Player Matchup

Hel
Hel
 
Hel
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
CoopYeets
Ra
Level 147
God Stats
15W - 15L
1,507 SR
Queue Stats
416W - 410L
1,453 Elo+
Solo
King Arthur
King Arthur
CooperD01
King Arthur
Level 139
God Stats
2W - 3L
1,752 SR
Queue Stats
66W - 58L
1,502 Elo+
Party 1
Bakasura
Bakasura
Killboom89
Bakasura
Level 128
God Stats
5W - 6L
1,675 SR
Queue Stats
153W - 155L
1,455 Elo+
Party 1
Ishtar
Ishtar
TheBakura
Ishtar
Level 205
God Stats
1W - 4L
1,629 SR
Queue Stats
24W - 20L
1,495 Elo+
Party 2
Team Averages
Level 154
1,613 SR
1,481 Elo+

VS

Team Averages
Level 100
1,615 SR
1,488 Elo+
Cthulhu
Cthulhu
ArsenalCake
Cthulhu
Level 113
God Stats
26W - 21L
1,579 SR
Queue Stats
428W - 404L
1,485 Elo+
Party 3
Fenrir
Fenrir
CrimsonGuardian3
Fenrir
Level 113
God Stats
25W - 20L
1,558 SR
Queue Stats
913W - 852L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
Draxx912
Cu Chulainn
Level 108
God Stats
4W - 4L
1,681 SR
Queue Stats
96W - 70L
1,529 Elo+
Solo
Merlin
Merlin
MaxedLVL
Merlin
Level 102
God Stats
101W - 96L
1,497 SR
Queue Stats
267W - 273L
1,466 Elo+
Party 3
Izanami
Izanami
ShawnBo_
Izanami
Level 66
God Stats
7W - 2L
1,761 SR
Queue Stats
22W - 19L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
1 / 1 / 1
4,924
492
2,974
6,142
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 0
5,080
508
2,280
4,086
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
CooperD01
King Arthur
11
1 / 1 / 1
6,006
601
4,290
11,190
7,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Killboom89
Bakasura
10
2 / 6 / 1
5,967
597
3,779
11,635
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
TheBakura
Ishtar
10
1 / 1 / 1
5,265
527
7,282
6,904
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArsenalCake
Cthulhu
9
0 / 1 / 1
5,497
550
6,435
7,823
4,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 1 / 1
6,348
635
5,094
7,292
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Draxx912
Cu Chulainn
11
3 / 2 / 0
6,301
630
7,782
8,665
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Merlin
MaxedLVL
Merlin
11
2 / 0 / 4
6,037
604
3,271
3,952
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ShawnBo_
Izanami
9
1 / 1 / 0
5,319
532
1,998
5,600
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
12
12
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
1
1.5
W
Cthulhu
ArsenalCake
Cthulhu
0
1
1
0.5
L
0
3
0
0
L
King Arthur
CooperD01
King Arthur
1
1
1
1.5
W
6
1
1
6.5
W
Cu Chulainn
Draxx912
Cu Chulainn
3
2
0
1.5
L
Bakasura
Killboom89
Bakasura
2
6
1
0.42
W
Merlin
MaxedLVL
Merlin
2
0
4
4
W
Izanami
ShawnBo_
Izanami
1
1
0
1
L
Ishtar
TheBakura
Ishtar
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,605
Damage
24,580
39,957
Taken
33,332
15,816
Mitigated
14,559
16,574
Healing
9,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,974
0
2,333
4,008
6,142
1,727
0
4,083
2,059
15,083
1,266
W
Cthulhu
ArsenalCake
Cthulhu
6,435
275
1,259
2,644
7,823
4,176
0
1,048
6,775
24,980
0
L
2,280
0
60
1,036
4,086
1,197
0
1,617
2,469
25,852
0
L
King Arthur
CooperD01
King Arthur
4,290
594
0
2,414
11,190
7,651
0
1,363
9,827
0
37,380
W
5,094
1,503
0
1,041
7,292
2,780
0
554
6,512
0
43,736
W
Cu Chulainn
Draxx912
Cu Chulainn
7,782
1,442
0
1,965
8,665
5,025
0
0
8,345
5,653
37,570
L
Bakasura
Killboom89
Bakasura
3,779
2,166
0
4,383
11,635
3,272
23
1,335
10,300
0
31,745
W
Merlin
MaxedLVL
Merlin
3,271
397
0
1,441
3,952
1,039
0
1,749
1,990
33,015
324
W
Izanami
ShawnBo_
Izanami
1,998
1,132
0
1,107
5,600
1,539
0
1,626
3,974
0
34,877
L
Ishtar
TheBakura
Ishtar
7,282
4,573
0
2,340
6,904
1,969
0
2,772
4,132
0
38,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,242
Gold Earned
29,502
305
Minions Killed
327
0
Camps Cleared
0
995,311
Distance Traveled
1,130,817
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,924
492
27
3
0
215,762
2
W
Cthulhu
5,497
550
40
4
0
243,585
0
L
Ra
5,080
508
59
6
0
156,378
0
L
King Arthur
6,006
601
72
7
0
215,467
1
W
Fenrir
6,348
635
71
7
0
247,646
0
W
Cu Chulainn
6,301
630
87
9
0
209,589
4
L
Bakasura
5,967
597
72
7
0
232,837
0
W
Merlin
6,037
604
60
6
0
230,950
7
W
Izanami
5,319
532
69
7
0
199,047
0
L
Ishtar
5,265
527
75
8
0
174,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role