Player Matchup

Ah Puch
Ah Puch
CEOdelSEXO
Ah Puch
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 96L
1,317 Elo+
Party 1
Merlin
Merlin
KillerFetus
Merlin
Level 28
God Stats
2W - 2L
1,815 SR
Queue Stats
21W - 33L
1,402 Elo+
Party 3
Sylvanus
Sylvanus
MysticalComa
Sylvanus
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 153L
1,453 Elo+
Party 3
Arachne
Arachne
SDiconic
Arachne
Level 64
God Stats
1W - 3L
1,400 SR
Queue Stats
109W - 118L
1,491 Elo+
Party 3
Sol
Sol
SECSOMAN
Sol
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 139L
1,333 Elo+
Party 1
Team Averages
Level 45
1,543 SR
1,399 Elo+

VS

Team Averages
Level 101
1,543 SR
1,482 Elo+
Mulan
Mulan
Dampierre17
Mulan
Level 34
God Stats
1W - 4L
1,198 SR
Queue Stats
84W - 91L
1,373 Elo+
Solo
Janus
Janus
Quesohh
Janus
Level 102
God Stats
8W - 3L
1,648 SR
Queue Stats
417W - 416L
1,490 Elo+
Solo
Chang'e
Chang'e
Wo1f78
Chang'e
Level 154
God Stats
2W - 1L
1,789 SR
Queue Stats
370W - 422L
1,493 Elo+
Party 2
Anubis
Anubis
YoshiMagic35
Anubis
Level 89
God Stats
2W - 2L
1,740 SR
Queue Stats
81W - 70L
1,518 Elo+
Party 2
Chaac
Chaac
darkdotfail
Chaac
Level 125
God Stats
4W - 7L
1,337 SR
Queue Stats
373W - 367L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CEOdelSEXO
Ah Puch
14
1 / 2 / 4
7,243
724
8,278
5,983
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
14
1 / 3 / 3
7,511
751
7,466
5,735
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MysticalComa
Sylvanus
12
0 / 6 / 2
7,067
707
3,864
15,840
11,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Arachne
SDiconic
Arachne
14
3 / 4 / 0
7,999
800
8,671
10,014
8,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
0 / 3 / 2
6,738
674
4,661
6,722
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
8,817
882
7,147
9,295
8,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Janus
Quesohh
Janus
16
2 / 0 / 14
9,716
972
11,194
5,727
3,147
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chang'e
Wo1f78
Chang'e
11
0 / 1 / 9
7,003
700
1,235
5,828
2,753
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
16
10 / 2 / 3
9,418
942
7,444
9,611
5,324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 11
7,903
790
13,401
10,375
9,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
5
Kills
18
18
Deaths
5
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CEOdelSEXO
Ah Puch
1
2
4
1.5
W
6
1
8
10
L
Merlin
1
3
3
0.83
L
Sylvanus
MysticalComa
Sylvanus
0
6
2
0.17
W
Janus
Quesohh
Janus
2
0
14
9
L
Arachne
SDiconic
Arachne
3
4
0
0.75
L
0
3
2
0.33
W
Chang'e
Wo1f78
Chang'e
0
1
9
4.5
W
Anubis
10
2
3
5.75
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
40,421
44,294
Taken
40,836
25,901
Mitigated
29,739
10,535
Healing
20,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CEOdelSEXO
Ah Puch
8,278
238
180
1,045
5,983
1,910
0
2,817
3,166
17,476
0
W
7,147
566
1,034
1,660
9,295
8,785
423
4,197
4,751
0
19,504
L
Merlin
7,466
220
1,673
1,197
5,735
1,768
0
2,383
3,352
22,784
0
L
Sylvanus
MysticalComa
Sylvanus
3,864
863
658
1,886
15,840
11,223
0
7,716
8,124
7,207
139
W
Janus
Quesohh
Janus
11,194
206
1,891
1,217
5,727
3,147
522
3,601
2,040
31,207
0
L
Arachne
SDiconic
Arachne
8,671
5,967
644
1,664
10,014
8,886
0
5,075
4,939
0
11,278
L
4,661
1,311
318
1,270
6,722
2,114
0
1,882
4,840
13,767
546
W
Chang'e
Wo1f78
Chang'e
1,235
161
3,849
2,087
5,828
2,753
330
3,990
1,723
8,426
0
W
Anubis
7,444
186
811
2,964
9,611
5,324
593
6,427
3,021
26,688
0
W
13,401
433
801
4,112
10,375
9,730
117
5,906
4,377
0
23,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,558
Gold Earned
42,857
87
Minions Killed
211
0
Camps Cleared
0
896,011
Distance Traveled
944,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,243
724
15
2
0
192,984
0
W
Mulan
8,817
882
40
4
0
199,145
0
L
Merlin
7,511
751
39
4
0
175,380
0
L
Sylvanus
7,067
707
7
1
0
145,702
0
W
Janus
9,716
972
65
7
0
216,170
0
L
Arachne
7,999
800
8
1
0
229,071
0
L
Sol
6,738
674
18
2
0
152,874
0
W
Chang'e
7,003
700
20
2
0
181,102
0
W
Anubis
9,418
942
64
6
0
161,256
0
W
Chaac
7,903
790
22
2
0
186,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role