Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KarmaAkabane3333
Mulan
Level 160
God Stats
2W - 3L
1,313 SR
Queue Stats
102W - 101L
1,530 Elo+
Solo
Kukulkan
Kukulkan
Magic-Turtell
Kukulkan
Level 138
God Stats
7W - 5L
1,630 SR
Queue Stats
433W - 418L
1,490 Elo+
Solo
Cupid
Cupid
Paquiit0
Cupid
Level 86
God Stats
5W - 5L
1,500 SR
Queue Stats
128W - 152L
1,438 Elo+
Solo
Team Averages
Level 102
1,489 SR
1,492 Elo+

VS

Team Averages
Level 121
1,526 SR
1,508 Elo+
Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ALKHNFRII
Ra
Level 159
God Stats
12W - 10L
1,476 SR
Queue Stats
527W - 511L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rebsquit
Kumbhakarna
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 156L
1,486 Elo+
Solo
Achilles
Achilles
VaIakk_
Achilles
Level 126
God Stats
7W - 5L
1,594 SR
Queue Stats
50W - 49L
1,528 Elo+
Party 1
Izanami
Izanami
Vecna_SY
Izanami
Level 68
God Stats
7W - 7L
1,558 SR
Queue Stats
40W - 36L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 4 / 1
7,194
450
4,962
14,888
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
 
Anhur
12
1 / 2 / 1
6,683
418
9,791
13,933
3,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
4 / 4 / 1
9,671
604
11,511
19,583
14,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
Magic-Turtell
Kukulkan
16
2 / 3 / 2
9,371
586
8,537
6,919
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Paquiit0
Cupid
13
0 / 2 / 2
7,316
457
5,532
11,506
3,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 3 / 2
9,417
589
9,642
11,051
6,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 3
9,349
584
7,067
11,611
6,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
Rebsquit
Kumbhakarna
15
5 / 1 / 3
8,582
536
8,875
14,002
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
VaIakk_
Achilles
14
1 / 0 / 4
7,418
464
9,355
12,839
8,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Vecna_SY
Izanami
15
4 / 2 / 1
8,639
540
8,365
10,575
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
15
15
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
4
1
0.38
L
Anhur
 
Anhur
1
2
1
0.75
W
Hera
 
Hera
3
3
2
1.33
W
2
2
3
1.75
L
4
4
1
1.13
L
Kukulkan
Magic-Turtell
Kukulkan
2
3
2
1
L
Cupid
Paquiit0
Cupid
0
2
2
0.5
W
Kumbhakarna
Rebsquit
Kumbhakarna
5
1
3
6.5
W
Achilles
VaIakk_
Achilles
1
0
4
3
W
Izanami
Vecna_SY
Izanami
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,333
Damage
43,304
66,829
Taken
60,078
29,761
Mitigated
30,580
21,701
Healing
27,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,962
445
0
5,059
14,888
5,308
0
5,415
9,400
43,303
0
L
Anhur
 
Anhur
9,791
4,358
0
5,558
13,933
3,861
0
2,691
10,800
0
49,605
W
Hera
 
Hera
9,642
2,725
0
3,211
11,051
6,218
274
1,010
10,041
68,959
0
W
7,067
229
1,670
5,568
11,611
6,526
153
6,995
4,616
76,503
1,803
L
11,511
2,477
0
4,603
19,583
14,655
0
12,683
6,900
0
80,653
L
Kukulkan
Magic-Turtell
Kukulkan
8,537
608
0
1,132
6,919
2,504
0
4,375
2,511
89,873
194
L
Cupid
Paquiit0
Cupid
5,532
3,156
370
4,979
11,506
3,433
1
41
10,996
0
52,227
W
Kumbhakarna
Rebsquit
Kumbhakarna
8,875
1,358
0
7,182
14,002
6,173
0
3,212
10,790
60,569
1,581
W
Achilles
VaIakk_
Achilles
9,355
1,428
345
4,803
12,839
8,748
109
1,687
11,152
0
35,189
W
Izanami
Vecna_SY
Izanami
8,365
5,349
0
4,766
10,575
2,915
299
891
9,684
0
74,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,235
Gold Earned
43,405
524
Minions Killed
558
0
Camps Cleared
0
1,503,264
Distance Traveled
1,586,327
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,194
450
63
4
0
350,390
0
L
Anhur
6,683
418
60
4
0
286,394
6
W
Hera
9,417
589
135
8
0
280,856
2
W
Ra
9,349
584
134
8
0
324,506
0
L
Mulan
9,671
604
133
8
0
264,673
0
L
Kukulkan
9,371
586
173
11
0
307,056
3
L
Cupid
7,316
457
95
6
0
294,751
0
W
Kumbhakarna
8,582
536
96
6
0
340,525
1
W
Achilles
7,418
464
40
3
0
333,194
0
W
Izanami
8,639
540
153
10
0
307,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role