Player Matchup

Merlin
Merlin
BiskitBarlie
Merlin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 70L
1,489 Elo+
Party 2
Charybdis
Charybdis
CrazyCatLady5645
Charybdis
Level 86
God Stats
22W - 23L
1,536 SR
Queue Stats
117W - 122L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
ExpParadise
Sun Wukong
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 140L
1,420 Elo+
Party 2
Geb
Geb
Wobyukia
Geb
Level 103
God Stats
5W - 5L
1,591 SR
Queue Stats
129W - 102L
1,570 Elo+
Party 2
Arachne
Arachne
įßackştaß
Arachne
Level 143
God Stats
2W - 5L
1,127 SR
Queue Stats
107W - 101L
1,422 Elo+
Party 2
Team Averages
Level 108
1,451 SR
1,478 Elo+

VS

Team Averages
Level 143
1,523 SR
1,473 Elo+
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Datoneguy101
Cliodhna
Level 148
God Stats
0W - 2L
1,751 SR
Queue Stats
78W - 84L
1,457 Elo+
Solo
Chaac
Chaac
Ryan12134
Chaac
Level 95
God Stats
13W - 12L
1,494 SR
Queue Stats
397W - 365L
1,430 Elo+
Solo
Xbalanque
Xbalanque
SHulk12
Xbalanque
Level 221
God Stats
43W - 32L
1,132 SR
Queue Stats
343W - 341L
1,455 Elo+
Solo
Merlin
Merlin
TK_foxness
Merlin
Level 127
God Stats
2W - 2L
1,737 SR
Queue Stats
126W - 119L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 0 / 0
3,274
655
547
1,913
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
6
1 / 0 / 1
3,640
728
2,704
2,897
721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ExpParadise
Sun Wukong
8
2 / 0 / 0
4,378
876
1,215
3,097
1,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 0 / 2
3,513
703
2,239
3,394
1,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
6
1 / 0 / 0
3,354
671
333
2,991
703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 0
3,120
624
1,388
4,232
1,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cliodhna
Datoneguy101
Cliodhna
6
0 / 2 / 0
3,357
671
896
3,098
737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Ryan12134
Chaac
1
0 / 0 / 0
2,439
488
0
0
0
Xbalanque
SHulk12
Xbalanque
4
0 / 2 / 0
2,822
564
2,271
3,430
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
TK_foxness
Merlin
7
0 / 0 / 0
3,812
762
550
969
224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
Merlin
0
0
0
0
W
Charybdis
1
0
1
1.5
L
Cliodhna
Datoneguy101
Cliodhna
0
2
0
0
W
Sun Wukong
ExpParadise
Sun Wukong
2
0
0
2
L
Chaac
Ryan12134
Chaac
0
0
0
0
L
Xbalanque
SHulk12
Xbalanque
0
2
0
0
L
Merlin
TK_foxness
Merlin
0
0
0
0
W
0
0
2
1
W
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,038
Damage
5,105
14,292
Taken
11,729
4,586
Mitigated
3,607
7,505
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,388
695
160
2,113
4,232
1,732
0
1,098
3,134
0
7,996
W
Merlin
547
0
0
948
1,913
417
0
550
1,363
11,070
0
W
Charybdis
2,704
1,035
0
1,972
2,897
721
0
0
2,897
0
24,033
L
Cliodhna
Datoneguy101
Cliodhna
896
0
0
504
3,098
737
0
0
3,098
0
14,707
W
Sun Wukong
ExpParadise
Sun Wukong
1,215
90
0
750
3,097
1,073
0
0
3,097
0
18,022
L
Chaac
Ryan12134
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
SHulk12
Xbalanque
2,271
1,016
0
1,324
3,430
914
0
1,141
2,289
0
11,464
L
Merlin
TK_foxness
Merlin
550
0
0
500
969
224
0
423
422
20,565
542
W
2,239
323
0
1,521
3,394
1,672
0
0
3,394
9,516
0
W
Arachne
333
247
0
2,314
2,991
703
0
0
2,991
0
11,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,159
Gold Earned
15,550
146
Minions Killed
105
0
Camps Cleared
0
498,384
Distance Traveled
403,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,120
624
9
2
0
111,042
0
W
Merlin
3,274
655
25
5
0
90,841
0
W
Charybdis
3,640
728
51
10
0
93,063
0
L
Cliodhna
3,357
671
30
6
0
110,350
0
W
Sun Wukong
4,378
876
32
6
0
98,286
0
L
Chaac
2,439
488
0
0
0
0
0
L
Xbalanque
2,822
564
21
4
0
86,658
0
L
Merlin
3,812
762
45
9
0
95,903
0
W
Geb
3,513
703
6
1
0
100,114
0
W
Arachne
3,354
671
32
6
0
116,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role