Player Matchup

Anubis
Anubis
ChosenOne241002
Anubis
Level 106
God Stats
4W - 6L
1,581 SR
Queue Stats
189W - 204L
1,509 Elo+
Party 1
Discordia
Discordia
DillyDillyDog
Discordia
Level 88
God Stats
17W - 9L
1,665 SR
Queue Stats
342W - 282L
1,586 Elo+
Solo
Bacchus
Bacchus
Ivan0132
Bacchus
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 259L
1,487 Elo+
Party 1
Hou Yi
Hou Yi
Maloif
Hou Yi
Level 112
God Stats
0W - 3L
1,167 SR
Queue Stats
161W - 151L
1,484 Elo+
Solo
Thor
Thor
ZombieBeatle13
Thor
Level 119
God Stats
3W - 1L
1,806 SR
Queue Stats
195W - 202L
1,507 Elo+
Party 1
Team Averages
Level 109
1,544 SR
1,515 Elo+

VS

Team Averages
Level 126
1,646 SR
1,503 Elo+
Cu Chulainn
Cu Chulainn
Babayagahitch
Cu Chulainn
Level 159
God Stats
16W - 10L
1,675 SR
Queue Stats
383W - 339L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GubbleBoo
Morgan Le Fay
Level 122
God Stats
4W - 4L
1,602 SR
Queue Stats
237W - 229L
1,496 Elo+
Party 2
Kuzenbo
Kuzenbo
HardPhxLXIX
Kuzenbo
Level 153
God Stats
14W - 10L
1,595 SR
Queue Stats
230W - 223L
1,496 Elo+
Party 2
Arachne
Arachne
Shlattinator
Arachne
Level 76
God Stats
35W - 20L
1,628 SR
Queue Stats
206W - 157L
1,537 Elo+
Solo
Bake Kujira
Bake Kujira
emitforce
Bake Kujira
Level 121
God Stats
7W - 3L
1,731 SR
Queue Stats
237W - 229L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,604
475
3,167
9,015
4,709
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
DillyDillyDog
Discordia
16
5 / 2 / 3
9,344
584
13,789
9,773
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
Ivan0132
Bacchus
10
0 / 5 / 8
7,146
447
5,722
13,755
16,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
Maloif
Hou Yi
14
5 / 4 / 4
9,199
575
17,120
16,131
5,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
4 / 3 / 1
7,766
485
5,499
15,791
5,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Babayagahitch
Cu Chulainn
18
6 / 0 / 3
11,117
695
10,778
11,389
7,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
GubbleBoo
Morgan Le Fay
14
7 / 4 / 2
9,171
573
10,813
11,561
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
HardPhxLXIX
Kuzenbo
13
1 / 2 / 4
7,591
474
8,775
14,705
21,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Arachne
Shlattinator
Arachne
16
5 / 4 / 4
8,982
561
10,193
14,702
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bake Kujira
emitforce
Bake Kujira
13
1 / 4 / 8
8,749
547
9,628
14,467
14,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
14
Kills
20
20
Deaths
14
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Babayagahitch
Cu Chulainn
6
0
3
7.5
L
0
6
1
0.08
L
Discordia
DillyDillyDog
Discordia
5
2
3
3.25
W
Morgan Le Fay
GubbleBoo
Morgan Le Fay
7
4
2
2
W
Kuzenbo
HardPhxLXIX
Kuzenbo
1
2
4
1.5
L
Bacchus
Ivan0132
Bacchus
0
5
8
0.8
L
Hou Yi
Maloif
Hou Yi
5
4
4
1.75
W
Arachne
Shlattinator
Arachne
5
4
4
1.75
L
4
3
1
1.5
W
Bake Kujira
emitforce
Bake Kujira
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,297
Damage
50,187
64,465
Taken
66,824
36,242
Mitigated
52,067
16,888
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Babayagahitch
Cu Chulainn
10,778
1,469
0
6,449
11,389
7,784
0
5,710
5,679
0
87,686
L
3,167
207
0
2,571
9,015
4,709
0
0
9,015
49,285
0
L
Discordia
DillyDillyDog
Discordia
13,789
428
0
799
9,773
3,505
0
6,103
3,456
81,065
2,107
W
Morgan Le Fay
GubbleBoo
Morgan Le Fay
10,813
617
0
2,592
11,561
3,249
0
6,731
4,830
59,054
0
W
Kuzenbo
HardPhxLXIX
Kuzenbo
8,775
1,167
0
3,805
14,705
21,490
346
1,836
12,869
27,077
1,588
L
Bacchus
Ivan0132
Bacchus
5,722
925
0
1,378
13,755
16,516
0
5,870
7,722
20,640
0
L
Hou Yi
Maloif
Hou Yi
17,120
10,311
0
7,266
16,131
5,973
130
10,785
4,518
0
76,595
W
Arachne
Shlattinator
Arachne
10,193
6,351
0
8,098
14,702
4,710
0
4,858
9,844
0
69,867
L
5,499
1,325
0
4,874
15,791
5,539
0
5,023
10,768
0
54,788
W
Bake Kujira
emitforce
Bake Kujira
9,628
4,339
0
2,876
14,467
14,834
0
3,724
10,743
46,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,059
Gold Earned
45,610
493
Minions Killed
478
0
Camps Cleared
0
1,535,533
Distance Traveled
1,634,012
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,117
695
166
10
0
324,265
5
L
Anubis
7,604
475
100
6
0
264,250
2
L
Discordia
9,344
584
146
9
0
354,947
1
W
Morgan Le Fay
9,171
573
93
6
0
325,594
0
W
Kuzenbo
7,591
474
36
2
0
309,474
3
L
Bacchus
7,146
447
22
1
0
311,035
5
L
Hou Yi
9,199
575
131
8
0
257,892
3
W
Arachne
8,982
561
93
6
0
350,490
0
L
Thor
7,766
485
94
6
0
347,409
0
W
Bake Kujira
8,749
547
90
6
0
324,189
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role