Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Falldwnn
Chaac
Level 82
God Stats
23W - 27L
1,544 SR
Queue Stats
155W - 146L
1,479 Elo+
Solo
Zeus
Zeus
gavrenator5000
Zeus
Level 88
God Stats
1W - 3L
1,258 SR
Queue Stats
97W - 104L
1,502 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iaokiji--
Kumbhakarna
Level 109
God Stats
4W - 4L
1,583 SR
Queue Stats
482W - 512L
1,441 Elo+
Party 3
Team Averages
Level 98
1,477 SR
1,484 Elo+

VS

Team Averages
Level 124
1,474 SR
1,446 Elo+
Ix Chel
Ix Chel
CrazyCatLady5645
Ix Chel
Level 86
God Stats
22W - 17L
1,588 SR
Queue Stats
117W - 122L
1,472 Elo+
Solo
Hercules
Hercules
HomeMadePie9120
Hercules
Level 129
God Stats
6W - 10L
1,291 SR
Queue Stats
165W - 236L
1,401 Elo+
Party 1
Ravana
Ravana
Krehmer
Ravana
Level 125
God Stats
23W - 28L
1,459 SR
Queue Stats
202W - 230L
1,424 Elo+
Party 1
Bake Kujira
Bake Kujira
Lance Atk
Bake Kujira
Level 139
God Stats
3W - 4L
1,520 SR
Queue Stats
182W - 265L
1,474 Elo+
Party 1
Freya
Freya
TheKennyizDaddy
Freya
Level 139
God Stats
4W - 2L
1,510 SR
Queue Stats
412W - 509L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 2 / 2
5,221
580
5,839
5,537
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
 
Pele
9
1 / 1 / 2
5,006
556
2,518
6,891
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Falldwnn
Chaac
6
1 / 4 / 0
4,203
467
2,010
6,525
3,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 0
5,940
660
4,140
5,950
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
iaokiji--
Kumbhakarna
8
1 / 0 / 1
4,375
486
2,251
7,874
3,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,501
722
2,903
5,577
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
9
1 / 2 / 0
5,431
603
3,040
9,865
4,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Krehmer
Ravana
9
1 / 1 / 3
5,543
616
1,702
3,090
1,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
Lance Atk
Bake Kujira
11
5 / 1 / 0
6,677
742
6,594
6,722
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 2
5,083
565
5,078
4,037
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
6
Kills
10
10
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
2
1
L
Pele
 
Pele
1
1
2
2
W
3
2
1
1.75
L
Chaac
Falldwnn
Chaac
1
4
0
0.25
W
Hercules
1
2
0
0.5
W
Ravana
Krehmer
Ravana
1
1
3
2.5
W
Bake Kujira
Lance Atk
Bake Kujira
5
1
0
5
W
0
0
2
1
L
2
3
0
0.67
L
Kumbhakarna
iaokiji--
Kumbhakarna
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,758
Damage
19,317
32,777
Taken
29,291
11,678
Mitigated
13,952
10,420
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,839
3,406
0
2,120
5,537
1,443
0
1,884
3,357
0
34,492
L
Pele
 
Pele
2,518
849
0
3,755
6,891
1,817
0
1,984
4,753
0
26,816
W
2,903
206
100
1,942
5,577
1,656
0
1,430
4,147
41,220
1,057
L
Chaac
Falldwnn
Chaac
2,010
736
0
1,966
6,525
3,182
0
3,536
2,564
0
13,896
W
Hercules
3,040
417
0
2,885
9,865
4,631
0
3,205
6,660
0
12,941
W
Ravana
Krehmer
Ravana
1,702
122
0
324
3,090
1,088
393
565
2,525
0
32,628
W
Bake Kujira
Lance Atk
Bake Kujira
6,594
2,567
0
1,256
6,722
5,469
7
374
6,088
39,526
1,036
W
5,078
1,463
0
2,004
4,037
1,108
0
817
3,220
31,208
0
L
4,140
1,186
0
990
5,950
1,593
0
2,013
3,745
39,489
0
L
Kumbhakarna
iaokiji--
Kumbhakarna
2,251
377
0
1,589
7,874
3,643
0
3,269
4,105
14,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,745
Gold Earned
29,235
256
Minions Killed
309
0
Camps Cleared
0
882,474
Distance Traveled
966,299
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,221
580
64
7
0
174,365
0
L
Pele
5,006
556
55
6
0
204,790
0
W
Ix Chel
6,501
722
85
9
0
199,226
2
L
Chaac
4,203
467
26
3
0
131,510
1
W
Hercules
5,431
603
23
3
0
195,930
2
W
Ravana
5,543
616
61
7
0
192,903
0
W
Bake Kujira
6,677
742
78
9
0
190,592
0
W
Freya
5,083
565
62
7
0
187,648
0
L
Zeus
5,940
660
91
10
0
183,634
0
L
Kumbhakarna
4,375
486
20
2
0
188,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role