Player Matchup

Kuzenbo
Kuzenbo
KJ TORCEPA
Kuzenbo
Level 118
God Stats
7W - 4L
1,669 SR
Queue Stats
323W - 310L
1,567 Elo+
Solo
Rama
Rama
PL4YB01_MEN4CE
Rama
Level 118
God Stats
2W - 5L
1,160 SR
Queue Stats
222W - 206L
1,496 Elo+
Solo
Achilles
Achilles
Quickcolt591113
Achilles
Level 100
God Stats
3W - 3L
1,177 SR
Queue Stats
3W - 7L
1,105 Elo+
Party 1
Yu Huang
Yu Huang
STRATlS
Yu Huang
Level 79
God Stats
3W - 4L
1,441 SR
Queue Stats
13W - 14L
1,282 Elo+
Solo
Awilix
Awilix
YRNxBoomin
Awilix
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,396 Elo+
Party 1
Team Averages
Level 111
1,389 SR
1,369 Elo+

VS

Team Averages
Level 124
1,513 SR
1,500 Elo+
He Bo
He Bo
ALPHA--110
He Bo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,529 Elo+
Solo
Danzaburou
Danzaburou
ChromeLobster
Danzaburou
Level 104
God Stats
3W - 6L
1,333 SR
Queue Stats
120W - 132L
1,503 Elo+
Party 2
Thor
Thor
Darki221
Thor
Level 119
God Stats
3W - 3L
1,802 SR
Queue Stats
60W - 62L
1,473 Elo+
Solo
Sobek
Sobek
HughBaijin
Sobek
Level 125
God Stats
11W - 15L
1,444 SR
Queue Stats
381W - 365L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sir_Rexington
Kumbhakarna
Level 157
God Stats
2W - 3L
1,484 SR
Queue Stats
109W - 125L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KJ TORCEPA
Kuzenbo
13
2 / 1 / 6
7,912
465
4,631
9,063
10,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

16
5 / 1 / 4
9,982
587
10,522
9,567
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
14
1 / 1 / 3
8,067
475
6,164
10,143
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Yu Huang
STRATlS
Yu Huang
13
2 / 3 / 4
8,242
485
9,267
6,888
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Awilix
YRNxBoomin
Awilix
16
3 / 1 / 8
8,804
518
7,934
11,941
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
0 / 4 / 2
7,670
451
4,821
8,998
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ChromeLobster
Danzaburou
14
3 / 3 / 0
8,747
515
4,661
10,771
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thor
15
3 / 1 / 3
8,592
505
5,318
12,761
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sobek
15
1 / 2 / 3
9,502
559
11,084
17,302
14,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kumbhakarna
Sir_Rexington
Kumbhakarna
13
0 / 3 / 4
8,114
477
3,324
21,908
10,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
13
Kills
7
7
Deaths
13
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
4
2
0.25
L
Danzaburou
ChromeLobster
Danzaburou
3
3
0
1
L
Thor
3
1
3
4.5
L
Sobek
1
2
3
1.25
W
Kuzenbo
KJ TORCEPA
Kuzenbo
2
1
6
5
W
5
1
4
7
W
Achilles
1
1
3
2.5
W
Yu Huang
STRATlS
Yu Huang
2
3
4
1.33
L
Kumbhakarna
Sir_Rexington
Kumbhakarna
0
3
4
0.67
W
Awilix
YRNxBoomin
Awilix
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,518
Damage
29,208
47,602
Taken
71,740
27,050
Mitigated
35,613
14,136
Healing
22,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
4,821
36
0
1,308
8,998
2,207
0
4,036
4,962
37,476
992
L
Danzaburou
ChromeLobster
Danzaburou
4,661
1,969
0
1,604
10,771
3,699
172
854
9,877
0
63,937
L
Thor
5,318
124
0
6,965
12,761
4,699
0
2,133
10,546
0
71,538
L
Sobek
11,084
493
0
4,761
17,302
14,654
65
2,091
14,649
65,609
4,797
W
Kuzenbo
KJ TORCEPA
Kuzenbo
4,631
1,898
0
1,274
9,063
10,903
0
2,525
6,538
23,161
2,005
W
10,522
8,576
0
6,053
9,567
3,413
1,513
2,430
7,137
0
94,995
W
Achilles
6,164
1,094
0
3,423
10,143
5,476
0
4,914
5,229
0
41,248
W
Yu Huang
STRATlS
Yu Huang
9,267
369
0
518
6,888
2,461
0
4,589
2,299
55,581
438
L
Kumbhakarna
Sir_Rexington
Kumbhakarna
3,324
151
0
7,533
21,908
10,354
297
4,615
17,211
32,835
1,496
W
Awilix
YRNxBoomin
Awilix
7,934
2,613
0
2,868
11,941
4,797
0
3,347
8,594
0
72,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,007
Gold Earned
42,625
455
Minions Killed
487
0
Camps Cleared
0
1,623,232
Distance Traveled
1,634,622
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,670
451
83
5
0
322,017
0
L
Danzaburou
8,747
515
112
7
0
322,811
6
L
Thor
8,592
505
110
6
0
337,074
0
L
Sobek
9,502
559
126
7
0
313,196
0
W
Kuzenbo
7,912
465
36
2
0
258,381
0
W
Rama
9,982
587
154
9
0
305,749
0
W
Achilles
8,067
475
74
4
0
312,974
0
W
Yu Huang
8,242
485
93
5
0
325,407
0
L
Kumbhakarna
8,114
477
56
3
0
339,524
4
W
Awilix
8,804
518
98
6
0
420,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role