Player Matchup

Medusa
Medusa
Silver V
 
Medusa
Silver V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
GravyMine
Cthulhu
Silver I
Level 159
God Stats
17W - 10L
1,711 SR
Queue Stats
90W - 104L
1,300 MMR
Solo
Vulcan
Vulcan
Gold V
You_Knoww_-
Vulcan
Gold V
Level 143
God Stats
16W - 7L
1,706 SR
Queue Stats
177W - 189L
1,337 MMR
Solo
Set
Set
Gold V
Yoxi_07
Set
Gold V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 88L
1,305 MMR
Solo
Horus
Horus
Gold V
mommarhonda281
Horus
Gold V
Level 156
God Stats
12W - 15L
1,505 SR
Queue Stats
337W - 337L
1,296 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,584 SR
1,347 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,540 SR
1,172 MMR
Eset
Eset
Silver IV
Carpal
Eset
Silver IV
Level 94
God Stats
2W - 3L
1,720 SR
Queue Stats
3W - 10L
1,316 MMR
Solo
He Bo
He Bo
Silver IV
PROJECTGOOBY
He Bo
Silver IV
Level 116
God Stats
0W - 1L
1,107 SR
Queue Stats
24W - 40L
1,229 MMR
Party 1
Chaac
Chaac
Bronze I
ThundaClappa639
Chaac
Bronze I
Level 155
God Stats
0W - 4L
1,822 SR
Queue Stats
84W - 135L
594 MMR
Solo
Bastet
Bastet
Gold IV
Tristonian
Bastet
Gold IV
Level 151
God Stats
1W - 3L
1,200 SR
Queue Stats
346W - 355L
1,356 MMR
Solo
Neith
Neith
Silver III
dub456
Neith
Silver III
Level 146
God Stats
2W - 2L
1,849 SR
Queue Stats
21W - 34L
1,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 0 / 2
3,459
692
2,440
2,246
737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
GravyMine
Cthulhu
6
3 / 0 / 2
4,255
851
2,047
2,290
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
6
2 / 0 / 0
4,059
812
694
835
210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Set
6
0 / 0 / 0
3,393
679
192
4,198
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 1 / 1
3,963
793
1,640
4,576
2,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Bake KujiraBacchusChang'eFreya

VS

Bans
AchillesThorCabrakanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Carpal
Eset
5
0 / 1 / 1
3,359
672
1,638
3,016
861
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 2 / 0
2,589
518
455
2,268
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 0
3,142
628
751
5,211
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Tristonian
Bastet
1
0 / 0 / 0
2,427
485
0
0
0
Neith
dub456
Neith
6
1 / 2 / 0
3,329
666
1,875
3,791
793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
2
2
L
Eset
Carpal
Eset
0
1
1
0.5
W
Cthulhu
GravyMine
Cthulhu
3
0
2
4
L
0
2
0
0
L
0
3
0
0
L
Bastet
Tristonian
Bastet
0
0
0
0
W
Vulcan
2
0
0
2
W
Set
0
0
0
0
L
Neith
dub456
Neith
1
2
0
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,013
Damage
4,719
14,145
Taken
14,286
5,811
Mitigated
4,484
4,130
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,440
879
0
0
2,246
737
0
679
1,567
0
20,973
L
Eset
Carpal
Eset
1,638
310
0
617
3,016
861
0
0
3,016
9,212
0
W
Cthulhu
GravyMine
Cthulhu
2,047
340
0
500
2,290
986
0
69
2,221
13,105
501
L
455
127
0
0
2,268
410
0
634
1,634
4,455
0
L
751
17
0
1,743
5,211
2,420
0
2,000
3,211
0
13,596
L
Bastet
Tristonian
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
694
0
0
487
835
210
0
386
449
15,595
310
W
Set
192
73
0
850
4,198
1,691
0
116
4,082
0
22,532
L
Neith
dub456
Neith
1,875
955
0
1,878
3,791
793
0
0
3,791
0
16,431
W
1,640
529
301
1,992
4,576
2,187
0
843
3,733
0
9,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,129
Gold Earned
14,846
147
Minions Killed
84
0
Camps Cleared
0
536,549
Distance Traveled
349,503
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,459
692
33
7
0
97,639
0
L
Eset
3,359
672
10
2
0
97,727
0
W
Cthulhu
4,255
851
25
5
0
104,723
0
L
He Bo
2,589
518
4
1
0
80,523
0
L
Chaac
3,142
628
29
6
0
87,031
0
L
Bastet
2,427
485
0
0
0
0
0
W
Vulcan
4,059
812
27
5
0
105,938
0
W
Set
3,393
679
51
10
0
121,527
0
L
Neith
3,329
666
41
8
0
84,222
0
W
Horus
3,963
793
11
2
0
106,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role