Player Matchup

Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
K1nhx
Zeus
Level 133
God Stats
2W - 0L
1,513 SR
Queue Stats
17W - 14L
1,624 Elo+
Party 1
Nu Wa
Nu Wa
LeftySV
Nu Wa
Level 121
God Stats
70W - 42L
1,690 SR
Queue Stats
217W - 209L
1,495 Elo+
Solo
Anubis
Anubis
Sl8tr
Anubis
Level 128
God Stats
5W - 1L
1,677 SR
Queue Stats
83W - 82L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
apheillion
Sun Wukong
Level 159
God Stats
4W - 4L
1,147 SR
Queue Stats
160W - 141L
1,431 Elo+
Solo
Team Averages
Level 122
1,505 SR
1,507 Elo+

VS

Team Averages
Level 93
1,442 SR
1,471 Elo+
Janus
Janus
GeneralWays
Janus
Level 115
God Stats
33W - 22L
1,611 SR
Queue Stats
435W - 432L
1,531 Elo+
Solo
Anhur
Anhur
ItzzAiden
Anhur
Level 42
God Stats
1W - 4L
1,211 SR
Queue Stats
41W - 40L
1,462 Elo+
Party 2
King Arthur
King Arthur
SteamyFeetPics
King Arthur
Level 126
God Stats
24W - 24L
1,564 SR
Queue Stats
315W - 276L
1,489 Elo+
Solo
Charon
Charon
Sulimov
Charon
Level 106
God Stats
2W - 2L
1,579 SR
Queue Stats
154W - 152L
1,436 Elo+
Solo
Loki
Loki
lIlSERPENTlIl
Loki
Level 75
God Stats
0W - 3L
1,244 SR
Queue Stats
35W - 34L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 1 / 3
5,968
543
4,376
4,628
1,382
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Zeus
K1nhx
Zeus
13
7 / 0 / 3
7,341
667
5,760
5,596
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
LeftySV
Nu Wa
13
6 / 0 / 5
7,955
723
8,906
3,537
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Sl8tr
Anubis
13
3 / 3 / 0
7,783
708
4,463
5,979
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
apheillion
Sun Wukong
11
2 / 1 / 7
6,323
575
6,469
7,103
3,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
4,200
382
1,227
2,489
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
ItzzAiden
Anhur
9
0 / 3 / 0
5,021
456
2,919
8,144
1,956
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SteamyFeetPics
King Arthur
11
2 / 3 / 1
5,777
525
4,032
10,461
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
Sulimov
Charon
8
1 / 6 / 0
5,474
498
2,571
11,447
7,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 6 / 1
5,973
543
1,387
10,414
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
20
Kills
5
5
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
3
3.5
L
0
2
0
0
L
Anhur
ItzzAiden
Anhur
0
3
0
0
W
Zeus
K1nhx
Zeus
7
0
3
8.5
W
Nu Wa
LeftySV
Nu Wa
6
0
5
8.5
W
Anubis
Sl8tr
Anubis
3
3
0
1
L
King Arthur
SteamyFeetPics
King Arthur
2
3
1
0.83
L
Charon
Sulimov
Charon
1
6
0
0.17
W
Sun Wukong
apheillion
Sun Wukong
2
1
7
5.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,974
Damage
12,136
26,843
Taken
42,955
10,357
Mitigated
16,051
8,027
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,376
1,103
0
295
4,628
1,382
0
1,031
3,597
0
30,784
L
1,227
76
0
592
2,489
585
0
2,226
263
10,275
0
L
Anhur
ItzzAiden
Anhur
2,919
1,295
0
3,007
8,144
1,956
0
2,151
5,823
0
40,197
W
Zeus
K1nhx
Zeus
5,760
937
0
792
5,596
1,684
50
248
5,286
54,319
0
W
Nu Wa
LeftySV
Nu Wa
8,906
2,738
70
1,580
3,537
936
1,842
1,274
2,129
51,458
1,672
W
Anubis
Sl8tr
Anubis
4,463
187
0
2,557
5,979
2,383
465
0
5,979
44,013
24
L
King Arthur
SteamyFeetPics
King Arthur
4,032
640
0
2,115
10,461
3,502
0
5,735
4,089
0
32,859
L
Charon
Sulimov
Charon
2,571
337
219
2,054
11,447
7,039
0
4,973
6,216
14,325
0
W
Sun Wukong
apheillion
Sun Wukong
6,469
1,559
0
2,733
7,103
3,972
0
1,049
6,054
0
28,033
L
1,387
363
0
4,000
10,414
2,969
0
3,187
7,122
0
37,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,370
Gold Earned
26,445
361
Minions Killed
235
0
Camps Cleared
0
1,113,308
Distance Traveled
905,438
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,968
543
57
5
0
190,869
0
L
Janus
4,200
382
29
3
0
65,360
0
L
Anhur
5,021
456
58
5
0
185,731
0
W
Zeus
7,341
667
85
8
0
257,964
1
W
Nu Wa
7,955
723
84
8
0
215,724
0
W
Anubis
7,783
708
93
8
0
190,735
0
L
King Arthur
5,777
525
58
5
0
209,975
5
L
Charon
5,474
498
22
2
0
207,951
0
W
Sun Wukong
6,323
575
42
4
0
258,016
0
L
Loki
5,973
543
68
6
0
236,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role