Player Matchup

Loki
Loki
FellowCape37093
Loki
Level 128
God Stats
4W - 2L
1,757 SR
Queue Stats
66W - 81L
1,430 Elo+
Party 3
Fenrir
Fenrir
ILUVGAMBLING
Fenrir
Level 155
God Stats
1W - 3L
1,452 SR
Queue Stats
241W - 223L
1,496 Elo+
Solo
Anhur
Anhur
Josue Omega
Anhur
Level 83
God Stats
16W - 13L
1,524 SR
Queue Stats
70W - 69L
1,452 Elo+
Party 3
Amaterasu
Amaterasu
Proud Alpha
Amaterasu
Level 148
God Stats
11W - 13L
1,493 SR
Queue Stats
335W - 363L
1,423 Elo+
Party 3
Poseidon
Poseidon
Troller351885
Poseidon
Level 56
God Stats
8W - 6L
1,633 SR
Queue Stats
95W - 105L
1,453 Elo+
Party 3
Team Averages
Level 114
1,572 SR
1,451 Elo+

VS

Team Averages
Level 118
1,490 SR
1,498 Elo+
Danzaburou
Danzaburou
Ornatewater
Danzaburou
Level 108
God Stats
9W - 4L
1,617 SR
Queue Stats
203W - 188L
1,540 Elo+
Party 1
Geb
Geb
ScaleyDoggo
Geb
Level 125
God Stats
1W - 1L
1,082 SR
Queue Stats
19W - 11L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
XxKaiserBlackxX
Ao Kuang
Level 103
God Stats
12W - 8L
1,372 SR
Queue Stats
238W - 214L
1,498 Elo+
Party 2
Susano
Susano
camareno27
Susano
Level 108
God Stats
5W - 3L
1,840 SR
Queue Stats
133W - 107L
1,503 Elo+
Party 2
Ah Puch
Ah Puch
jessie2217
Ah Puch
Level 144
God Stats
5W - 6L
1,539 SR
Queue Stats
70W - 81L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,620
453
319
2,395
467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
7
0 / 3 / 1
4,385
548
3,635
6,737
2,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
0 / 2 / 0
4,036
505
1,280
3,200
871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Proud Alpha
Amaterasu
9
0 / 1 / 0
4,701
588
3,063
8,380
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Poseidon
Troller351885
Poseidon
9
1 / 4 / 0
4,613
577
1,655
4,192
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ornatewater
Danzaburou
10
2 / 0 / 3
5,183
648
3,906
5,125
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 3
5,048
631
1,413
4,983
2,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
10
1 / 0 / 0
5,686
711
5,834
6,174
2,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Susano
camareno27
Susano
9
4 / 0 / 2
5,319
665
2,152
5,165
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
jessie2217
Ah Puch
9
2 / 1 / 0
5,674
709
1,334
2,413
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
10
10
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Fenrir
0
3
1
0.17
L
0
2
0
0
W
Danzaburou
Ornatewater
Danzaburou
2
0
3
3.5
L
Amaterasu
Proud Alpha
Amaterasu
0
1
0
0
W
1
0
3
2.5
L
Poseidon
Troller351885
Poseidon
1
4
0
0.25
W
Ao Kuang
1
0
0
1
W
Susano
camareno27
Susano
4
0
2
5
W
Ah Puch
jessie2217
Ah Puch
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,952
Damage
14,639
24,904
Taken
23,860
9,035
Mitigated
8,621
8,809
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
319
61
0
1,530
2,395
467
0
0
2,395
0
13,185
L
Fenrir
3,635
894
0
1,776
6,737
2,664
0
1,109
5,628
0
16,679
L
1,280
458
0
815
3,200
871
0
572
2,628
0
21,503
W
Danzaburou
Ornatewater
Danzaburou
3,906
1,768
0
2,194
5,125
1,546
296
340
4,785
0
39,988
L
Amaterasu
Proud Alpha
Amaterasu
3,063
1,204
0
4,244
8,380
4,050
0
5,307
3,073
0
29,489
W
1,413
469
1,021
2,073
4,983
2,781
108
178
4,805
8,849
1,513
L
Poseidon
Troller351885
Poseidon
1,655
413
0
444
4,192
983
0
1,238
2,954
25,672
0
W
Ao Kuang
5,834
1,233
0
3,813
6,174
2,070
0
0
5,740
32,828
4,804
W
Susano
camareno27
Susano
2,152
677
0
2,847
5,165
1,485
0
605
4,560
0
25,769
W
Ah Puch
jessie2217
Ah Puch
1,334
99
0
331
2,413
739
0
532
1,881
32,264
969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,355
Gold Earned
26,910
210
Minions Killed
268
0
Camps Cleared
0
751,360
Distance Traveled
870,939
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,620
453
32
4
0
102,807
0
L
Fenrir
4,385
548
30
4
0
178,712
3
L
Anhur
4,036
505
33
4
0
140,878
0
W
Danzaburou
5,183
648
64
8
0
164,104
0
L
Amaterasu
4,701
588
63
8
0
165,741
0
W
Geb
5,048
631
16
2
0
175,127
0
L
Poseidon
4,613
577
52
7
0
163,222
0
W
Ao Kuang
5,686
711
76
10
0
165,419
0
W
Susano
5,319
665
51
6
0
202,260
0
W
Ah Puch
5,674
709
61
8
0
164,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role