Player Matchup

Danzaburou
Danzaburou
DDFRAG
Danzaburou
Level 82
God Stats
4W - 4L
1,618 SR
Queue Stats
283W - 271L
1,467 Elo+
Solo
Poseidon
Poseidon
GroaningGiant95
Poseidon
Level 119
God Stats
5W - 5L
1,500 SR
Queue Stats
88W - 86L
1,436 Elo+
Solo
Izanami
Izanami
IntKenny
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Horus
Horus
Savage19982015
Horus
Level 98
God Stats
6W - 8L
1,466 SR
Queue Stats
118W - 122L
1,519 Elo+
Solo
Ao Kuang
Ao Kuang
lilldannyy
Ao Kuang
Level 98
God Stats
1W - 2L
1,501 SR
Queue Stats
31W - 38L
1,431 Elo+
Party 2
Team Averages
Level 83
1,517 SR
1,471 Elo+

VS

Team Averages
Level 85
1,565 SR
1,448 Elo+
Nu Wa
Nu Wa
ClankySwag44
Nu Wa
Level 63
God Stats
6W - 5L
1,652 SR
Queue Stats
192W - 190L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
Jrush
Kuzenbo
Level 46
God Stats
1W - 0L
1,853 SR
Queue Stats
3W - 2L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
SlickLightSkin
Danzaburou
Level 57
God Stats
1W - 1L
1,395 SR
Queue Stats
3W - 3L
1,421 Elo+
Party 1
Thanatos
Thanatos
TexasBuzzard
Thanatos
Level 112
God Stats
2W - 4L
1,333 SR
Queue Stats
12W - 23L
1,337 Elo+
Party 1
Jormungandr
Jormungandr
phillykilla60
Jormungandr
Level 146
God Stats
192W - 117L
1,593 SR
Queue Stats
434W - 421L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DDFRAG
Danzaburou
15
4 / 3 / 3
9,180
540
8,858
12,427
4,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
15
3 / 5 / 1
8,982
528
7,100
8,881
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
IntKenny
Izanami
10
0 / 7 / 0
6,490
382
1,887
9,650
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 5 / 3
7,126
419
7,465
16,632
14,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
lilldannyy
Ao Kuang
12
3 / 6 / 1
7,687
452
6,766
14,633
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 8
8,551
503
11,120
7,799
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Jrush
Kuzenbo
12
0 / 3 / 9
7,624
448
7,452
13,356
12,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
SlickLightSkin
Danzaburou
14
5 / 2 / 5
8,934
526
10,500
12,823
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
TexasBuzzard
Thanatos
15
10 / 2 / 2
9,459
556
8,658
13,086
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
phillykilla60
Jormungandr
16
9 / 0 / 4
10,674
628
8,818
12,336
9,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
12
Kills
26
26
Deaths
12
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
5
8
1.2
L
Danzaburou
DDFRAG
Danzaburou
4
3
3
1.83
L
Poseidon
3
5
1
0.7
L
Izanami
IntKenny
Izanami
0
7
0
0
W
Kuzenbo
Jrush
Kuzenbo
0
3
9
1.5
L
2
5
3
0.7
W
Danzaburou
SlickLightSkin
Danzaburou
5
2
5
3.75
W
Thanatos
TexasBuzzard
Thanatos
10
2
2
5.5
L
Ao Kuang
lilldannyy
Ao Kuang
3
6
1
0.58
W
Jormungandr
phillykilla60
Jormungandr
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,076
Damage
46,548
62,223
Taken
59,400
29,045
Mitigated
33,342
9,783
Healing
23,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,120
1,726
0
0
7,799
2,079
1,129
3,942
3,326
53,353
2,342
L
Danzaburou
DDFRAG
Danzaburou
8,858
3,636
0
1,984
12,427
4,585
384
4,844
7,367
0
67,297
L
Poseidon
7,100
634
0
800
8,881
2,294
0
3,312
5,260
71,560
876
L
Izanami
IntKenny
Izanami
1,887
1,378
0
395
9,650
2,849
125
5,413
4,053
0
24,775
W
Kuzenbo
Jrush
Kuzenbo
7,452
2,306
0
2,573
13,356
12,077
255
3,043
10,055
25,481
635
L
7,465
2,944
628
4,026
16,632
14,551
0
6,128
10,285
0
26,402
W
Danzaburou
SlickLightSkin
Danzaburou
10,500
4,823
0
4,778
12,823
4,561
817
2,610
9,931
0
67,278
W
Thanatos
TexasBuzzard
Thanatos
8,658
2,514
0
13,643
13,086
4,873
595
1,999
10,759
0
62,707
L
Ao Kuang
lilldannyy
Ao Kuang
6,766
1,683
0
1,950
14,633
4,766
0
5,299
9,150
46,492
0
W
Jormungandr
phillykilla60
Jormungandr
8,818
1,220
0
2,937
12,336
9,752
108
1,844
10,303
71,235
3,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
45,242
391
Minions Killed
454
0
Camps Cleared
0
1,521,850
Distance Traveled
1,640,538
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,551
503
83
5
0
299,486
0
L
Danzaburou
9,180
540
101
6
0
315,006
0
L
Poseidon
8,982
528
131
8
0
310,204
3
L
Izanami
6,490
382
48
3
0
239,279
0
W
Kuzenbo
7,624
448
19
1
0
333,280
0
L
Horus
7,126
419
47
3
0
320,240
4
W
Danzaburou
8,934
526
122
7
0
304,874
0
W
Thanatos
9,459
556
98
6
0
382,425
0
L
Ao Kuang
7,687
452
64
4
0
337,121
0
W
Jormungandr
10,674
628
132
8
0
320,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role