Player Matchup

Serqet
Serqet
Gold IV
 
Serqet
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
ExxReyy
Ao Kuang
Gold IV
Level 127
God Stats
1W - 0L
1,728 SR
Queue Stats
87W - 95L
1,485 MMR
Party 3
Ra
Ra
Gold II
HarryBravo
Ra
Gold II
Level 162
God Stats
2W - 2L
1,373 SR
Queue Stats
157W - 153L
1,528 MMR
Solo
Chiron
Chiron
Gold III
SpeedyOrca58605
Chiron
Gold III
Level 104
God Stats
13W - 12L
1,513 SR
Queue Stats
406W - 403L
1,561 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold V
dragonkiller035
Tsukuyomi
Gold V
Level 83
God Stats
9W - 4L
1,692 SR
Queue Stats
59W - 64L
1,515 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,561 SR
1,518 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,547 SR
1,520 MMR
Chronos
Chronos
Gold V
DrBigFart
Chronos
Gold V
Level 48
God Stats
0W - 1L
1,624 SR
Queue Stats
11W - 9L
1,704 MMR
Party 1
Nox
Nox
Silver I
LordSandwich22
Nox
Silver I
Level 69
God Stats
7W - 11L
1,482 SR
Queue Stats
98W - 92L
1,471 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
ShreddedWheatz
Baron Samedi
Gold V
Level 70
God Stats
0W - 1L
1,325 SR
Queue Stats
26W - 32L
1,359 MMR
Party 1
Scylla
Scylla
Silver I
Tezzý
Scylla
Silver I
Level 156
God Stats
12W - 6L
1,739 SR
Queue Stats
42W - 35L
1,506 MMR
Party 2
Erlang Shen
Erlang Shen
Gold IV
iRefuse2Ward
Erlang Shen
Gold IV
Level 111
God Stats
1W - 1L
1,564 SR
Queue Stats
43W - 33L
1,561 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
2 / 3 / 3
5,676
631
4,316
11,681
7,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
ExxReyy
Ao Kuang
10
4 / 2 / 1
5,722
636
2,128
8,097
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 0 / 1
5,913
657
3,614
3,644
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 3
5,575
619
3,859
4,532
1,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
dragonkiller035
Tsukuyomi
11
2 / 1 / 0
6,166
685
4,229
8,049
3,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Zhong KuiThorJanusFreya

VS

Bans
PersephoneAthenaDanzaburouBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DrBigFart
Chronos
9
1 / 2 / 0
5,136
571
1,857
5,784
2,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
5,030
559
3,184
6,643
3,784
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
ShreddedWheatz
Baron Samedi
10
3 / 2 / 0
5,191
577
4,388
5,684
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Scylla
Tezzý
Scylla
9
2 / 0 / 0
4,981
553
3,722
3,265
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
iRefuse2Ward
Erlang Shen
10
0 / 3 / 2
5,027
559
4,602
7,935
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
7
7
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
3
3
1.17
L
Chronos
DrBigFart
Chronos
1
2
0
0.5
W
Ao Kuang
ExxReyy
Ao Kuang
4
2
1
2.25
W
0
0
1
0.5
L
1
2
1
0.75
L
Baron Samedi
ShreddedWheatz
Baron Samedi
3
2
0
1.5
W
1
1
3
2.5
L
Scylla
Tezzý
Scylla
2
0
0
2
W
Tsukuyomi
dragonkiller035
Tsukuyomi
2
1
0
2
L
Erlang Shen
iRefuse2Ward
Erlang Shen
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,146
Damage
17,753
36,003
Taken
29,311
15,887
Mitigated
12,122
14,362
Healing
11,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,316
1,095
0
3,192
11,681
7,580
0
3,644
8,023
814
17,182
L
Chronos
DrBigFart
Chronos
1,857
428
0
1,735
5,784
2,413
0
561
4,888
28,041
0
W
Ao Kuang
ExxReyy
Ao Kuang
2,128
822
0
4,295
8,097
2,134
0
2,456
5,529
27,345
0
W
3,614
388
588
1,400
3,644
1,036
357
1,993
1,523
44,934
0
L
3,184
462
0
2,018
6,643
3,784
0
1,761
4,792
19,735
0
L
Baron Samedi
ShreddedWheatz
Baron Samedi
4,388
254
215
2,554
5,684
1,960
0
1
5,666
26,464
5,402
W
3,859
802
288
1,484
4,532
1,407
0
2,751
1,781
0
39,875
L
Scylla
Tezzý
Scylla
3,722
367
0
771
3,265
815
0
2,272
838
25,407
537
W
Tsukuyomi
dragonkiller035
Tsukuyomi
4,229
1,152
0
3,115
8,049
3,730
0
1,752
6,297
0
38,000
L
Erlang Shen
iRefuse2Ward
Erlang Shen
4,602
3,186
0
3,967
7,935
3,150
0
1,103
6,692
0
36,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
25,365
325
Minions Killed
262
0
Camps Cleared
0
986,658
Distance Traveled
892,860
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,676
631
26
3
0
207,803
3
L
Chronos
5,136
571
47
5
0
169,072
0
W
Ao Kuang
5,722
636
58
6
0
213,535
0
W
Ra
5,913
657
90
10
0
212,853
0
L
Nox
5,030
559
30
3
0
182,714
2
L
Baron Samedi
5,191
577
54
6
0
180,315
0
W
Chiron
5,575
619
74
8
0
178,944
1
L
Scylla
4,981
553
60
7
0
149,671
2
W
Tsukuyomi
6,166
685
77
9
0
173,523
0
L
Erlang Shen
5,027
559
71
8
0
211,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role