Player Matchup

Agni
Agni
Platinum IV
JuanStomach
Agni
Platinum IV
Level 66
God Stats
2W - 1L
1,315 SR
Queue Stats
100W - 78L
1,851 MMR
Party 1
Ares
Ares
Platinum III
LeoNoCaprio
Ares
Platinum III
Level 157
God Stats
2W - 1L
1,610 SR
Queue Stats
88W - 73L
1,747 MMR
Party 3
Chronos
Chronos
Gold II
Turnology
Chronos
Gold II
Level 157
God Stats
12W - 6L
1,782 SR
Queue Stats
272W - 268L
1,562 MMR
Party 1
Cliodhna
Cliodhna
Platinum II
ZZistoxic
Cliodhna
Platinum II
Level 140
God Stats
2W - 1L
1,518 SR
Queue Stats
314W - 300L
1,736 MMR
Solo
Cupid
Cupid
Gold II
aferret
Cupid
Gold II
Level 85
God Stats
2W - 0L
1,741 SR
Queue Stats
28W - 21L
1,644 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,593 SR
1,708 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,736 SR
1,726 MMR
Charon
Charon
Gold I
AldaircC
Charon
Gold I
Level 125
God Stats
0W - 1L
1,872 SR
Queue Stats
78W - 78L
1,699 MMR
Solo
Tyr
Tyr
Platinum V
JVXCII
Tyr
Platinum V
Level 158
God Stats
0W - 1L
1,830 SR
Queue Stats
52W - 47L
1,770 MMR
Solo
Raijin
Raijin
Gold I
JungleBTK
Raijin
Gold I
Level 159
God Stats
14W - 18L
1,573 SR
Queue Stats
88W - 74L
1,704 MMR
Party 2
Medusa
Medusa
Gold II
Sir Slime IV
Medusa
Gold II
Level 159
God Stats
2W - 1L
1,708 SR
Queue Stats
42W - 39L
1,704 MMR
Solo
Awilix
Awilix
Platinum V
matteolayo1
Awilix
Platinum V
Level 159
God Stats
17W - 13L
1,696 SR
Queue Stats
86W - 67L
1,750 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
10,994
611
8,431
7,236
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 5
11,538
641
10,921
17,475
15,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Turnology
Chronos
19
0 / 1 / 2
12,603
700
3,293
11,903
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
ZZistoxic
Cliodhna
17
5 / 4 / 2
10,961
609
8,577
15,376
5,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cupid
aferret
Cupid
17
3 / 5 / 8
11,077
615
12,174
15,530
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
RavanaKing ArthurKuzenboLoki

VS

Bans
ThorAo KuangThanatosMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AldaircC
Charon
12
0 / 1 / 7
8,558
475
7,127
14,465
10,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
JVXCII
Tyr
16
1 / 2 / 2
10,455
581
7,243
14,219
13,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Raijin
JungleBTK
Raijin
16
8 / 3 / 2
10,856
603
10,265
10,718
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
12
2 / 7 / 0
8,040
447
6,415
11,660
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
17
3 / 3 / 6
9,443
525
8,057
13,751
5,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
16
Kills
14
14
Deaths
16
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
AldaircC
Charon
0
1
7
3.5
L
Tyr
JVXCII
Tyr
1
2
2
1
W
1
3
4
1
L
Raijin
JungleBTK
Raijin
8
3
2
3
W
7
1
5
9.5
L
Medusa
2
7
0
0.29
W
Chronos
Turnology
Chronos
0
1
2
1
W
Cliodhna
ZZistoxic
Cliodhna
5
4
2
1.5
W
Cupid
aferret
Cupid
3
5
8
1.4
L
Awilix
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,396
Damage
39,107
67,520
Taken
64,813
33,410
Mitigated
38,099
27,356
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AldaircC
Charon
7,127
1,329
2,543
3,536
14,465
10,356
0
4,880
9,327
29,003
2,267
L
Tyr
JVXCII
Tyr
7,243
958
0
5,340
14,219
13,571
666
3,963
10,110
0
82,176
W
8,431
363
0
1,000
7,236
2,078
698
2,941
3,979
82,300
772
L
Raijin
JungleBTK
Raijin
10,265
768
0
1,381
10,718
4,032
709
4,982
5,412
63,958
441
W
10,921
2,030
3,172
5,561
17,475
15,175
0
5,922
11,329
26,612
0
L
Medusa
6,415
2,154
0
351
11,660
4,165
192
3,449
8,157
0
54,911
W
Chronos
Turnology
Chronos
3,293
1,065
0
3,717
11,903
5,166
6,423
545
11,348
110,865
0
W
Cliodhna
ZZistoxic
Cliodhna
8,577
469
0
5,571
15,376
5,164
0
4,807
10,329
0
82,766
W
Cupid
aferret
Cupid
12,174
6,247
1,538
6,797
15,530
5,827
742
2,976
12,454
0
90,015
L
Awilix
8,057
3,168
0
436
13,751
5,975
188
4,816
8,777
0
75,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,173
Gold Earned
47,352
648
Minions Killed
522
0
Camps Cleared
0
1,887,765
Distance Traveled
1,731,303
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,558
475
44
2
0
360,500
8
L
Tyr
10,455
581
149
8
0
361,765
0
W
Agni
10,994
611
156
9
0
372,579
1
L
Raijin
10,856
603
146
8
0
341,877
6
W
Ares
11,538
641
16
1
0
384,521
1
L
Medusa
8,040
447
82
5
0
263,324
0
W
Chronos
12,603
700
227
13
0
360,558
0
W
Cliodhna
10,961
609
111
6
0
425,452
6
W
Cupid
11,077
615
138
8
0
344,655
0
L
Awilix
9,443
525
101
6
0
403,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role