Player Matchup

Xbalanque
Xbalanque
CovertRhino143
Xbalanque
Level 93
God Stats
15W - 17L
1,562 SR
Queue Stats
566W - 556L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
Dominus George
Zhong Kui
Level 101
God Stats
3W - 1L
1,742 SR
Queue Stats
19W - 17L
1,525 Elo+
Party 2
Loki
Loki
KGeedorahM
Loki
Level 158
God Stats
2W - 2L
1,492 SR
Queue Stats
18W - 20L
1,494 Elo+
Party 2
Nike
Nike
SCDMC98
Nike
Level 146
God Stats
12W - 10L
1,615 SR
Queue Stats
28W - 24L
1,538 Elo+
Party 2
Chaac
Chaac
stiffpancake142
Chaac
Level 66
God Stats
7W - 8L
1,622 SR
Queue Stats
198W - 180L
1,509 Elo+
Party 1
Team Averages
Level 113
1,606 SR
1,523 Elo+

VS

Team Averages
Level 126
1,429 SR
1,516 Elo+
Agni
Agni
Celestials-Kiss
Agni
Level 120
God Stats
21W - 19L
1,586 SR
Queue Stats
191W - 165L
1,522 Elo+
Solo
Maui
Maui
Eve0fTheEnd
Maui
Level 158
God Stats
1W - 2L
1,510 SR
Queue Stats
165W - 182L
1,546 Elo+
Party 3
Danzaburou
Danzaburou
Fearthegrim137
Danzaburou
Level 155
God Stats
13W - 16L
1,552 SR
Queue Stats
103W - 106L
1,545 Elo+
Party 3
Gilgamesh
Gilgamesh
Kakekame
Gilgamesh
Level 101
God Stats
0W - 2L
1,262 SR
Queue Stats
224W - 193L
1,535 Elo+
Solo
Mercury
Mercury
RillyVanilly
Mercury
Level 96
God Stats
1W - 3L
1,235 SR
Queue Stats
20W - 27L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CovertRhino143
Xbalanque
6
2 / 2 / 1
3,729
746
1,520
3,127
726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Dominus George
Zhong Kui
6
1 / 1 / 2
3,812
762
864
2,002
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

6
2 / 1 / 0
3,520
704
1,831
2,429
520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
SCDMC98
Nike
6
2 / 0 / 0
3,886
777
1,914
3,282
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
2 / 1 / 2
3,777
755
2,416
3,793
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,127
625
1,546
2,219
474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 3 / 1
3,420
684
897
3,909
2,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Fearthegrim137
Danzaburou
3
1 / 1 / 1
2,903
581
1,661
1,913
428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Kakekame
Gilgamesh
5
0 / 2 / 1
3,013
603
761
3,683
1,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
RillyVanilly
Mercury
6
2 / 1 / 0
3,496
699
1,071
2,757
814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
5
5
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Xbalanque
CovertRhino143
Xbalanque
2
2
1
1.25
W
Zhong Kui
Dominus George
Zhong Kui
1
1
2
2
L
1
3
1
0.5
L
Danzaburou
Fearthegrim137
Danzaburou
1
1
1
1.5
W
2
1
0
2
L
Gilgamesh
Kakekame
Gilgamesh
0
2
1
0.25
L
Mercury
RillyVanilly
Mercury
2
1
0
2
W
Nike
SCDMC98
Nike
2
0
0
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,545
Damage
5,936
14,633
Taken
14,481
5,518
Mitigated
5,312
4,392
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,546
123
0
530
2,219
474
0
88
2,131
8,636
0
W
Xbalanque
CovertRhino143
Xbalanque
1,520
411
0
958
3,127
726
0
324
2,803
0
13,939
W
Zhong Kui
Dominus George
Zhong Kui
864
57
0
673
2,002
1,318
0
989
821
15,989
0
L
897
381
0
655
3,909
2,249
0
0
3,909
6,204
1,566
L
Danzaburou
Fearthegrim137
Danzaburou
1,661
929
0
978
1,913
428
0
0
1,913
0
8,427
W
1,831
246
0
1,280
2,429
520
0
269
2,064
0
12,006
L
Gilgamesh
Kakekame
Gilgamesh
761
232
0
1,257
3,683
1,347
0
0
3,683
0
9,139
L
Mercury
RillyVanilly
Mercury
1,071
516
0
378
2,757
814
0
776
1,981
0
12,151
W
Nike
SCDMC98
Nike
1,914
303
0
630
3,282
1,357
0
0
3,163
0
19,388
W
2,416
363
0
851
3,793
1,597
0
482
3,311
0
14,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,724
Gold Earned
15,959
149
Minions Killed
93
0
Camps Cleared
0
517,122
Distance Traveled
454,341
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,127
625
14
3
0
97,962
0
W
Xbalanque
3,729
746
25
5
0
93,670
0
W
Zhong Kui
3,812
762
31
6
0
88,554
1
L
Maui
3,420
684
14
3
0
97,354
1
L
Danzaburou
2,903
581
12
2
0
66,326
0
W
Loki
3,520
704
25
5
0
130,778
0
L
Gilgamesh
3,013
603
21
4
0
73,356
0
L
Mercury
3,496
699
32
6
0
119,343
0
W
Nike
3,886
777
36
7
0
97,026
0
W
Chaac
3,777
755
32
6
0
107,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role