Player Matchup

Erlang Shen
Erlang Shen
Broke Jawl
Erlang Shen
Level 86
God Stats
0W - 1L
1,472 SR
Queue Stats
50W - 43L
1,518 Elo+
Party 2
Hun Batz
Hun Batz
RoadEt00Raw
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,442 Elo+
Solo
Neith
Neith
TTVclayber18
Neith
Level 85
God Stats
1W - 2L
1,671 SR
Queue Stats
75W - 58L
1,556 Elo+
Party 2
Skadi
Skadi
aheitz13
Skadi
Level 86
God Stats
3W - 2L
1,626 SR
Queue Stats
56W - 48L
1,519 Elo+
Party 2
Charon
Charon
parkgriff
Charon
Level 78
God Stats
2W - 3L
1,479 SR
Queue Stats
71W - 60L
1,540 Elo+
Party 2
Team Averages
Level 72
1,550 SR
1,515 Elo+

VS

Team Averages
Level 146
1,498 SR
1,354 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 267
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ELIASDOGRAU999
Odin
Level 159
God Stats
2W - 0L
1,386 SR
Queue Stats
38W - 46L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
TheKnobStopper
Ao Kuang
Level 123
God Stats
8W - 2L
1,684 SR
Queue Stats
425W - 422L
1,409 Elo+
Solo
Nox
Nox
TrincaBot
Nox
Level 65
God Stats
1W - 0L
1,189 SR
Queue Stats
3W - 6L
1,128 Elo+
Party 1
Rama
Rama
bankai-negra
Rama
Level 116
God Stats
1W - 0L
1,730 SR
Queue Stats
1W - 1L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Broke Jawl
Erlang Shen
5
0 / 0 / 1
5,554
617
372
1,712
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
RoadEt00Raw
Hun Batz
14
5 / 3 / 4
7,831
870
6,144
7,857
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 12
7,583
843
7,691
9,190
3,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
aheitz13
Skadi
16
4 / 5 / 5
8,516
946
8,701
9,714
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
parkgriff
Charon
14
3 / 2 / 8
8,090
899
10,159
9,334
5,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
5 / 1 / 6
8,816
980
8,094
5,047
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
1 / 5 / 9
8,020
891
6,680
8,764
3,580
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
13
1 / 3 / 13
7,816
868
5,599
11,750
11,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 1 / 8
8,295
922
5,429
5,411
3,621
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 3 / 6
8,283
920
9,115
9,828
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
56
13
Kills
14
14
Deaths
13
30
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
6
8
L
Erlang Shen
Broke Jawl
Erlang Shen
0
0
1
0.5
W
1
5
9
1.1
L
Hun Batz
RoadEt00Raw
Hun Batz
5
3
4
2.33
L
1
4
12
1.75
W
Ao Kuang
1
3
13
2.5
W
3
1
8
7
L
Skadi
aheitz13
Skadi
4
5
5
1.3
W
4
3
6
2.33
L
Charon
parkgriff
Charon
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
34,917
37,807
Taken
40,800
17,348
Mitigated
24,482
10,155
Healing
13,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,094
71
1,092
1,944
5,047
1,819
227
1,532
3,265
19,947
0
L
Erlang Shen
Broke Jawl
Erlang Shen
372
165
0
878
1,712
1,233
0
1,178
501
0
1,434
W
6,680
410
492
644
8,764
3,580
276
1,063
7,463
0
14,419
L
Hun Batz
RoadEt00Raw
Hun Batz
6,144
456
1,366
665
7,857
3,342
0
4,085
3,374
0
11,735
L
7,691
1,969
937
1,515
9,190
3,455
0
4,633
4,272
0
19,663
W
Ao Kuang
5,599
1,158
989
3,588
11,750
11,817
672
2,060
9,323
7,436
0
W
5,429
289
28
452
5,411
3,621
294
1,055
4,168
14,990
795
L
Skadi
aheitz13
Skadi
8,701
2,849
2,063
1,016
9,714
3,433
0
3,534
5,988
0
25,638
W
9,115
3,344
506
3,600
9,828
3,645
537
1,898
7,492
0
22,700
L
Charon
parkgriff
Charon
10,159
360
1,050
665
9,334
5,885
0
4,372
4,667
14,322
1,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,574
Gold Earned
41,230
111
Minions Killed
111
0
Camps Cleared
0
768,071
Distance Traveled
890,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,816
980
28
3
0
190,014
0
L
Erlang Shen
5,554
617
4
0
0
43,449
0
W
Odin
8,020
891
21
2
0
175,902
0
L
Hun Batz
7,831
870
12
1
0
195,120
0
L
Neith
7,583
843
34
4
0
171,160
0
W
Ao Kuang
7,816
868
6
1
0
182,937
0
W
Nox
8,295
922
21
2
0
180,640
0
L
Skadi
8,516
946
38
4
0
175,203
0
W
Rama
8,283
920
35
4
0
160,608
0
L
Charon
8,090
899
23
3
0
183,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role