Player Matchup

Ne Zha
Ne Zha
CP9_LUCC1
Ne Zha
Level 88
God Stats
16W - 22L
1,497 SR
Queue Stats
68W - 98L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
cephIapod
Danzaburou
Level 107
God Stats
8W - 7L
1,643 SR
Queue Stats
144W - 176L
1,423 Elo+
Party 1
Fafnir
Fafnir
friskyYoursenpai
Fafnir
Level 146
God Stats
3W - 10L
1,214 SR
Queue Stats
273W - 267L
1,548 Elo+
Solo
King Arthur
King Arthur
mangoseb
King Arthur
Level 99
God Stats
1W - 1L
1,676 SR
Queue Stats
99W - 125L
1,431 Elo+
Party 1
The Morrigan
The Morrigan
missingthc
The Morrigan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 87L
1,439 Elo+
Party 1
Team Averages
Level 101
1,506 SR
1,450 Elo+

VS

Team Averages
Level 106
1,497 SR
1,510 Elo+
Lancelot
Lancelot
DumpiiJr
Lancelot
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 92L
1,518 Elo+
Party 2
Gilgamesh
Gilgamesh
X2Turtlez
Gilgamesh
Level 125
God Stats
5W - 8L
1,321 SR
Queue Stats
62W - 57L
1,471 Elo+
Party 2
Anubis
Anubis
bigfatchaac
Anubis
Level 107
God Stats
3W - 3L
1,552 SR
Queue Stats
62W - 60L
1,494 Elo+
Party 2
Athena
Athena
gombolk
Athena
Level 118
God Stats
9W - 10L
1,511 SR
Queue Stats
49W - 46L
1,554 Elo+
Party 3
Cupid
Cupid
thesubiwalker
Cupid
Level 59
God Stats
9W - 6L
1,603 SR
Queue Stats
38W - 33L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CP9_LUCC1
Ne Zha
7
0 / 2 / 1
4,008
573
3,008
4,574
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
cephIapod
Danzaburou
7
1 / 2 / 1
4,257
608
3,251
4,112
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 1 / 1
4,895
699
3,236
6,309
5,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
mangoseb
King Arthur
8
0 / 3 / 0
4,383
626
3,063
6,061
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

The Morrigan
missingthc
The Morrigan
5
0 / 3 / 0
3,561
509
1,051
3,513
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DumpiiJr
Lancelot
9
4 / 0 / 2
4,958
708
2,661
5,394
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
X2Turtlez
Gilgamesh
10
2 / 0 / 2
5,328
761
2,951
5,666
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anubis
10
3 / 0 / 1
5,433
776
2,462
2,344
962
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
gombolk
Athena
7
0 / 1 / 4
4,307
615
2,092
7,502
3,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 2 / 1
4,225
604
3,215
4,250
903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CP9_LUCC1
Ne Zha
0
2
1
0.25
W
Lancelot
DumpiiJr
Lancelot
4
0
2
5
W
Gilgamesh
X2Turtlez
Gilgamesh
2
0
2
3
W
Anubis
3
0
1
3.5
L
Danzaburou
cephIapod
Danzaburou
1
2
1
0.75
L
2
1
1
2.5
W
Athena
gombolk
Athena
0
1
4
2
L
King Arthur
mangoseb
King Arthur
0
3
0
0
L
The Morrigan
missingthc
The Morrigan
0
3
0
0
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,609
Damage
13,381
24,569
Taken
25,156
10,864
Mitigated
11,266
4,999
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CP9_LUCC1
Ne Zha
3,008
936
0
514
4,574
1,519
0
307
4,195
0
22,104
W
Lancelot
DumpiiJr
Lancelot
2,661
267
0
3,394
5,394
1,808
0
789
4,497
0
30,866
W
Gilgamesh
X2Turtlez
Gilgamesh
2,951
667
0
1,521
5,666
3,863
0
0
5,666
0
26,755
W
Anubis
2,462
54
0
1,583
2,344
962
0
393
1,845
34,917
2,042
L
Danzaburou
cephIapod
Danzaburou
3,251
1,176
0
1,178
4,112
1,272
0
758
3,354
0
25,114
L
3,236
1,392
0
2,066
6,309
5,126
3
1,437
4,872
11,331
0
W
Athena
gombolk
Athena
2,092
843
0
2,449
7,502
3,730
0
1,617
5,885
9,838
0
L
King Arthur
mangoseb
King Arthur
3,063
579
0
732
6,061
2,483
0
0
5,710
0
24,553
L
The Morrigan
missingthc
The Morrigan
1,051
119
0
509
3,513
464
0
1,981
1,532
11,233
0
W
3,215
1,998
275
1,501
4,250
903
0
1,274
2,976
0
22,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,104
Gold Earned
24,251
169
Minions Killed
240
0
Camps Cleared
0
699,818
Distance Traveled
763,654
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,008
573
46
7
0
146,298
0
W
Lancelot
4,958
708
63
9
0
169,864
1
W
Gilgamesh
5,328
761
54
8
0
162,236
2
W
Anubis
5,433
776
69
10
0
142,126
0
L
Danzaburou
4,257
608
39
6
0
146,580
0
L
Fafnir
4,895
699
15
2
0
150,031
2
W
Athena
4,307
615
13
2
0
148,263
1
L
King Arthur
4,383
626
42
6
0
162,034
0
L
The Morrigan
3,561
509
27
4
0
94,875
0
W
Cupid
4,225
604
41
6
0
141,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role