Player Matchup

Atlas
Atlas
CreamNIc
Atlas
Level 29
God Stats
2W - 1L
1,272 SR
Queue Stats
55W - 46L
1,556 Elo+
Party 2
King Arthur
King Arthur
DDOUBLEL
King Arthur
Level 124
God Stats
2W - 0L
1,564 SR
Queue Stats
49W - 41L
1,533 Elo+
Party 2
Scylla
Scylla
LaPamparaDR
Scylla
Level 157
God Stats
1W - 0L
1,326 SR
Queue Stats
126W - 118L
1,496 Elo+
Party 2
Ishtar
Ishtar
RighteousPretzel
Ishtar
Level 105
God Stats
3W - 5L
1,459 SR
Queue Stats
454W - 416L
1,483 Elo+
Solo
Hun Batz
Hun Batz
Xylush
Hun Batz
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,544 Elo+
Party 2
Team Averages
Level 111
1,424 SR
1,522 Elo+

VS

Team Averages
Level 121
1,557 SR
1,575 Elo+
King Arthur
King Arthur
DoomHallow
King Arthur
Level 125
God Stats
102W - 91L
1,576 SR
Queue Stats
230W - 207L
1,550 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
M0orph
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 113L
1,496 Elo+
Solo
Pele
Pele
QuasiSwoldo
Pele
Level 127
God Stats
0W - 1L
1,585 SR
Queue Stats
57W - 39L
1,602 Elo+
Solo
Sylvanus
Sylvanus
iMissPushing-
Sylvanus
Level 120
God Stats
57W - 41L
1,624 SR
Queue Stats
207W - 182L
1,560 Elo+
Party 1
Jing Wei
Jing Wei
jjmonkey919
Jing Wei
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 100L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CreamNIc
Atlas
10
1 / 1 / 4
6,375
531
2,885
6,527
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
DDOUBLEL
King Arthur
11
1 / 4 / 2
6,176
515
6,794
14,714
9,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
14
4 / 1 / 1
7,718
643
3,427
5,528
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 5
6,580
548
4,914
8,200
2,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hun Batz
Xylush
Hun Batz
14
7 / 1 / 4
7,792
649
7,512
7,881
2,778
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoomHallow
King Arthur
13
4 / 2 / 1
8,479
707
12,612
13,572
12,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
M0orph
Morgan Le Fay
9
1 / 3 / 0
6,072
506
2,225
4,301
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 5 / 2
7,227
602
3,629
11,724
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
iMissPushing-
Sylvanus
11
2 / 2 / 4
6,237
520
4,635
9,914
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
jjmonkey919
Jing Wei
12
4 / 3 / 2
7,177
598
5,638
8,472
3,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
14
Kills
12
12
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
CreamNIc
Atlas
1
1
4
3
W
King Arthur
DDOUBLEL
King Arthur
1
4
2
0.5
L
King Arthur
DoomHallow
King Arthur
4
2
1
2.25
W
Scylla
4
1
1
4.5
L
Morgan Le Fay
M0orph
Morgan Le Fay
1
3
0
0.33
L
1
5
2
0.4
W
1
5
5
0.7
W
Hun Batz
Xylush
Hun Batz
7
1
4
9
L
Sylvanus
iMissPushing-
Sylvanus
2
2
4
2
L
Jing Wei
jjmonkey919
Jing Wei
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,532
Damage
28,739
42,850
Taken
47,983
19,289
Mitigated
27,238
11,576
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CreamNIc
Atlas
2,885
1,106
0
694
6,527
3,685
0
1,619
4,908
15,040
0
W
King Arthur
DDOUBLEL
King Arthur
6,794
1,264
0
3,957
14,714
9,019
0
0
14,714
0
34,313
L
King Arthur
DoomHallow
King Arthur
12,612
1,053
0
3,821
13,572
12,560
0
177
13,395
0
60,105
W
Scylla
3,427
343
0
486
5,528
1,605
228
1,755
3,773
52,747
1,252
L
Morgan Le Fay
M0orph
Morgan Le Fay
2,225
297
0
440
4,301
1,130
0
1,212
2,949
21,496
564
L
3,629
923
0
5,553
11,724
3,606
0
2,111
9,487
0
66,312
W
4,914
2,262
0
2,416
8,200
2,202
0
2,331
5,869
0
49,329
W
Hun Batz
Xylush
Hun Batz
7,512
2,197
0
4,023
7,881
2,778
0
1,091
6,790
0
58,090
L
Sylvanus
iMissPushing-
Sylvanus
4,635
557
981
2,496
9,914
6,913
59
2,047
7,827
26,873
0
L
Jing Wei
jjmonkey919
Jing Wei
5,638
4,557
0
2,274
8,472
3,029
322
983
7,489
0
50,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
35,192
372
Minions Killed
366
0
Camps Cleared
0
1,225,118
Distance Traveled
1,126,374
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,375
531
16
1
0
190,879
2
W
King Arthur
6,176
515
57
5
0
249,502
0
L
King Arthur
8,479
707
92
8
0
207,915
3
W
Scylla
7,718
643
101
8
0
247,159
6
L
Morgan Le Fay
6,072
506
44
4
0
164,242
2
L
Pele
7,227
602
109
9
0
271,049
0
W
Ishtar
6,580
548
88
7
0
230,388
0
W
Hun Batz
7,792
649
110
9
0
307,190
2
L
Sylvanus
6,237
520
25
2
0
248,636
0
L
Jing Wei
7,177
598
96
8
0
234,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role