Player Matchup

Arachne
Arachne
ADJX
Arachne
Level 155
God Stats
3W - 3L
1,524 SR
Queue Stats
345W - 316L
1,530 Elo+
Solo
Fafnir
Fafnir
Angivell
Fafnir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,587 Elo+
Party 1
Chiron
Chiron
Fucxkswithme
Chiron
Level 129
God Stats
0W - 1L
1,321 SR
Queue Stats
81W - 61L
1,615 Elo+
Party 1
Sun Wukong
Sun Wukong
vKsw
Sun Wukong
Level 148
God Stats
1W - 1L
1,993 SR
Queue Stats
16W - 20L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
vRvm
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,735 Elo+
Party 1
Team Averages
Level 116
1,568 SR
1,595 Elo+

VS

Team Averages
Level 139
1,560 SR
1,563 Elo+
Horus
Horus
BorkBorkNomNoms
Horus
Level 220
God Stats
1W - 1L
1,729 SR
Queue Stats
376W - 324L
1,691 Elo+
Party 2
Zhong Kui
Zhong Kui
Kiwiglu
Zhong Kui
Level 108
God Stats
29W - 14L
1,663 SR
Queue Stats
41W - 33L
1,529 Elo+
Solo
Pele
Pele
SarcasticYeti11
Pele
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Takodachi
Morgan Le Fay
Level 105
God Stats
10W - 10L
1,357 SR
Queue Stats
111W - 113L
1,434 Elo+
Solo
Cernunnos
Cernunnos
squirrelmath
Cernunnos
Level 155
God Stats
5W - 5L
1,550 SR
Queue Stats
318W - 247L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ADJX
Arachne
12
4 / 3 / 2
6,739
481
5,093
13,789
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Angivell
Fafnir
10
3 / 5 / 2
7,016
501
5,340
15,019
16,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chiron
12
3 / 4 / 3
7,065
505
9,664
10,504
3,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
vKsw
Sun Wukong
12
0 / 2 / 1
6,636
474
4,056
12,736
10,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
vRvm
Nu Wa
10
0 / 9 / 1
5,711
408
3,634
9,537
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 10
7,547
539
6,165
16,394
11,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Kiwiglu
Zhong Kui
14
3 / 1 / 2
9,326
666
10,753
9,403
8,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 3 / 3
7,896
564
5,149
7,990
2,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Takodachi
Morgan Le Fay
16
8 / 0 / 3
9,995
714
8,246
3,883
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
squirrelmath
Cernunnos
15
6 / 2 / 3
8,623
616
13,770
11,984
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
10
Kills
23
23
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
ADJX
Arachne
4
3
2
1.67
L
Fafnir
Angivell
Fafnir
3
5
2
0.8
W
1
4
10
1.5
L
Chiron
3
4
3
1.13
W
Zhong Kui
Kiwiglu
Zhong Kui
3
1
2
4
W
5
3
3
2.17
W
Morgan Le Fay
Takodachi
Morgan Le Fay
8
0
3
9.5
W
Cernunnos
squirrelmath
Cernunnos
6
2
3
3.75
L
Sun Wukong
vKsw
Sun Wukong
0
2
1
0.25
L
Nu Wa
vRvm
Nu Wa
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
44,083
61,585
Taken
49,654
38,171
Mitigated
28,784
12,110
Healing
21,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ADJX
Arachne
5,093
3,372
0
4,429
13,789
5,299
0
3,568
10,221
0
40,304
L
Fafnir
Angivell
Fafnir
5,340
1,580
0
2,780
15,019
16,073
0
1,316
13,703
21,941
0
W
6,165
2,434
840
5,308
16,394
11,916
10
3,359
12,817
0
20,333
L
Chiron
9,664
3,603
255
2,948
10,504
3,514
0
274
10,154
0
51,487
W
Zhong Kui
Kiwiglu
Zhong Kui
10,753
2,679
0
6,406
9,403
8,283
252
1,064
8,219
73,245
4,372
W
5,149
1,379
0
1,048
7,990
2,954
0
547
7,311
0
54,637
W
Morgan Le Fay
Takodachi
Morgan Le Fay
8,246
224
0
1,185
3,883
1,477
0
1,040
2,612
82,656
2,221
W
Cernunnos
squirrelmath
Cernunnos
13,770
7,451
0
7,044
11,984
4,154
794
2,954
8,950
0
81,510
L
Sun Wukong
vKsw
Sun Wukong
4,056
520
0
888
12,736
10,538
0
6,798
5,938
0
51,013
L
Nu Wa
vRvm
Nu Wa
3,634
539
0
810
9,537
2,747
0
6,578
2,959
25,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,167
Gold Earned
43,387
334
Minions Killed
544
0
Camps Cleared
0
1,301,483
Distance Traveled
1,387,202
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,739
481
59
4
0
322,570
0
L
Fafnir
7,016
501
26
2
0
250,903
3
W
Horus
7,547
539
21
2
0
276,919
0
L
Chiron
7,065
505
89
6
0
241,956
1
W
Zhong Kui
9,326
666
154
11
0
227,681
0
W
Pele
7,896
564
101
7
0
326,562
1
W
Morgan Le Fay
9,995
714
155
11
0
290,335
3
W
Cernunnos
8,623
616
113
8
0
265,705
0
L
Sun Wukong
6,636
474
100
7
0
258,467
0
L
Nu Wa
5,711
408
60
4
0
227,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role