,164
516
80
8
0
185,570
2
W
Janus
6,126
613
69
7
0
207,484
0
W
Cthulhu
5,491
549
20
2
0
201,034
0
W
Skadi
5,488
549
24
2
0
186,639
0
W
Thanatos
6,076
608
61
6
0
202,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role