Player Matchup

Artio
Artio
TsarDragunov
Artio
Level 159
God Stats
10W - 20L
1,476 SR
Queue Stats
358W - 347L
1,573 Elo+
Solo
Mercury
Mercury
oMillion
Mercury
Level 157
God Stats
0W - 1L
1,863 SR
Queue Stats
41W - 30L
1,627 Elo+
Solo
Achilles
Achilles
prototype00
Achilles
Level 155
God Stats
11W - 9L
1,635 SR
Queue Stats
63W - 67L
1,529 Elo+
Solo
Neith
Neith
txtglow
Neith
Level 171
God Stats
3W - 2L
2,014 SR
Queue Stats
212W - 141L
1,668 Elo+
Party 2
Kukulkan
Kukulkan
wombatkombat
Kukulkan
Level 189
God Stats
3W - 3L
1,546 SR
Queue Stats
230W - 177L
1,668 Elo+
Party 2
Team Averages
Level 166
1,707 SR
1,613 Elo+

VS

Team Averages
Level 137
1,418 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
JammyFunkler
Tsukuyomi
Level 190
God Stats
1W - 1L
1,608 SR
Queue Stats
65W - 65L
1,527 Elo+
Solo
Janus
Janus
OPGeez
Janus
Level 165
God Stats
1W - 4L
1,300 SR
Queue Stats
133W - 120L
1,566 Elo+
Solo
Heimdallr
Heimdallr
colossalpingu
Heimdallr
Level 157
God Stats
1W - 3L
1,554 SR
Queue Stats
10W - 13L
1,471 Elo+
Party 1
Maui
Maui
erc0603
Maui
Level 27
God Stats
1W - 2L
1,258 SR
Queue Stats
2W - 3L
1,236 Elo+
Party 1
Chaac
Chaac
xHerc
Chaac
Level 147
God Stats
2W - 4L
1,371 SR
Queue Stats
35W - 41L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,506
901
433
1,154
670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
oMillion
Mercury
10
1 / 4 / 2
5,253
1,051
2,499
6,919
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
prototype00
Achilles
9
1 / 6 / 2
5,269
1,054
2,884
8,402
6,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
txtglow
Neith
11
2 / 0 / 2
5,659
1,132
3,714
3,287
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
wombatkombat
Kukulkan
11
0 / 0 / 2
5,472
1,094
5,847
1,848
598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JammyFunkler
Tsukuyomi
10
2 / 1 / 6
5,532
1,106
4,231
4,383
1,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
OPGeez
Janus
11
3 / 0 / 5
6,023
1,205
4,281
2,987
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
colossalpingu
Heimdallr
11
3 / 3 / 6
5,683
1,137
4,651
4,978
1,776
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Maui
erc0603
Maui
9
0 / 0 / 10
5,566
1,113
1,385
3,963
1,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
xHerc
Chaac
10
3 / 0 / 6
5,824
1,165
4,588
3,977
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
4
Kills
11
11
Deaths
4
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
JammyFunkler
Tsukuyomi
2
1
6
5
W
Janus
OPGeez
Janus
3
0
5
5.5
L
0
1
0
0
W
Heimdallr
colossalpingu
Heimdallr
3
3
6
2
W
Maui
erc0603
Maui
0
0
10
5
L
Mercury
oMillion
Mercury
1
4
2
0.5
L
Achilles
prototype00
Achilles
1
6
2
0.33
L
Neith
txtglow
Neith
2
0
2
3
L
Kukulkan
wombatkombat
Kukulkan
0
0
2
1
W
Chaac
xHerc
Chaac
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,377
Damage
19,136
21,610
Taken
20,288
10,669
Mitigated
8,437
3,439
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
JammyFunkler
Tsukuyomi
4,231
1,087
0
1,003
4,383
1,571
0
1,142
3,210
0
12,796
W
Janus
OPGeez
Janus
4,281
447
0
586
2,987
914
0
1,029
1,892
18,585
0
L
433
0
280
220
1,154
670
0
379
771
478
0
W
Heimdallr
colossalpingu
Heimdallr
4,651
1,986
0
736
4,978
1,776
179
983
3,931
0
14,059
W
Maui
erc0603
Maui
1,385
585
1,131
1,055
3,963
1,643
0
1,783
2,081
3,120
0
L
Mercury
oMillion
Mercury
2,499
599
0
640
6,919
1,980
0
1,798
4,973
0
7,222
L
Achilles
prototype00
Achilles
2,884
520
0
1,175
8,402
6,448
0
2,667
5,507
0
7,845
L
Neith
txtglow
Neith
3,714
617
0
1,124
3,287
973
192
436
2,813
0
12,590
L
Kukulkan
wombatkombat
Kukulkan
5,847
521
0
0
1,848
598
0
352
1,496
18,402
616
W
Chaac
xHerc
Chaac
4,588
807
0
956
3,977
2,533
0
1,032
2,876
538
14,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,159
Gold Earned
28,628
89
Minions Killed
114
0
Camps Cleared
0
529,433
Distance Traveled
614,334
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,532
1,106
19
4
0
128,479
0
W
Janus
6,023
1,205
54
11
0
116,522
0
L
Artio
4,506
901
0
0
0
25,811
0
W
Heimdallr
5,683
1,137
15
3
0
105,112
0
W
Maui
5,566
1,113
4
1
0
129,812
0
L
Mercury
5,253
1,051
12
2
0
153,853
0
L
Achilles
5,269
1,054
16
3
0
107,966
2
L
Neith
5,659
1,132
20
4
0
118,562
0
L
Kukulkan
5,472
1,094
41
8
0
123,241
0
W
Chaac
5,824
1,165
22
4
0
134,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role