Player Matchup

Hera
Hera
Gold IV
CrazyDiamond501
Hera
Gold IV
Level 128
God Stats
7W - 3L
1,791 SR
Queue Stats
225W - 265L
1,395 MMR
Party 2
Jormungandr
Jormungandr
Gold II
J0SHIR4UL
Jormungandr
Gold II
Level 93
God Stats
58W - 62L
1,526 SR
Queue Stats
130W - 145L
1,686 MMR
Party 2
Charybdis
Charybdis
Bronze III
Quan2theflang
Charybdis
Bronze III
Level 145
God Stats
2W - 2L
1,555 SR
Queue Stats
10W - 14L
1,535 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,624 SR
1,539 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,707 SR
1,512 MMR
Nox
Nox
Bronze III
DeathChanter32
Nox
Bronze III
Level 56
God Stats
0W - 1L
1,910 SR
Queue Stats
0W - 4L
1,438 MMR
Solo
Cthulhu
Cthulhu
Gold V
MeltedFries
Cthulhu
Gold V
Level 46
God Stats
2W - 3L
1,669 SR
Queue Stats
17W - 23L
1,584 MMR
Party 1
Vulcan
Vulcan
Gold III
prolapsednussy
Vulcan
Gold III
Level 178
God Stats
6W - 6L
1,541 SR
Queue Stats
383W - 384L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 6
9,554
796
5,839
4,961
2,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
J0SHIR4UL
Jormungandr
16
1 / 1 / 8
9,317
776
6,009
6,449
6,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Quan2theflang
Charybdis
17
8 / 0 / 2
11,142
929
18,076
11,850
4,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
MedusaKuzenboAthenaMulanNu Wa

VS

Bans
ThothSerqetPersephoneHou YiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,946
662
1,841
5,920
1,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
MeltedFries
Cthulhu
14
1 / 3 / 2
8,455
705
6,505
18,728
16,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 2
8,035
670
6,804
7,122
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
1
4
1
0.38
W
Jormungandr
J0SHIR4UL
Jormungandr
1
1
8
5
L
Cthulhu
MeltedFries
Cthulhu
1
3
2
0.67
W
Charybdis
Quan2theflang
Charybdis
8
0
2
9
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,924
Damage
15,150
23,260
Taken
31,770
13,374
Mitigated
20,525
5,066
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,839
432
0
500
4,961
2,723
294
3,213
1,468
34,554
2,359
L
1,841
139
0
213
5,920
1,835
0
1,867
3,912
11,969
0
W
Jormungandr
J0SHIR4UL
Jormungandr
6,009
677
0
612
6,449
6,306
0
3,900
2,183
19,601
1,388
L
Cthulhu
MeltedFries
Cthulhu
6,505
579
0
5,324
18,728
16,558
0
5,791
12,327
23,960
0
W
Charybdis
Quan2theflang
Charybdis
18,076
8,792
0
3,954
11,850
4,345
1,200
6,834
4,732
0
64,672
L
6,804
0
0
219
7,122
2,132
0
2,764
4,158
19,414
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,013
Gold Earned
24,436
199
Minions Killed
110
0
Camps Cleared
0
689,117
Distance Traveled
666,786
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,554
796
64
5
0
218,638
0
L
Nox
7,946
662
30
3
0
212,167
1
W
Jormungandr
9,317
776
37
3
0
240,777
1
L
Cthulhu
8,455
705
47
4
0
230,159
0
W
Charybdis
11,142
929
98
8
0
229,702
0
L
Vulcan
8,035
670
33
3
0
224,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role