Player Matchup

Anhur
Anhur
Bambamspaghett
Anhur
Level 155
God Stats
4W - 5L
1,585 SR
Queue Stats
210W - 200L
1,558 Elo+
Solo
Ares
Ares
Dyslexican1983
Ares
Level 103
God Stats
16W - 11L
1,608 SR
Queue Stats
419W - 417L
1,471 Elo+
Solo
Mulan
Mulan
GermanGunner
Mulan
Level 87
God Stats
18W - 18L
1,514 SR
Queue Stats
238W - 231L
1,441 Elo+
Solo
Janus
Janus
ToxiicBayoune
Janus
Level 167
God Stats
4W - 5L
1,591 SR
Queue Stats
355W - 345L
1,641 Elo+
Solo
Bacchus
Bacchus
TwinkieToe
Bacchus
Level 107
God Stats
5W - 5L
1,468 SR
Queue Stats
87W - 55L
1,648 Elo+
Solo
Team Averages
Level 124
1,553 SR
1,552 Elo+

VS

Team Averages
Level 125
1,464 SR
1,545 Elo+
Ne Zha
Ne Zha
AlvaroNoboa
Ne Zha
Level 80
God Stats
1W - 2L
1,311 SR
Queue Stats
76W - 80L
1,529 Elo+
Party 1
Rama
Rama
ElhijodeMessi
Rama
Level 84
God Stats
3W - 7L
1,538 SR
Queue Stats
72W - 73L
1,513 Elo+
Party 1
Mercury
Mercury
Happyfruit
Mercury
Level 197
God Stats
0W - 2L
1,270 SR
Queue Stats
67W - 71L
1,523 Elo+
Party 1
Thoth
Thoth
R3XP
Thoth
Level 109
God Stats
7W - 8L
1,615 SR
Queue Stats
150W - 150L
1,576 Elo+
Party 2
Eset
Eset
tinkatover
Eset
Level 157
God Stats
2W - 3L
1,588 SR
Queue Stats
260W - 245L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,191
563
2,786
7,816
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
6 / 1 / 4
6,290
572
4,718
6,021
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 1
7,688
699
5,556
6,452
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 1 / 8
6,535
594
4,782
4,596
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
TwinkieToe
Bacchus
9
1 / 0 / 8
5,983
544
5,127
8,150
4,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 2 / 0
5,832
530
2,050
7,547
6,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 2 / 0
6,235
567
3,866
3,620
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Happyfruit
Mercury
10
0 / 1 / 3
5,498
500
2,391
8,161
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thoth
R3XP
Thoth
10
1 / 5 / 1
5,925
539
5,486
7,476
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 4 / 0
5,956
541
4,727
7,904
3,923
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
3
3
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
2
0
0
W
2
1
1
2.5
W
6
1
4
8
L
0
2
0
0
W
4
0
1
4.5
L
Mercury
Happyfruit
Mercury
0
1
3
1.5
L
Thoth
R3XP
Thoth
1
5
1
0.3
W
1
1
8
5
W
Bacchus
TwinkieToe
Bacchus
1
0
8
5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,969
Damage
18,520
33,035
Taken
34,708
14,080
Mitigated
15,919
11,995
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,050
127
0
3,332
7,547
6,407
0
1,104
6,405
1,022
33,128
W
2,786
1,143
0
2,951
7,816
2,463
0
672
7,144
0
44,008
W
4,718
0
0
2,506
6,021
3,010
0
1,776
4,191
26,382
1,618
L
3,866
3,150
0
1,094
3,620
831
116
1,054
2,562
0
47,168
W
5,556
962
0
2,634
6,452
2,605
0
986
5,434
0
55,218
L
Mercury
Happyfruit
Mercury
2,391
1,046
0
3,990
8,161
2,713
0
1,426
6,735
0
35,241
L
Thoth
R3XP
Thoth
5,486
252
0
1,293
7,476
2,045
0
5,470
1,774
34,379
1,170
W
4,782
383
0
1,650
4,596
1,154
0
2,531
1,727
49,932
0
W
Bacchus
TwinkieToe
Bacchus
5,127
638
0
2,254
8,150
4,848
0
4,277
3,671
19,150
0
L
4,727
997
83
2,137
7,904
3,923
11
4,626
3,120
13,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,687
Gold Earned
29,446
362
Minions Killed
328
0
Camps Cleared
0
1,167,777
Distance Traveled
1,147,202
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,832
530
72
7
0
244,934
2
W
Anhur
6,191
563
87
8
0
211,948
0
W
Ares
6,290
572
43
4
0
235,340
0
L
Rama
6,235
567
91
8
0
206,052
2
W
Mulan
7,688
699
108
10
0
229,432
4
L
Mercury
5,498
500
69
6
0
269,700
0
L
Thoth
5,925
539
82
7
0
223,924
0
W
Janus
6,535
594
101
9
0
243,597
1
W
Bacchus
5,983
544
23
2
0
247,460
1
L
Eset
5,956
541
14
1
0
202,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role