Player Matchup

Achilles
Achilles
AnotherNerd89
Achilles
Level 109
God Stats
4W - 4L
1,694 SR
Queue Stats
47W - 41L
1,559 Elo+
Solo
Maman Brigitte
Maman Brigitte
Daddyxox
Maman Brigitte
Level 144
God Stats
2W - 4L
1,285 SR
Queue Stats
524W - 449L
1,601 Elo+
Solo
Xbalanque
Xbalanque
MrBestia13
Xbalanque
Level 28
God Stats
2W - 2L
1,515 SR
Queue Stats
14W - 25L
1,361 Elo+
Party 1
Sylvanus
Sylvanus
blunder115
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,480 Elo+
Party 1
Ra
Ra
maiki021
Ra
Level 148
God Stats
2W - 0L
1,746 SR
Queue Stats
61W - 106L
1,430 Elo+
Party 1
Team Averages
Level 110
1,548 SR
1,486 Elo+

VS

Team Averages
Level 135
1,671 SR
1,568 Elo+
Cabrakan
Cabrakan
FiveTwoMagoo
Cabrakan
Level 165
God Stats
33W - 38L
1,539 SR
Queue Stats
542W - 491L
1,580 Elo+
Solo
Chronos
Chronos
ImOnWindowsXP
Chronos
Level 69
God Stats
1W - 1L
1,821 SR
Queue Stats
161W - 127L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Lv12Smurf
Danzaburou
Level 158
God Stats
2W - 1L
1,846 SR
Queue Stats
114W - 86L
1,610 Elo+
Party 2
Fenrir
Fenrir
Slayer5337
Fenrir
Level 158
God Stats
6W - 9L
1,707 SR
Queue Stats
182W - 161L
1,602 Elo+
Party 2
Scylla
Scylla
X_ROBERTOLARA_X
Scylla
Level 126
God Stats
5W - 6L
1,441 SR
Queue Stats
56W - 57L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnotherNerd89
Achilles
16
4 / 1 / 5
9,279
580
8,588
13,332
10,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maman Brigitte
Daddyxox
Maman Brigitte
16
13 / 1 / 3
10,063
629
9,928
12,457
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xbalanque
MrBestia13
Xbalanque
16
4 / 3 / 9
9,631
602
11,665
9,854
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sylvanus
blunder115
Sylvanus
14
3 / 2 / 12
8,070
504
4,093
9,641
7,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 1 / 12
10,930
683
11,687
7,657
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FiveTwoMagoo
Cabrakan
10
2 / 7 / 2
7,179
449
4,243
16,834
18,005
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
14
1 / 7 / 0
8,561
535
7,997
14,231
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Lv12Smurf
Danzaburou
15
1 / 4 / 4
8,557
535
7,279
9,051
3,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Slayer5337
Fenrir
15
4 / 4 / 1
8,134
508
5,994
13,564
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 9 / 1
7,812
488
3,300
10,658
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
31
Kills
8
8
Deaths
31
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
AnotherNerd89
Achilles
4
1
5
6.5
W
Maman Brigitte
Daddyxox
Maman Brigitte
13
1
3
14.5
L
Cabrakan
FiveTwoMagoo
Cabrakan
2
7
2
0.43
L
Chronos
1
7
0
0.14
L
Danzaburou
Lv12Smurf
Danzaburou
1
4
4
0.75
W
Xbalanque
MrBestia13
Xbalanque
4
3
9
2.83
L
Fenrir
Slayer5337
Fenrir
4
4
1
1.13
L
0
9
1
0.06
W
Sylvanus
blunder115
Sylvanus
3
2
12
4.5
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,961
Damage
28,813
52,941
Taken
64,338
28,333
Mitigated
32,432
21,481
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AnotherNerd89
Achilles
8,588
1,054
0
4,624
13,332
10,040
170
7,021
6,311
0
57,734
W
Maman Brigitte
Daddyxox
Maman Brigitte
9,928
358
0
5,372
12,457
4,296
588
3,324
9,133
63,347
961
L
Cabrakan
FiveTwoMagoo
Cabrakan
4,243
409
0
1,816
16,834
18,005
6
6,905
9,587
13,862
0
L
Chronos
7,997
2,241
0
4,404
14,231
3,806
0
5,082
9,149
59,225
2,646
L
Danzaburou
Lv12Smurf
Danzaburou
7,279
1,706
0
1,842
9,051
3,080
552
3,256
5,757
0
74,923
W
Xbalanque
MrBestia13
Xbalanque
11,665
6,403
0
3,437
9,854
3,171
2,395
1,338
8,516
0
80,956
L
Fenrir
Slayer5337
Fenrir
5,994
1,789
0
4,931
13,564
5,108
0
1,782
11,610
0
61,148
L
3,300
317
0
540
10,658
2,433
0
6,817
3,563
66,475
0
W
Sylvanus
blunder115
Sylvanus
4,093
919
1,245
1,278
9,641
7,898
321
1,316
8,325
24,308
6,779
W
11,687
2,219
2,402
3,123
7,657
2,928
1,120
2,706
4,951
86,308
3,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,973
Gold Earned
40,243
520
Minions Killed
491
0
Camps Cleared
0
1,653,952
Distance Traveled
1,529,145
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,279
580
82
5
0
276,646
0
W
Maman Brigitte
10,063
629
87
5
0
391,110
2
L
Cabrakan
7,179
449
17
1
0
317,255
9
L
Chronos
8,561
535
122
8
0
284,219
1
L
Danzaburou
8,557
535
118
7
0
300,047
0
W
Xbalanque
9,631
602
130
8
0
324,480
2
L
Fenrir
8,134
508
111
7
0
338,902
0
L
Scylla
7,812
488
123
8
0
288,722
0
W
Sylvanus
8,070
504
55
3
0
301,350
2
W
Ra
10,930
683
166
10
0
360,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role