Player Matchup

Baron Samedi
Baron Samedi
LegateBubba
Baron Samedi
Level 37
God Stats
1W - 1L
1,322 SR
Queue Stats
8W - 8L
1,464 Elo+
Solo
Cthulhu
Cthulhu
StinkyBug
Cthulhu
Level 45
God Stats
22W - 12L
1,598 SR
Queue Stats
148W - 155L
1,534 Elo+
Solo
Danzaburou
Danzaburou
ZineTree
Danzaburou
Level 56
God Stats
46W - 34L
1,590 SR
Queue Stats
117W - 122L
1,555 Elo+
Solo
Team Averages
Level 46
1,503 SR
1,518 Elo+

VS

Team Averages
Level 70
1,516 SR
1,552 Elo+
Guan Yu
Guan Yu
Nntori
Guan Yu
Level 126
God Stats
1W - 1L
1,591 SR
Queue Stats
88W - 78L
1,593 Elo+
Party 1
Discordia
Discordia
XavierGM31
Discordia
Level 43
God Stats
0W - 4L
1,456 SR
Queue Stats
127W - 109L
1,564 Elo+
Party 1
Ares
Ares
kendrick_to_fly
Ares
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LegateBubba
Baron Samedi
15
4 / 0 / 6
9,052
905
6,330
7,290
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
StinkyBug
Cthulhu
16
6 / 0 / 6
9,648
965
9,139
12,832
8,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
ZineTree
Danzaburou
15
3 / 2 / 7
9,211
921
6,118
7,532
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nntori
Guan Yu
12
0 / 4 / 1
7,298
730
3,979
10,835
10,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Discordia
XavierGM31
Discordia
13
1 / 2 / 0
7,855
786
7,347
4,463
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 2
7,527
753
2,979
10,488
7,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
13
Kills
1
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
LegateBubba
Baron Samedi
4
0
6
7
L
Guan Yu
Nntori
Guan Yu
0
4
1
0.13
W
Cthulhu
StinkyBug
Cthulhu
6
0
6
9
L
Discordia
XavierGM31
Discordia
1
2
0
0.5
W
Danzaburou
ZineTree
Danzaburou
3
2
7
3.25
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,587
Damage
14,305
27,654
Taken
25,786
13,757
Mitigated
19,825
10,749
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
LegateBubba
Baron Samedi
6,330
359
1,306
3,367
7,290
2,914
1,096
2,966
3,780
18,628
0
L
Guan Yu
Nntori
Guan Yu
3,979
297
794
2,866
10,835
10,819
21
5,059
5,658
0
18,696
W
Cthulhu
StinkyBug
Cthulhu
9,139
759
165
3,604
12,832
8,642
932
3,425
8,722
29,231
2,346
L
Discordia
XavierGM31
Discordia
7,347
125
0
250
4,463
1,722
0
3,444
999
26,952
0
W
Danzaburou
ZineTree
Danzaburou
6,118
1,647
0
2,307
7,532
2,201
997
2,647
4,345
0
37,415
L
2,979
38
0
349
10,488
7,284
0
6,077
4,308
15,609
399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,911
Gold Earned
22,680
127
Minions Killed
112
0
Camps Cleared
0
586,928
Distance Traveled
554,695
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,052
905
40
4
0
194,304
0
L
Guan Yu
7,298
730
26
3
0
205,257
0
W
Cthulhu
9,648
965
30
3
0
197,671
0
L
Discordia
7,855
786
55
6
0
182,801
0
W
Danzaburou
9,211
921
57
6
0
194,953
6
L
Ares
7,527
753
31
3
0
166,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role