Player Matchup

Yu Huang
Yu Huang
Checho9
Yu Huang
Level 107
God Stats
1W - 1L
1,540 SR
Queue Stats
46W - 25L
1,617 Elo+
Party 2
Guan Yu
Guan Yu
Garbs99
Guan Yu
Level 132
God Stats
12W - 6L
1,661 SR
Queue Stats
209W - 189L
1,532 Elo+
Solo
Surtr
Surtr
Lucho08
Surtr
Level 129
God Stats
1W - 1L
1,538 SR
Queue Stats
19W - 11L
1,625 Elo+
Party 2
Fenrir
Fenrir
iRancho
Fenrir
Level 158
God Stats
5W - 1L
1,775 SR
Queue Stats
38W - 21L
1,616 Elo+
Party 2
Artemis
Artemis
xlBERSERKERxl
Artemis
Level 156
God Stats
2W - 2L
1,566 SR
Queue Stats
69W - 54L
1,563 Elo+
Party 2
Team Averages
Level 136
1,616 SR
1,591 Elo+

VS

Team Averages
Level 121
1,449 SR
1,503 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GalacticSoy
Danzaburou
Level 98
God Stats
24W - 21L
1,588 SR
Queue Stats
126W - 117L
1,532 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mrunicorn123
Kumbhakarna
Level 89
God Stats
2W - 5L
1,177 SR
Queue Stats
161W - 153L
1,479 Elo+
Party 1
Tyr
Tyr
swomedude
Tyr
Level 138
God Stats
13W - 19L
1,482 SR
Queue Stats
499W - 428L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Checho9
Yu Huang
6
0 / 1 / 4
3,815
763
2,074
1,480
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Guan Yu
Garbs99
Guan Yu
7
1 / 0 / 1
3,826
765
1,452
3,924
1,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Lucho08
Surtr
7
0 / 1 / 0
3,705
741
2,164
4,441
2,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
iRancho
Fenrir
7
4 / 0 / 0
4,204
841
1,426
3,790
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
6
1 / 1 / 1
3,584
717
1,547
2,133
551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 2 / 1
3,503
701
1,767
2,230
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
 
Ares
3
0 / 1 / 0
3,001
600
1,021
2,978
979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
GalacticSoy
Danzaburou
6
0 / 0 / 1
3,255
651
1,660
1,231
255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Mrunicorn123
Kumbhakarna
6
1 / 3 / 0
3,431
686
1,087
4,405
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 0 / 0
3,997
799
2,876
4,716
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
3
3
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Ares
 
Ares
0
1
0
0
W
Yu Huang
Checho9
Yu Huang
0
1
4
2
L
Danzaburou
GalacticSoy
Danzaburou
0
0
1
0.5
W
Guan Yu
Garbs99
Guan Yu
1
0
1
1.5
W
Surtr
Lucho08
Surtr
0
1
0
0
L
Kumbhakarna
Mrunicorn123
Kumbhakarna
1
3
0
0.33
W
Fenrir
iRancho
Fenrir
4
0
0
4
L
2
0
0
2
W
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,663
Damage
8,411
15,768
Taken
15,560
6,317
Mitigated
5,457
7,016
Healing
4,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,767
469
0
577
2,230
413
0
817
1,253
16,634
0
L
Ares
 
Ares
1,021
34
0
1,250
2,978
979
0
0
2,978
3,678
0
W
Yu Huang
Checho9
Yu Huang
2,074
70
0
375
1,480
368
0
625
770
15,767
0
L
Danzaburou
GalacticSoy
Danzaburou
1,660
547
0
741
1,231
255
0
0
1,231
0
18,999
W
Guan Yu
Garbs99
Guan Yu
1,452
208
110
1,946
3,924
1,694
0
1,114
2,770
0
10,938
W
Surtr
Lucho08
Surtr
2,164
782
0
1,751
4,441
2,623
0
92
4,309
249
16,918
L
Kumbhakarna
Mrunicorn123
Kumbhakarna
1,087
0
0
786
4,405
1,334
0
693
3,584
11,382
2,303
W
Fenrir
iRancho
Fenrir
1,426
323
0
2,285
3,790
1,081
0
893
2,756
0
16,597
L
2,876
504
0
1,330
4,716
2,476
0
298
4,046
0
19,958
W
Artemis
1,547
664
0
549
2,133
551
0
656
1,437
0
19,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,134
Gold Earned
17,187
159
Minions Killed
142
0
Camps Cleared
0
522,162
Distance Traveled
472,252
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,503
701
45
9
0
96,526
0
L
Ares
3,001
600
12
2
0
68,644
0
W
Yu Huang
3,815
763
36
7
0
107,871
0
L
Danzaburou
3,255
651
26
5
0
96,534
1
W
Guan Yu
3,826
765
18
4
0
107,529
2
W
Surtr
3,705
741
37
7
0
97,108
0
L
Kumbhakarna
3,431
686
24
5
0
100,875
0
W
Fenrir
4,204
841
35
7
0
113,071
0
L
Tyr
3,997
799
35
7
0
109,673
0
W
Artemis
3,584
717
33
7
0
96,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role