Player Matchup

Hercules
Hercules
DimiDawg
Hercules
Level 193
God Stats
16W - 33L
1,421 SR
Queue Stats
229W - 252L
1,548 Elo+
Party 2
Chronos
Chronos
ImOnWindowsXP
Chronos
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 127L
1,543 Elo+
Solo
Ishtar
Ishtar
bluefiveone
Ishtar
Level 155
God Stats
189W - 175L
1,533 SR
Queue Stats
541W - 562L
1,537 Elo+
Party 2
Anubis
Anubis
siffreddi
Anubis
Level 124
God Stats
28W - 22L
1,640 SR
Queue Stats
87W - 86L
1,524 Elo+
Party 3
Thanatos
Thanatos
uwuJOD
Thanatos
Level 27
God Stats
34W - 35L
1,555 SR
Queue Stats
58W - 58L
1,516 Elo+
Party 3
Team Averages
Level 114
1,530 SR
1,534 Elo+

VS

Team Averages
Level 87
1,665 SR
1,564 Elo+
Hou Yi
Hou Yi
DarkHeartBreaks
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,426 Elo+
Party 1
Cabrakan
Cabrakan
Mario96
Cabrakan
Level 152
God Stats
1W - 2L
1,555 SR
Queue Stats
137W - 108L
1,558 Elo+
Solo
Cthulhu
Cthulhu
McALaVi
Cthulhu
Level 64
God Stats
0W - 1L
1,707 SR
Queue Stats
24W - 14L
1,638 Elo+
Party 1
Hades
Hades
YuhDadda
Hades
Level 29
God Stats
3W - 1L
1,824 SR
Queue Stats
8W - 9L
1,650 Elo+
Party 1
Loki
Loki
zGhost3049
Loki
Level 166
God Stats
1W - 3L
1,739 SR
Queue Stats
68W - 76L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DimiDawg
Hercules
11
12 / 2 / 2
7,197
720
8,820
9,234
7,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
12
4 / 0 / 1
7,253
725
4,589
6,896
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
11
2 / 1 / 3
6,343
634
3,456
6,862
1,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
siffreddi
Anubis
12
3 / 1 / 5
7,108
711
4,871
5,929
2,236
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
uwuJOD
Thanatos
11
2 / 0 / 6
6,121
612
4,628
7,046
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,952
595
4,292
5,152
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Mario96
Cabrakan
9
0 / 5 / 0
4,644
464
3,096
9,892
5,701
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
McALaVi
Cthulhu
7
0 / 5 / 0
4,278
428
1,219
6,516
3,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
YuhDadda
Hades
9
0 / 4 / 3
5,029
503
5,692
9,235
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 7 / 1
5,049
505
3,706
8,365
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
23
Kills
4
4
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Hercules
DimiDawg
Hercules
12
2
2
6.5
W
Chronos
4
0
1
4.5
L
Cabrakan
Mario96
Cabrakan
0
5
0
0
L
Cthulhu
McALaVi
Cthulhu
0
5
0
0
L
Hades
YuhDadda
Hades
0
4
3
0.38
W
Ishtar
2
1
3
3.5
W
Anubis
siffreddi
Anubis
3
1
5
5.5
W
Thanatos
uwuJOD
Thanatos
2
0
6
5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,364
Damage
18,005
35,967
Taken
39,160
16,419
Mitigated
15,367
17,193
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,292
2,189
0
1,487
5,152
1,558
318
0
5,152
0
37,180
W
Hercules
DimiDawg
Hercules
8,820
2,991
0
3,521
9,234
7,891
0
2,788
6,312
0
21,067
W
Chronos
4,589
1,120
0
3,736
6,896
2,062
615
2,547
4,349
48,214
2,665
L
Cabrakan
Mario96
Cabrakan
3,096
452
0
3,066
9,892
5,701
0
4,447
5,445
21,946
445
L
Cthulhu
McALaVi
Cthulhu
1,219
22
0
162
6,516
3,634
0
1,078
5,438
9,269
0
L
Hades
YuhDadda
Hades
5,692
659
92
3,592
9,235
3,077
0
855
8,380
27,547
0
W
Ishtar
3,456
1,969
0
2,281
6,862
1,850
0
1,865
4,899
0
44,453
W
Anubis
siffreddi
Anubis
4,871
452
0
3,085
5,929
2,236
129
911
5,018
48,471
1,618
W
Thanatos
uwuJOD
Thanatos
4,628
1,342
0
4,570
7,046
2,380
0
1,664
5,382
0
41,140
L
3,706
886
0
583
8,365
1,397
0
2,782
5,583
0
31,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,022
Gold Earned
24,952
359
Minions Killed
218
0
Camps Cleared
0
1,075,583
Distance Traveled
1,036,645
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,952
595
72
7
0
187,554
0
W
Hercules
7,197
720
17
2
0
221,486
0
W
Chronos
7,253
725
83
8
0
202,444
0
L
Cabrakan
4,644
464
36
4
0
171,562
0
L
Cthulhu
4,278
428
14
1
0
235,729
0
L
Hades
5,029
503
46
5
0
214,636
0
W
Ishtar
6,343
634
92
9
0
192,179
1
W
Anubis
7,108
711
91
9
0
197,476
3
W
Thanatos
6,121
612
76
8
0
261,998
0
L
Loki
5,049
505
50
5
0
227,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role