Player Matchup

Kali
Kali
Bronze III
 
Kali
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold III
FRVNCX
Chronos
Gold III
Level 147
God Stats
2W - 5L
1,277 SR
Queue Stats
29W - 29L
1,543 MMR
Solo
Atlas
Atlas
Gold IV
JEFFCHINA
Atlas
Gold IV
Level 158
God Stats
12W - 8L
1,635 SR
Queue Stats
33W - 34L
1,481 MMR
Solo
Apollo
Apollo
Gold I
THEREALISAIAH
Apollo
Gold I
Level 53
God Stats
7W - 2L
1,998 SR
Queue Stats
64W - 51L
1,487 MMR
Solo
Cupid
Cupid
Silver I
VVesleySNlPES
Cupid
Silver I
Level 156
God Stats
2W - 1L
1,563 SR
Queue Stats
39W - 37L
1,481 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,595 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,532 SR
1,509 MMR
Xbalanque
Xbalanque
Silver I
SamelElGuapo
Xbalanque
Silver I
Level 77
God Stats
4W - 4L
1,505 SR
Queue Stats
24W - 21L
1,473 MMR
Solo
Bastet
Bastet
Gold IV
Sasukelly
Bastet
Gold IV
Level 108
God Stats
2W - 4L
1,388 SR
Queue Stats
169W - 178L
1,506 MMR
Solo
Ne Zha
Ne Zha
Gold II
SpaceKTTV
Ne Zha
Gold II
Level 137
God Stats
16W - 17L
1,498 SR
Queue Stats
167W - 162L
1,474 MMR
Solo
Raijin
Raijin
Gold II
TheMildBurrito
Raijin
Gold II
Level 124
God Stats
2W - 2L
1,719 SR
Queue Stats
136W - 134L
1,549 MMR
Solo
Sylvanus
Sylvanus
Silver II
killmage
Sylvanus
Silver II
Level 158
God Stats
1W - 1L
1,549 SR
Queue Stats
4W - 4L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
4 / 1 / 2
7,424
571
5,990
10,435
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
FRVNCX
Chronos
14
1 / 0 / 0
8,201
631
4,573
5,290
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
JEFFCHINA
Atlas
11
0 / 0 / 6
7,156
550
4,203
8,358
5,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
5 / 1 / 2
9,042
696
7,412
10,127
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
3 / 2 / 2
7,867
605
7,688
6,325
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
CharybdisAh PuchCu ChulainnChang'e

VS

Bans
BacchusAgniSusanoArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SamelElGuapo
Xbalanque
11
2 / 1 / 1
6,312
486
5,084
7,518
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
Sasukelly
Bastet
10
0 / 1 / 0
5,554
427
2,215
8,121
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
SpaceKTTV
Ne Zha
12
0 / 5 / 1
6,915
532
5,833
9,874
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
6,343
488
3,863
6,817
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
killmage
Sylvanus
11
2 / 4 / 2
7,075
544
5,090
12,986
9,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
1
2
5
W
Chronos
FRVNCX
Chronos
1
0
0
1
W
Atlas
JEFFCHINA
Atlas
0
0
6
3
L
Xbalanque
SamelElGuapo
Xbalanque
2
1
1
2.5
L
Bastet
Sasukelly
Bastet
0
1
0
0
L
Ne Zha
SpaceKTTV
Ne Zha
0
5
1
0.1
W
5
1
2
6
L
0
2
0
0
W
3
2
2
2
L
Sylvanus
killmage
Sylvanus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,866
Damage
22,085
40,535
Taken
45,316
16,111
Mitigated
19,757
19,372
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,990
3,115
0
5,890
10,435
3,367
0
2,654
7,649
0
43,043
W
Chronos
FRVNCX
Chronos
4,573
863
0
829
5,290
1,840
932
2,145
2,837
59,912
473
W
Atlas
JEFFCHINA
Atlas
4,203
1,523
0
2,435
8,358
5,535
0
1,939
6,419
21,535
0
L
Xbalanque
SamelElGuapo
Xbalanque
5,084
2,422
0
1,771
7,518
2,150
0
898
6,620
0
39,380
L
Bastet
Sasukelly
Bastet
2,215
409
0
4,134
8,121
2,290
0
1,922
6,199
0
37,835
L
Ne Zha
SpaceKTTV
Ne Zha
5,833
1,029
0
1,680
9,874
3,758
0
0
9,874
0
54,572
W
7,412
4,410
0
6,244
10,127
3,240
468
476
9,651
0
69,768
L
3,863
437
0
588
6,817
1,828
0
2,805
4,012
37,091
0
W
7,688
4,912
476
3,498
6,325
2,129
0
1,112
5,213
0
59,121
L
Sylvanus
killmage
Sylvanus
5,090
659
2,351
3,900
12,986
9,731
0
3,003
9,983
19,711
529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
32,199
452
Minions Killed
347
0
Camps Cleared
0
1,426,955
Distance Traveled
1,280,263
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,424
571
85
7
0
306,692
2
W
Chronos
8,201
631
124
10
0
282,130
9
W
Atlas
7,156
550
29
2
0
304,972
2
L
Xbalanque
6,312
486
71
5
0
243,994
1
L
Bastet
5,554
427
70
5
0
299,021
4
L
Ne Zha
6,915
532
77
6
0
248,141
1
W
Apollo
9,042
696
118
9
0
281,061
0
L
Raijin
6,343
488
93
7
0
257,401
1
W
Cupid
7,867
605
96
7
0
252,100
1
L
Sylvanus
7,075
544
36
3
0
231,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role