Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BiggBizz252
Scylla
Level 163
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 100L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Digiomegamon
Cthulhu
Level 231
God Stats
22W - 9L
1,757 SR
Queue Stats
489W - 479L
1,602 Elo+
Party 1
Chang'e
Chang'e
XxL3G1TxCaTxX
Chang'e
Level 123
God Stats
3W - 0L
1,529 SR
Queue Stats
45W - 38L
1,565 Elo+
Party 1
Vulcan
Vulcan
xInwardSayer
Vulcan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,462 Elo+
Party 1
Team Averages
Level 148
1,557 SR
1,525 Elo+

VS

Team Averages
Level 126
1,488 SR
1,491 Elo+
Lancelot
Lancelot
 
Lancelot
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CooingPrawn3511
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,471 Elo+
Party 2
Chang'e
Chang'e
Frost3dDragon
Chang'e
Level 115
God Stats
3W - 5L
1,442 SR
Queue Stats
282W - 284L
1,485 Elo+
Solo
Odin
Odin
sizablemanx46
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,499 Elo+
Party 2
Ymir
Ymir
xXPR3V3NTXx
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
3 / 0 / 1
6,106
1,221
4,824
2,606
1,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Scylla
10
0 / 0 / 3
5,507
1,101
4,353
950
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Digiomegamon
Cthulhu
11
0 / 0 / 3
5,914
1,183
4,723
3,948
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
9
1 / 1 / 1
5,487
1,097
2,315
2,328
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
9
0 / 2 / 3
5,238
1,048
3,416
2,880
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 1 / 2
4,699
940
1,480
3,925
1,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
12
2 / 0 / 1
5,107
1,021
3,106
8,578
5,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
6
0 / 1 / 0
4,544
909
523
2,615
890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 2
5,026
1,005
3,359
5,124
4,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 0 / 3
5,166
1,033
1,009
4,027
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
4
Kills
3
3
Deaths
4
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
0
1
3.5
L
Lancelot
 
Lancelot
0
1
2
1
W
Scylla
0
0
3
1.5
L
Hercules
2
0
1
2.5
W
Cthulhu
Digiomegamon
Cthulhu
0
0
3
1.5
L
Chang'e
0
1
0
0
W
Chang'e
1
1
1
1.5
L
1
2
2
1
W
Vulcan
0
2
3
0.75
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,631
Damage
9,477
12,712
Taken
24,269
6,980
Mitigated
15,546
6,861
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
4,824
1,320
231
733
2,606
1,179
302
309
2,297
0
14,966
L
Lancelot
 
Lancelot
1,480
0
199
880
3,925
1,801
0
2,847
1,078
0
4,565
W
Scylla
4,353
143
0
0
950
354
0
348
602
10,052
0
L
Hercules
3,106
553
560
5,083
8,578
5,244
0
5,024
3,554
0
8,976
W
Cthulhu
Digiomegamon
Cthulhu
4,723
235
185
648
3,948
3,342
54
449
3,499
8,873
0
L
Chang'e
523
73
822
1,405
2,615
890
0
1,465
1,150
4,804
0
W
Chang'e
2,315
31
4,152
912
2,328
799
0
243
2,085
5,012
381
L
3,359
182
826
1,230
5,124
4,602
0
2,804
2,320
0
6,522
W
Vulcan
3,416
64
0
0
2,880
1,306
0
183
2,697
8,554
348
L
1,009
76
0
1,280
4,027
3,009
0
2,205
1,822
4,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,252
Gold Earned
24,542
70
Minions Killed
40
0
Camps Cleared
0
570,872
Distance Traveled
502,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,106
1,221
25
5
0
120,077
0
L
Lancelot
4,699
940
9
2
0
110,787
0
W
Scylla
5,507
1,101
13
3
0
88,892
0
L
Hercules
5,107
1,021
12
2
0
135,901
0
W
Cthulhu
5,914
1,183
9
2
0
133,440
0
L
Chang'e
4,544
909
6
1
0
49,456
0
W
Chang'e
5,487
1,097
9
2
0
121,879
0
L
Odin
5,026
1,005
8
2
0
103,923
0
W
Vulcan
5,238
1,048
14
3
0
106,584
0
L
Ymir
5,166
1,033
5
1
0
102,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role