Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ChillSquishster
Vamana
Level 147
God Stats
1W - 1L
1,715 SR
Queue Stats
282W - 310L
1,484 Elo+
Solo
Xbalanque
Xbalanque
ltz_Crazed
Xbalanque
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 32L
1,581 Elo+
Solo
Nemesis
Nemesis
poochy5474
Nemesis
Level 136
God Stats
9W - 7L
1,559 SR
Queue Stats
916W - 949L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
ssewerr
Kumbhakarna
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,443 Elo+
Solo
Team Averages
Level 122
1,555 SR
1,501 Elo+

VS

Team Averages
Level 126
1,458 SR
1,516 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HebezZ26
Gilgamesh
Level 140
God Stats
14W - 15L
1,524 SR
Queue Stats
1,006W - 1,042L
1,477 Elo+
Solo
Vulcan
Vulcan
Luminosity777
Vulcan
Level 103
God Stats
3W - 1L
1,454 SR
Queue Stats
66W - 55L
1,504 Elo+
Solo
Cerberus
Cerberus
PheonixReborn31
Cerberus
Level 120
God Stats
1W - 0L
1,314 SR
Queue Stats
33W - 33L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
5 / 2 / 2
6,110
1,222
5,666
3,623
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 3
5,131
1,026
3,347
6,857
5,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xbalanque
ltz_Crazed
Xbalanque
10
2 / 4 / 2
5,507
1,101
2,838
5,265
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
poochy5474
Nemesis
5
0 / 0 / 0
4,224
845
0
0
0
Kumbhakarna
ssewerr
Kumbhakarna
9
0 / 3 / 5
4,989
998
1,504
6,783
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
6 / 2 / 3
7,005
1,401
3,769
4,041
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
 
Ne Zha
11
1 / 2 / 9
5,987
1,197
4,229
4,401
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
HebezZ26
Gilgamesh
9
0 / 2 / 5
5,439
1,088
2,007
5,526
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 0 / 4
6,571
1,314
8,385
1,857
582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
11
0 / 2 / 9
6,187
1,237
3,269
7,064
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
12
12
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
2
2
3
W
Rama
 
Rama
6
2
3
3.75
W
Ne Zha
 
Ne Zha
1
2
9
2.75
L
1
3
3
0.83
W
Gilgamesh
HebezZ26
Gilgamesh
0
2
5
1.25
W
5
0
4
7
W
Cerberus
0
2
9
2.25
L
Xbalanque
ltz_Crazed
Xbalanque
2
4
2
0.75
L
Nemesis
poochy5474
Nemesis
0
0
0
0
L
Kumbhakarna
ssewerr
Kumbhakarna
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,355
Damage
21,659
22,528
Taken
22,889
12,490
Mitigated
11,910
3,913
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,666
1,846
0
500
3,623
1,115
0
1,779
1,844
13,994
0
W
Rama
 
Rama
3,769
2,846
0
1,014
4,041
1,033
295
1,471
2,441
0
9,326
W
Ne Zha
 
Ne Zha
4,229
225
91
1,065
4,401
1,579
0
1,313
2,905
0
9,662
L
3,347
770
129
1,172
6,857
5,085
0
4,188
2,669
0
7,709
W
Gilgamesh
HebezZ26
Gilgamesh
2,007
243
590
704
5,526
3,423
42
1,385
3,947
999
5,773
W
8,385
178
511
874
1,857
582
215
376
1,390
17,139
0
W
Cerberus
3,269
0
40
1,478
7,064
5,293
242
2,065
4,639
8,965
0
L
Xbalanque
ltz_Crazed
Xbalanque
2,838
1,091
426
500
5,265
1,721
0
2,319
2,946
0
7,303
L
Nemesis
poochy5474
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
ssewerr
Kumbhakarna
1,504
132
176
1,010
6,783
4,569
0
3,598
3,185
3,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,961
Gold Earned
31,189
44
Minions Killed
79
0
Camps Cleared
0
365,805
Distance Traveled
468,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,110
1,222
13
3
0
95,723
0
W
Rama
7,005
1,401
19
4
0
68,226
0
W
Ne Zha
5,987
1,197
14
3
0
103,082
0
L
Vamana
5,131
1,026
19
4
0
102,934
0
W
Gilgamesh
5,439
1,088
5
1
0
84,183
0
W
Vulcan
6,571
1,314
25
5
0
116,147
0
W
Cerberus
6,187
1,237
16
3
0
96,691
0
L
Xbalanque
5,507
1,101
11
2
0
84,576
0
L
Nemesis
4,224
845
0
0
0
0
0
L
Kumbhakarna
4,989
998
1
0
0
82,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role