Player Matchup

Horus
Horus
LenchoJR2
Horus
Level 156
God Stats
5W - 2L
1,546 SR
Queue Stats
9W - 15L
1,199 Elo+
Party 2
He Bo
He Bo
MushroomSage
He Bo
Level 83
God Stats
1W - 0L
1,224 SR
Queue Stats
11W - 19L
1,119 Elo+
Party 2
Artemis
Artemis
xKing Pugx
Artemis
Level 108
God Stats
2W - 0L
1,530 SR
Queue Stats
9W - 9L
1,334 Elo+
Party 2
Team Averages
Level 116
1,433 SR
1,218 Elo+

VS

Team Averages
Level 112
1,550 SR
1,481 Elo+
Izanami
Izanami
DaKineGamer
Izanami
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
DookieWiper2443
Cthulhu
Level 123
God Stats
22W - 15L
1,636 SR
Queue Stats
80W - 78L
1,526 Elo+
Solo
Nu Wa
Nu Wa
EnlightenUrMind
Nu Wa
Level 129
God Stats
27W - 19L
1,514 SR
Queue Stats
276W - 288L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LenchoJR2
Horus
15
2 / 0 / 7
8,167
817
6,159
9,408
7,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 2 / 4
7,031
703
1,097
4,365
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
xKing Pugx
Artemis
16
7 / 0 / 2
9,537
954
9,830
7,843
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaKineGamer
Izanami
12
0 / 3 / 2
7,308
731
6,035
6,914
2,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 2 / 0
7,773
777
6,097
7,031
4,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 5 / 2
6,991
699
4,915
6,584
1,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
2
2
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
DaKineGamer
Izanami
0
3
2
0.33
L
2
2
0
1
L
0
5
2
0.2
W
Horus
LenchoJR2
Horus
2
0
7
5.5
W
1
2
4
1.5
W
Artemis
xKing Pugx
Artemis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,086
Damage
17,047
21,616
Taken
20,529
11,217
Mitigated
7,840
8,699
Healing
1,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DaKineGamer
Izanami
6,035
3,396
242
355
6,914
2,044
0
260
6,652
0
27,165
L
6,097
223
42
512
7,031
4,279
0
145
6,886
24,825
1,159
L
4,915
2,352
0
0
6,584
1,517
92
674
5,910
16,294
0
W
Horus
LenchoJR2
Horus
6,159
2,374
895
3,994
9,408
7,024
115
4,531
4,540
0
19,127
W
1,097
82
161
549
4,365
1,276
192
2,201
2,075
12,171
384
W
Artemis
xKing Pugx
Artemis
9,830
4,714
0
3,100
7,843
2,917
528
3,506
4,098
0
48,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,735
Gold Earned
22,072
132
Minions Killed
117
0
Camps Cleared
0
478,493
Distance Traveled
501,353
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,308
731
45
5
0
156,129
0
L
Cthulhu
7,773
777
52
5
0
181,058
5
L
Nu Wa
6,991
699
20
2
0
164,166
1
W
Horus
8,167
817
18
2
0
203,555
4
W
He Bo
7,031
703
28
3
0
102,552
0
W
Artemis
9,537
954
86
9
0
172,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role