Player Matchup

Odin
Odin
B0n3s_545
Odin
Level 108
God Stats
0W - 2L
1,278 SR
Queue Stats
43W - 48L
1,480 Elo+
Party 2
Camazotz
Camazotz
Hangmans_Ghost
Camazotz
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
Running__Turtle4
Cthulhu
Level 22
God Stats
4W - 3L
1,137 SR
Queue Stats
56W - 80L
1,391 Elo+
Party 2
Merlin
Merlin
Space-Pope7
Merlin
Level 83
God Stats
2W - 1L
1,469 SR
Queue Stats
49W - 52L
1,520 Elo+
Party 2
Eset
Eset
sparemedreams
Eset
Level 120
God Stats
0W - 3L
1,201 SR
Queue Stats
46W - 49L
1,498 Elo+
Party 2
Team Averages
Level 90
1,317 SR
1,480 Elo+

VS

Team Averages
Level 108
1,488 SR
1,461 Elo+
Charon
Charon
Inraged Inferno
Charon
Level 127
God Stats
2W - 1L
1,322 SR
Queue Stats
93W - 100L
1,506 Elo+
Solo
Cupid
Cupid
Juancaso
Cupid
Level 88
God Stats
6W - 2L
1,892 SR
Queue Stats
266W - 255L
1,420 Elo+
Party 1
Baba Yaga
Baba Yaga
Kaedos
Baba Yaga
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 251L
1,420 Elo+
Party 1
Osiris
Osiris
RockItOnTheDais
Osiris
Level 121
God Stats
1W - 4L
1,152 SR
Queue Stats
224W - 228L
1,504 Elo+
Solo
Hades
Hades
jatin p
Hades
Level 127
God Stats
4W - 6L
1,576 SR
Queue Stats
311W - 336L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
4 / 3 / 4
8,322
832
9,590
12,771
13,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
13
3 / 4 / 3
7,411
741
4,707
9,788
3,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 7
7,204
720
3,772
14,378
12,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
13
1 / 6 / 6
7,302
730
5,804
8,514
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 4
7,284
728
7,479
7,364
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 14
8,897
890
8,147
8,267
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
Juancaso
Cupid
15
6 / 1 / 11
9,405
941
7,920
6,519
2,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Kaedos
Baba Yaga
16
4 / 0 / 15
9,397
940
11,404
5,577
2,399
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
8 / 2 / 10
9,669
967
11,458
10,776
12,321
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
jatin p
Hades
14
2 / 4 / 11
8,418
842
9,226
9,570
4,773
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
9
Kills
22
22
Deaths
9
24
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Odin
4
3
4
2
L
Camazotz
3
4
3
1.13
W
2
2
14
4.5
W
Cupid
Juancaso
Cupid
6
1
11
11.5
W
Baba Yaga
Kaedos
Baba Yaga
4
0
15
11.5
W
8
2
10
6.5
L
0
6
7
0.58
L
Merlin
1
6
6
0.67
W
Hades
jatin p
Hades
2
4
11
1.88
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,352
Damage
48,155
52,815
Taken
40,709
35,808
Mitigated
28,642
11,527
Healing
17,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
9,590
1,092
389
1,996
12,771
13,645
0
5,653
6,494
4,298
11,286
L
Camazotz
4,707
1,634
581
2,395
9,788
3,792
0
4,999
4,445
0
9,772
W
8,147
610
2,229
2,659
8,267
6,392
863
4,288
3,835
15,431
2,357
W
Cupid
Juancaso
Cupid
7,920
3,939
3,111
2,973
6,519
2,757
1,058
3,103
3,356
0
19,527
W
Baba Yaga
Kaedos
Baba Yaga
11,404
1,213
249
2,655
5,577
2,399
1,154
1,990
3,461
20,166
0
W
11,458
2,057
91
1,525
10,776
12,321
0
4,649
5,777
0
21,166
L
3,772
328
751
1,242
14,378
12,709
0
7,172
6,199
12,200
177
L
Merlin
5,804
780
506
443
8,514
2,989
0
4,440
3,840
14,879
0
W
Hades
jatin p
Hades
9,226
806
563
1,928
9,570
4,773
0
4,968
4,362
16,579
0
L
7,479
272
855
2,369
7,364
2,673
0
4,248
2,719
16,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,523
Gold Earned
45,786
97
Minions Killed
125
0
Camps Cleared
0
942,886
Distance Traveled
972,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,322
832
22
2
0
208,440
0
L
Camazotz
7,411
741
12
1
0
189,380
0
W
Charon
8,897
890
30
3
0
202,127
0
W
Cupid
9,405
941
27
3
0
186,130
0
W
Baba Yaga
9,397
940
22
2
0
223,087
0
W
Osiris
9,669
967
27
3
0
195,973
0
L
Cthulhu
7,204
720
11
1
0
179,417
0
L
Merlin
7,302
730
25
3
0
165,634
0
W
Hades
8,418
842
19
2
0
164,819
0
L
Eset
7,284
728
27
3
0
200,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role