Player Matchup

Aphrodite
Aphrodite
CxMiLLL
Aphrodite
Level 69
God Stats
1W - 2L
1,556 SR
Queue Stats
57W - 87L
1,433 Elo+
Party 1
Artemis
Artemis
KakashisNUT
Artemis
Level 64
God Stats
0W - 3L
1,144 SR
Queue Stats
28W - 51L
1,395 Elo+
Party 1
Pele
Pele
MaverickkBirch
Pele
Level 74
God Stats
4W - 6L
1,502 SR
Queue Stats
17W - 37L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
foofrye
Nu Wa
Level 60
God Stats
1W - 2L
1,699 SR
Queue Stats
14W - 13L
1,492 Elo+
Party 1
Achilles
Achilles
tatlingo17
Achilles
Level 80
God Stats
3W - 6L
1,467 SR
Queue Stats
74W - 100L
1,476 Elo+
Party 1
Team Averages
Level 69
1,473 SR
1,433 Elo+

VS

Team Averages
Level 129
1,620 SR
1,536 Elo+
Kumbhakarna
Kumbhakarna
CxP NopeHat
Kumbhakarna
Level 145
God Stats
4W - 2L
1,704 SR
Queue Stats
101W - 96L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
CxP Shepard
Danzaburou
Level 148
God Stats
4W - 1L
1,678 SR
Queue Stats
119W - 103L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
DarcsUwu
Cthulhu
Level 124
God Stats
145W - 75L
1,755 SR
Queue Stats
764W - 747L
1,531 Elo+
Solo
Apollo
Apollo
IVlike6
Apollo
Level 145
God Stats
24W - 25L
1,597 SR
Queue Stats
544W - 572L
1,555 Elo+
Solo
Ne Zha
Ne Zha
Titans2Tuff
Ne Zha
Level 81
God Stats
2W - 0L
1,366 SR
Queue Stats
201W - 177L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CxMiLLL
Aphrodite
8
0 / 6 / 2
4,863
486
2,101
7,911
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
KakashisNUT
Artemis
9
1 / 6 / 0
5,299
530
4,079
9,943
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
1 / 5 / 0
4,638
464
2,311
8,063
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
foofrye
Nu Wa
10
0 / 2 / 3
5,723
572
6,477
5,083
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
tatlingo17
Achilles
9
1 / 3 / 0
5,043
504
3,496
8,690
3,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CxP NopeHat
Kumbhakarna
10
3 / 1 / 13
7,033
703
4,581
9,314
6,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
CxP Shepard
Danzaburou
12
12 / 1 / 4
8,173
817
9,121
5,628
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
DarcsUwu
Cthulhu
12
3 / 0 / 1
7,342
734
3,902
5,161
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Apollo
IVlike6
Apollo
12
2 / 0 / 4
6,685
669
5,852
6,516
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
11
2 / 1 / 7
5,959
596
4,826
8,286
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
22
22
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CxMiLLL
Aphrodite
0
6
2
0.17
W
Kumbhakarna
CxP NopeHat
Kumbhakarna
3
1
13
9.5
W
Danzaburou
CxP Shepard
Danzaburou
12
1
4
14
W
Cthulhu
DarcsUwu
Cthulhu
3
0
1
3.5
W
Apollo
IVlike6
Apollo
2
0
4
4
L
Artemis
KakashisNUT
Artemis
1
6
0
0.17
L
1
5
0
0.2
W
Ne Zha
2
1
7
5.5
L
Nu Wa
foofrye
Nu Wa
0
2
3
0.75
L
Achilles
tatlingo17
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,464
Damage
28,282
39,690
Taken
34,905
14,507
Mitigated
17,020
10,006
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CxMiLLL
Aphrodite
2,101
351
1,934
1,883
7,911
4,566
0
1,072
6,839
12,086
0
W
Kumbhakarna
CxP NopeHat
Kumbhakarna
4,581
969
0
2,346
9,314
6,502
0
1,902
7,301
16,559
0
W
Danzaburou
CxP Shepard
Danzaburou
9,121
3,963
0
2,484
5,628
1,863
436
1,550
4,078
0
50,635
W
Cthulhu
DarcsUwu
Cthulhu
3,902
338
0
1,500
5,161
2,975
0
628
4,164
45,198
892
W
Apollo
IVlike6
Apollo
5,852
3,079
0
3,126
6,516
2,594
260
2,677
3,800
0
51,818
L
Artemis
KakashisNUT
Artemis
4,079
2,076
0
1,717
9,943
2,924
0
2,046
7,897
0
23,325
L
2,311
434
0
1,137
8,063
2,252
0
512
7,551
0
18,782
W
Ne Zha
4,826
1,132
0
1,418
8,286
3,086
0
1,751
6,502
0
43,697
L
Nu Wa
foofrye
Nu Wa
6,477
1,266
0
1,565
5,083
1,033
0
317
4,766
35,755
840
L
Achilles
tatlingo17
Achilles
3,496
732
0
1,770
8,690
3,732
0
4,019
4,154
0
23,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,566
Gold Earned
35,192
205
Minions Killed
363
0
Camps Cleared
0
1,004,788
Distance Traveled
1,089,833
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,863
486
19
2
0
194,798
0
W
Kumbhakarna
7,033
703
19
2
0
226,511
2
W
Danzaburou
8,173
817
81
8
0
207,806
0
W
Cthulhu
7,342
734
97
10
0
192,984
2
W
Apollo
6,685
669
101
10
0
215,079
0
L
Artemis
5,299
530
35
4
0
180,877
0
L
Pele
4,638
464
44
4
0
244,419
0
W
Ne Zha
5,959
596
65
7
0
247,453
0
L
Nu Wa
5,723
572
71
7
0
204,599
2
L
Achilles
5,043
504
36
4
0
180,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role