Player Matchup

Vulcan
Vulcan
ReverenceForGod
Vulcan
Level 159
God Stats
3W - 0L
1,721 SR
Queue Stats
17W - 16L
1,469 Elo+
Party 2
Ymir
Ymir
fossilrex1261
Ymir
Level 18
God Stats
2W - 1L
1,611 SR
Queue Stats
6W - 4L
1,299 Elo+
Party 2
Da Ji
Da Ji
zurkll4
Da Ji
Level 148
God Stats
10W - 1L
1,836 SR
Queue Stats
226W - 45L
1,669 Elo+
Solo
Team Averages
Level 108
1,723 SR
1,479 Elo+

VS

Team Averages
Level 129
1,430 SR
1,449 Elo+
Nike
Nike
BigDJ15
Nike
Level 125
God Stats
4W - 4L
1,456 SR
Queue Stats
52W - 55L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
Heinrich-QC
Ah Puch
Level 105
God Stats
9W - 8L
1,498 SR
Queue Stats
137W - 135L
1,440 Elo+
Solo
Ne Zha
Ne Zha
XxBlackdolphinXx
Ne Zha
Level 157
God Stats
2W - 4L
1,337 SR
Queue Stats
57W - 55L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 2
8,970
897
10,220
4,012
1,500
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 1 / 6
7,782
778
2,474
7,040
5,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
zurkll4
Da Ji
14
4 / 0 / 5
8,508
851
8,066
5,571
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
BigDJ15
Nike
12
0 / 4 / 1
7,073
707
4,094
9,631
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Heinrich-QC
Ah Puch
10
0 / 3 / 1
6,677
668
4,431
5,261
1,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 0
7,540
754
5,037
9,474
6,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
10
Kills
1
1
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
BigDJ15
Nike
0
4
1
0.13
L
Ah Puch
Heinrich-QC
Ah Puch
0
3
1
0.17
W
5
0
2
6
L
1
3
0
0.33
W
1
1
6
4
W
Da Ji
zurkll4
Da Ji
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,760
Damage
13,562
16,623
Taken
24,366
11,117
Mitigated
15,109
2,917
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
BigDJ15
Nike
4,094
0
52
868
9,631
6,682
0
6,054
3,365
0
17,927
L
Ah Puch
Heinrich-QC
Ah Puch
4,431
0
300
258
5,261
1,447
0
2,613
2,482
19,312
0
W
10,220
129
0
2,386
4,012
1,500
616
637
3,262
39,351
0
L
5,037
849
0
756
9,474
6,980
0
4,077
5,028
0
24,851
W
2,474
837
0
0
7,040
5,652
198
3,186
3,682
12,438
0
W
Da Ji
zurkll4
Da Ji
8,066
1,509
0
531
5,571
3,965
546
680
4,680
0
24,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,260
Gold Earned
21,290
126
Minions Killed
106
0
Camps Cleared
0
593,326
Distance Traveled
534,666
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,073
707
29
3
0
168,058
2
L
Ah Puch
6,677
668
31
3
0
153,668
0
W
Vulcan
8,970
897
78
8
0
218,124
0
L
Ne Zha
7,540
754
46
5
0
212,940
2
W
Ymir
7,782
778
23
2
0
194,767
0
W
Da Ji
8,508
851
25
3
0
180,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role