Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Platinum II
Luxureous
Nut
Platinum II
Level 274
God Stats
6W - 14L
1,355 SR
Queue Stats
360W - 343L
1,784 MMR
Party 1
Lancelot
Lancelot
Gold III
Oceanus
Lancelot
Gold III
Level 142
God Stats
0W - 1L
1,338 SR
Queue Stats
114W - 106L
1,530 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Uhh Cancel That
Sylvanus
Platinum V
Level 108
God Stats
6W - 5L
1,812 SR
Queue Stats
271W - 278L
1,591 MMR
Solo
King Arthur
King Arthur
Gold V
Zedd21
King Arthur
Gold V
Level 271
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 159L
1,420 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 199
1,501 SR
1,565 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,636 SR
1,587 MMR
Thanatos
Thanatos
Gold III
Adachi
Thanatos
Gold III
Level 149
God Stats
5W - 5L
1,627 SR
Queue Stats
59W - 57L
1,422 MMR
Party 2
Guan Yu
Guan Yu
Gold I
CiscoTheSav
Guan Yu
Gold I
Level 155
God Stats
1W - 1L
1,716 SR
Queue Stats
146W - 138L
1,570 MMR
Solo
Xbalanque
Xbalanque
Platinum II
HaKumbhaMatata
Xbalanque
Platinum II
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 189L
1,623 MMR
Solo
Scylla
Scylla
Platinum II
NUTTCASE5150
Scylla
Platinum II
Level 109
God Stats
29W - 27L
1,676 SR
Queue Stats
56W - 52L
1,803 MMR
Solo
Khepri
Khepri
Silver II
T3RI
Khepri
Silver II
Level 157
God Stats
1W - 1L
1,659 SR
Queue Stats
6W - 6L
1,517 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 4 / 1
7,732
515
2,787
9,379
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 1
7,919
528
4,940
11,042
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Oceanus
Lancelot
13
2 / 3 / 0
6,998
467
5,432
10,965
4,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
10
0 / 3 / 0
6,545
436
3,019
12,430
6,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Zedd21
King Arthur
10
0 / 9 / 0
6,258
417
4,237
14,870
8,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
AnubisChang'eMulan

VS

Bans
FreyaThorNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adachi
Thanatos
16
9 / 0 / 2
9,544
636
8,869
9,107
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Guan Yu
CiscoTheSav
Guan Yu
16
7 / 0 / 7
10,373
692
14,488
15,468
11,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Xbalanque
HaKumbhaMatata
Xbalanque
15
3 / 1 / 5
8,797
586
9,679
8,805
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
16
4 / 1 / 4
9,602
640
7,443
5,648
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
T3RI
Khepri
12
0 / 0 / 10
8,068
538
4,113
5,965
4,865
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
23
23
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
1
0.13
W
Thanatos
Adachi
Thanatos
9
0
2
10
W
Guan Yu
CiscoTheSav
Guan Yu
7
0
7
10.5
W
Xbalanque
HaKumbhaMatata
Xbalanque
3
1
5
5.5
L
0
4
1
0.13
W
Scylla
4
1
4
6
L
Lancelot
Oceanus
Lancelot
2
3
0
0.67
W
Khepri
T3RI
Khepri
0
0
10
5
L
Sylvanus
0
3
0
0
L
King Arthur
Zedd21
King Arthur
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,415
Damage
44,592
58,686
Taken
44,993
24,841
Mitigated
25,010
12,125
Healing
25,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,787
310
662
2,800
9,379
2,789
0
3,834
5,229
70,002
305
W
Thanatos
Adachi
Thanatos
8,869
3,604
0
12,730
9,107
3,607
216
674
8,433
0
72,186
W
Guan Yu
CiscoTheSav
Guan Yu
14,488
2,871
550
6,448
15,468
11,180
0
3,095
12,373
0
87,262
W
Xbalanque
HaKumbhaMatata
Xbalanque
9,679
5,658
0
3,327
8,805
3,505
673
202
8,603
0
74,990
L
4,940
2,289
0
1,055
11,042
3,136
0
1,211
9,831
0
70,463
W
Scylla
7,443
822
0
500
5,648
1,853
483
1,427
4,221
73,149
0
L
Lancelot
Oceanus
Lancelot
5,432
945
0
610
10,965
4,118
0
1,992
8,879
0
51,884
W
Khepri
T3RI
Khepri
4,113
480
0
1,528
5,965
4,865
120
563
5,402
15,796
3,584
L
Sylvanus
3,019
626
2,517
3,132
12,430
6,249
0
2,423
9,921
21,096
59
L
King Arthur
Zedd21
King Arthur
4,237
553
0
1,349
14,870
8,549
39
1,032
13,806
0
30,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,452
Gold Earned
46,384
459
Minions Killed
547
0
Camps Cleared
0
1,490,871
Distance Traveled
1,676,615
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,732
515
144
10
0
290,407
2
W
Thanatos
9,544
636
107
7
0
382,374
6
W
Guan Yu
10,373
692
131
9
0
327,425
3
W
Xbalanque
8,797
586
113
8
0
298,065
4
L
Nut
7,919
528
141
9
0
272,713
2
W
Scylla
9,602
640
157
10
0
339,877
2
L
Lancelot
6,998
467
87
6
0
362,473
2
W
Khepri
8,068
538
39
3
0
328,874
3
L
Sylvanus
6,545
436
32
2
0
299,613
4
L
King Arthur
6,258
417
55
4
0
265,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role